bullet3/data/kuka_lwr/meshes_arm/arm_flanche_angle.dae

163 lines
13 KiB
Plaintext

<?xml version="1.0" encoding="utf-8"?>
<COLLADA version="1.4.0" xmlns="http://www.collada.org/2005/11/COLLADASchema">
<asset>
<contributor>
<author>Illusoft Collada 1.4.0 plugin for Blender - http://colladablender.illusoft.com</author>
<authoring_tool>Blender v:249 - Illusoft Collada Exporter v:0.3.162</authoring_tool>
<comments></comments>
<copyright></copyright>
<source_data>file:///home/ingo/models/lwr/meshes/arm_flanche.blend</source_data>
</contributor>
<created>2010-07-28T12:31:52.074222</created>
<modified>2010-07-28T12:31:52.074265</modified>
<unit meter="1" name="meter"/>
<up_axis>Z_UP</up_axis>
</asset>
<library_effects>
<effect id="Black-fx" name="Black-fx">
<profile_COMMON>
<technique sid="blender">
<phong>
<emission>
<color>0.00000 0.00000 0.00000 1</color>
</emission>
<ambient>
<color>0.10000 0.10000 0.10000 1</color>
</ambient>
<diffuse>
<color>0.10000 0.10000 0.10000 1</color>
</diffuse>
<specular>
<color>0.50000 0.50000 0.50000 1</color>
</specular>
<shininess>
<float>12.5</float>
</shininess>
<reflective>
<color>1.00000 1.00000 1.00000 1</color>
</reflective>
<reflectivity>
<float>1.0</float>
</reflectivity>
<transparent>
<color>1 1 1 1</color>
</transparent>
<transparency>
<float>0.0</float>
</transparency>
</phong>
</technique>
</profile_COMMON>
</effect>
<effect id="Grey-fx" name="Grey-fx">
<profile_COMMON>
<technique sid="blender">
<phong>
<emission>
<color>0.00000 0.00000 0.00000 1</color>
</emission>
<ambient>
<color>0.21666 0.22745 0.25000 1</color>
</ambient>
<diffuse>
<color>0.60667 0.63686 0.70000 1</color>
</diffuse>
<specular>
<color>0.70000 0.70000 0.70000 1</color>
</specular>
<shininess>
<float>12.5</float>
</shininess>
<reflective>
<color>1.00000 1.00000 1.00000 1</color>
</reflective>
<reflectivity>
<float>0.0</float>
</reflectivity>
<transparent>
<color>1 1 1 1</color>
</transparent>
<transparency>
<float>0.0</float>
</transparency>
</phong>
</technique>
</profile_COMMON>
</effect>
</library_effects>
<library_materials>
<material id="Black" name="Black">
<instance_effect url="#Black-fx"/>
</material>
<material id="Grey" name="Grey">
<instance_effect url="#Grey-fx"/>
</material>
</library_materials>
<library_geometries>
<geometry id="flanche_001" name="flanche_001">
<mesh>
<source id="flanche_001-Position">
<float_array count="312" id="flanche_001-Position-array">0.00701 -0.03071 0.00000 0.00701 -0.03071 0.00800 -0.00701 -0.03071 0.00000 -0.00701 -0.03071 0.00800 0.01964 -0.02463 0.00000 0.01964 -0.02463 0.00800 -0.01964 -0.02463 0.00000 -0.01964 -0.02463 0.00800 0.02838 -0.01367 0.00000 0.02838 -0.01367 0.00800 -0.02838 -0.01367 0.00000 -0.02838 -0.01367 0.00800 0.03150 0.00000 0.00000 0.03150 0.00000 0.00800 -0.03150 -0.00000 0.00000 -0.03150 -0.00000 0.00800 0.03150 0.05550 0.00000 -0.03150 0.05550 0.00000 0.03150 0.05881 0.00800 -0.03150 0.05881 0.00800 0.03150 0.09300 -0.09300 0.03150 0.09300 -0.03750 0.02838 0.09300 -0.10667 0.01964 0.09300 -0.11763 0.00701 0.09300 -0.12371 -0.00701 0.09300 -0.12371 -0.01964 0.09300 -0.11763 -0.02838 0.09300 -0.10667 -0.03150 0.09300 -0.09300 -0.03150 0.09300 -0.03750 0.03150 0.10100 -0.09300 0.03150 0.10100 -0.03419 0.02838 0.10100 -0.10667 0.01964 0.10100 -0.11763 0.00701 0.10100 -0.12371 -0.00701 0.10100 -0.12371 -0.01964 0.10100 -0.11763 -0.02838 0.10100 -0.10667 -0.03150 0.10100 -0.09300 -0.03150 0.10100 -0.03419 -0.02828 0.02828 -0.02000 -0.02222 0.03326 -0.02000 -0.01531 0.03696 -0.02000 -0.00780 0.03923 -0.02000 -0.00000 0.04000 -0.02000 0.00780 0.03923 -0.02000 0.01531 0.03696 -0.02000 0.02222 0.03326 -0.02000 0.02828 0.02828 -0.02000 0.03326 0.02222 -0.02000 0.03696 0.01531 -0.02000 0.03923 0.00780 -0.02000 0.04000 -0.00000 -0.02000 0.03923 -0.00780 -0.02000 0.03696 -0.01531 -0.02000 0.03326 -0.02222 -0.02000 0.02828 -0.02828 -0.02000 0.02222 -0.03326 -0.02000 0.01531 -0.03696 -0.02000 0.00780 -0.03923 -0.02000 -0.00000 -0.04000 -0.02000 -0.00780 -0.03923 -0.02000 -0.01531 -0.03696 -0.02000 -0.02222 -0.03326 -0.02000 -0.02828 -0.02828 -0.02000 -0.03326 -0.02222 -0.02000 -0.03696 -0.01531 -0.02000 -0.03923 -0.00780 -0.02000 -0.04000 0.00000 -0.02000 -0.03923 0.00780 -0.02000 -0.03696 0.01531 -0.02000 -0.03326 0.02222 -0.02000 -0.02090 0.02090 -0.00000 -0.01642 0.02458 -0.00000 -0.01131 0.02731 -0.00000 -0.00577 0.02899 -0.00000 0.00000 0.02956 -0.00000 0.00577 0.02899 -0.00000 0.01131 0.02731 -0.00000 0.01642 0.02458 -0.00000 0.02090 0.02090 -0.00000 0.02458 0.01642 -0.00000 0.02731 0.01131 -0.00000 0.02899 0.00577 -0.00000 0.02956 -0.00000 -0.00000 0.02899 -0.00577 -0.00000 0.02731 -0.01131 -0.00000 0.02458 -0.01642 -0.00000 0.02090 -0.02090 -0.00000 0.01642 -0.02458 -0.00000 0.01131 -0.02731 -0.00000 0.00577 -0.02899 -0.00000 0.00000 -0.02956 -0.00000 -0.00577 -0.02899 -0.00000 -0.01131 -0.02731 -0.00000 -0.01642 -0.02458 -0.00000 -0.02090 -0.02090 -0.00000 -0.02458 -0.01642 -0.00000 -0.02731 -0.01131 -0.00000 -0.02899 -0.00577 -0.00000 -0.02956 -0.00000 -0.00000 -0.02899 0.00577 -0.00000 -0.02731 0.01131 -0.00000 -0.02458 0.01642 -0.00000</float_array>
<technique_common>
<accessor count="104" source="#flanche_001-Position-array" stride="3">
<param type="float" name="X"></param>
<param type="float" name="Y"></param>
<param type="float" name="Z"></param>
</accessor>
</technique_common>
</source>
<source id="flanche_001-Normals">
<float_array count="324" id="flanche_001-Normals-array">-0.00000 0.00000 1.00000 0.00000 0.00000 1.00000 0.00000 -0.00000 1.00000 0.00000 -0.00000 1.00000 0.00000 -0.00000 1.00000 0.00000 -0.00000 1.00000 0.00000 -0.00000 1.00000 0.00000 -0.00000 1.00000 0.00000 0.00000 -1.00000 -0.00000 0.00000 -1.00000 -0.00000 0.00000 -1.00000 -0.00000 0.00000 -1.00000 -0.00000 0.00000 -1.00000 -0.00000 0.00000 -1.00000 0.00000 0.00000 -1.00000 0.00000 0.00000 -1.00000 0.00000 1.00000 -0.00000 0.00000 1.00000 -0.00000 0.00000 1.00000 -0.00000 0.00000 1.00000 0.00000 0.00000 1.00000 0.00000 0.00000 1.00000 -0.00000 0.00000 1.00000 -0.00000 0.00000 1.00000 -0.00000 0.00000 -1.00000 0.00000 0.00000 -1.00000 -0.00000 0.00000 -1.00000 -0.00000 0.00000 -1.00000 0.00000 -0.00000 -1.00000 -0.00000 -0.00000 -1.00000 0.00000 0.00000 -1.00000 -0.00000 -0.00000 -1.00000 -0.00000 1.00000 0.00000 0.00000 1.00000 0.00000 0.00000 1.00000 0.00000 0.00000 1.00000 0.00000 0.00000 1.00000 0.00000 -0.00000 1.00000 0.00000 0.00000 -1.00000 -0.00000 -0.00000 -1.00000 -0.00000 0.00000 -1.00000 -0.00000 0.00000 -1.00000 -0.00000 -0.00000 -1.00000 -0.00000 0.00000 -1.00000 -0.00000 0.00000 0.00000 0.70711 0.70711 0.00000 0.70711 0.70711 0.00000 -0.70711 -0.70711 -0.00000 -0.70711 -0.70711 -0.97493 -0.00000 -0.22249 -0.97493 0.00000 -0.22249 -0.78184 -0.00000 -0.62348 -0.78184 0.00000 -0.62348 -0.43384 -0.00000 -0.90099 -0.43384 0.00000 -0.90099 -0.00000 -0.00000 -1.00000 -0.00000 0.00000 -1.00000 0.43384 0.00000 -0.90099 0.43384 0.00000 -0.90099 0.78184 0.00000 -0.62348 0.78184 0.00000 -0.62348 0.97493 0.00000 -0.22249 0.97493 0.00000 -0.22249 0.97493 -0.22249 0.00000 0.97493 -0.22249 0.00000 0.78184 -0.62349 0.00000 0.78184 -0.62349 0.00000 0.43384 -0.90099 0.00000 0.43384 -0.90099 0.00000 0.00000 -1.00000 0.00000 0.00000 -1.00000 0.00000 -0.43384 -0.90099 -0.00000 -0.43384 -0.90099 0.00000 -0.78184 -0.62349 -0.00000 -0.78184 -0.62349 0.00000 -0.97493 -0.22249 -0.00000 -0.97493 -0.22249 0.00000 -0.56293 0.68593 0.46109 -0.41830 0.78258 0.46109 -0.25758 0.84915 0.46109 -0.08698 0.88308 0.46109 0.08698 0.88308 0.46109 0.25759 0.84915 0.46109 0.41830 0.78258 0.46109 0.56293 0.68593 0.46109 0.68594 0.56293 0.46109 0.78258 0.41830 0.46109 0.84915 0.25759 0.46109 0.88308 0.08698 0.46109 0.88308 -0.08698 0.46109 0.84915 -0.25759 0.46109 0.78258 -0.41830 0.46109 0.68594 -0.56293 0.46109 0.56293 -0.68594 0.46109 0.41830 -0.78258 0.46109 0.25759 -0.84915 0.46109 0.08698 -0.88308 0.46109 -0.08698 -0.88308 0.46109 -0.25758 -0.84915 0.46109 -0.41830 -0.78258 0.46109 -0.56293 -0.68594 0.46109 -0.68593 -0.56293 0.46109 -0.78258 -0.41830 0.46109 -0.84915 -0.25759 0.46109 -0.88308 -0.08698 0.46109 -0.88308 0.08697 0.46109 -0.84915 0.25758 0.46109 -0.78258 0.41829 0.46109 -0.68594 0.56293 0.46109</float_array>
<technique_common>
<accessor count="108" source="#flanche_001-Normals-array" stride="3">
<param type="float" name="X"></param>
<param type="float" name="Y"></param>
<param type="float" name="Z"></param>
</accessor>
</technique_common>
</source>
<vertices id="flanche_001-Vertex">
<input semantic="POSITION" source="#flanche_001-Position"/>
</vertices>
<triangles count="64" material="Black">
<input offset="0" semantic="VERTEX" source="#flanche_001-Vertex"/>
<input offset="1" semantic="NORMAL" source="#flanche_001-Normals"/>
<p>40 76 72 76 73 76 73 76 41 76 40 76 41 77 73 77 74 77 74 77 42 77 41 77 42 78 74 78 75 78 75 78 43 78 42 78 43 79 75 79 76 79 76 79 44 79 43 79 44 80 76 80 77 80 77 80 45 80 44 80 45 81 77 81 78 81 78 81 46 81 45 81 46 82 78 82 79 82 79 82 47 82 46 82 47 83 79 83 80 83 80 83 48 83 47 83 48 84 80 84 81 84 81 84 49 84 48 84 49 85 81 85 82 85 82 85 50 85 49 85 50 86 82 86 83 86 83 86 51 86 50 86 51 87 83 87 84 87 84 87 52 87 51 87 52 88 84 88 85 88 85 88 53 88 52 88 53 89 85 89 86 89 86 89 54 89 53 89 54 90 86 90 87 90 87 90 55 90 54 90 55 91 87 91 88 91 88 91 56 91 55 91 56 92 88 92 89 92 89 92 57 92 56 92 57 93 89 93 90 93 90 93 58 93 57 93 58 94 90 94 91 94 91 94 59 94 58 94 59 95 91 95 92 95 92 95 60 95 59 95 60 96 92 96 93 96 93 96 61 96 60 96 61 97 93 97 94 97 94 97 62 97 61 97 62 98 94 98 95 98 95 98 63 98 62 98 63 99 95 99 96 99 96 99 64 99 63 99 64 100 96 100 97 100 97 100 65 100 64 100 65 101 97 101 98 101 98 101 66 101 65 101 66 102 98 102 99 102 99 102 67 102 66 102 67 103 99 103 100 103 100 103 68 103 67 103 68 104 100 104 101 104 101 104 69 104 68 104 69 105 101 105 102 105 102 105 70 105 69 105 70 106 102 106 103 106 103 106 71 106 70 106 72 107 40 107 71 107 71 107 103 107 72 107</p>
</triangles>
<triangles count="76" material="Grey">
<input offset="0" semantic="VERTEX" source="#flanche_001-Vertex"/>
<input offset="1" semantic="NORMAL" source="#flanche_001-Normals"/>
<p>13 0 18 0 19 0 19 1 15 1 13 1 13 2 15 2 11 2 13 3 11 3 9 3 9 4 11 4 7 4 9 5 7 5 5 5 5 6 7 6 3 6 5 7 3 7 1 7 17 8 16 8 14 8 14 9 16 9 12 9 14 10 12 10 10 10 10 11 12 11 8 11 10 12 8 12 6 12 6 13 8 13 4 13 6 14 4 14 2 14 4 15 0 15 2 15 39 16 31 16 38 16 38 17 31 17 30 17 38 18 30 18 37 18 30 19 32 19 33 19 35 20 36 20 37 20 37 21 30 21 35 21 35 22 30 22 33 22 35 23 33 23 34 23 20 24 21 24 29 24 22 25 20 25 23 25 23 26 20 26 25 26 23 27 25 27 24 27 26 28 25 28 27 28 27 29 25 29 20 29 27 30 20 30 28 30 28 31 20 31 29 31 20 32 30 32 21 32 21 33 30 33 31 33 21 34 31 34 16 34 16 35 31 35 18 35 16 36 18 36 12 36 12 37 18 37 13 37 14 38 15 38 17 38 17 39 15 39 19 39 17 40 19 40 29 40 29 41 19 41 39 41 29 42 39 42 28 42 28 43 39 43 38 43 39 44 19 44 31 44 31 45 19 45 18 45 17 46 29 46 16 46 16 47 29 47 21 47 28 48 38 48 37 48 28 49 37 49 27 49 27 50 37 50 36 50 27 51 36 51 26 51 26 52 36 52 35 52 26 53 35 53 25 53 25 54 35 54 34 54 25 55 34 55 24 55 24 56 34 56 33 56 24 57 33 57 23 57 23 58 33 58 32 58 23 59 32 59 22 59 22 60 32 60 30 60 22 61 30 61 20 61 12 62 13 62 9 62 12 63 9 63 8 63 8 64 9 64 5 64 8 65 5 65 4 65 4 66 5 66 1 66 1 67 0 67 4 67 0 68 1 68 3 68 0 69 3 69 2 69 2 70 3 70 7 70 2 71 7 71 6 71 6 72 7 72 11 72 6 73 11 73 10 73 10 74 11 74 15 74 10 75 15 75 14 75</p>
</triangles>
</mesh>
</geometry>
</library_geometries>
<library_visual_scenes>
<visual_scene id="Scene" name="Scene">
<node layer="L1" id="flanche" name="flanche">
<matrix>
1.0 0.0 0.0 0.0
0.0 1.0 0.0 0.0
0.0 0.0 1.0 0.0
0.0 0.0 0.0 1.0
</matrix>
<instance_geometry url="#flanche_001">
<bind_material>
<technique_common>
<instance_material symbol="Black" target="#Black">
<bind_vertex_input input_semantic="TEXCOORD" input_set="1" semantic="CHANNEL1"/>
</instance_material>
<instance_material symbol="Grey" target="#Grey">
<bind_vertex_input input_semantic="TEXCOORD" input_set="1" semantic="CHANNEL1"/>
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#Scene"/>
</scene>
</COLLADA>