mirror of
https://github.com/bulletphysics/bullet3
synced 2025-01-11 01:40:10 +00:00
60 lines
1.3 KiB
CMake
60 lines
1.3 KiB
CMake
cmake_minimum_required(VERSION 2.4)
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PROJECT(BULLET_PHYSICS)
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IF (NOT CMAKE_BUILD_TYPE)
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SET(CMAKE_BUILD_TYPE "Debug")
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ENDIF (NOT CMAKE_BUILD_TYPE)
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IF(COMMAND cmake_policy)
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cmake_policy(SET CMP0003 NEW)
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ENDIF(COMMAND cmake_policy)
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# This is the shortcut to finding GLU, GLUT and OpenGL if they are properly installed on your system
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# This should be the case.
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FIND_PACKAGE(OpenGL)
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IF (OPENGL_FOUND)
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MESSAGE("OPENGL FOUND")
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MESSAGE(${OPENGL_LIBRARIES})
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ELSE (OPENGL_FOUND)
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MESSAGE("OPENGL NOT FOUND")
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SET(OPENGL_gl_LIBRARY opengl32)
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SET(OPENGL_glu_LIBRARY glu32)
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ENDIF (OPENGL_FOUND)
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# ADD_DEFINITIONS(-DBT_USE_FREEGLUT)
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FIND_PACKAGE(GLU)
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FIND_PACKAGE(GLUT)
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IF (GLUT_FOUND)
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MESSAGE("GLUT FOUND")
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MESSAGE(${GLUT_glut_LIBRARY})
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ELSE (GLUT_FOUND)
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IF (MINGW)
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MESSAGE ("GLUT NOT FOUND not found, trying to use MINGW glut32")
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SET(GLUT_glut_LIBRARY glut32)
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ENDIF (MINGW)
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IF (MSVC)
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MESSAGE ("GLUT NOT FOUND, trying to use Bullet/Glut/glut32.lib for MSVC")
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SET(GLUT_glut_LIBRARY ${BULLET_PHYSICS_SOURCE_DIR}/Glut/glut32.lib)
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ENDIF (MSVC)
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ENDIF (GLUT_FOUND)
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IF (WIN32)
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INCLUDE_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/Glut)
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ELSE (WIN32)
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# This is the lines for linux. This should always work if everything is installed and working fine.
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INCLUDE_DIRECTORIES(/usr/include /usr/local/include ${GLUT_INCLUDE_DIR})
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ENDIF (WIN32)
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SUBDIRS(src Demos Extras)
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