mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-12 21:00:11 +00:00
b5e475aec3
enable follow cam in other Gym locomotion environments add testing assets for multi-material obj files -> sdf conversion. Also use ER_NO_SEGMENTATION_MASK flag for TinyRenderer/EGL plugin renderer
61 lines
1.4 KiB
Plaintext
61 lines
1.4 KiB
Plaintext
# Exported using automatic converter by Erwin Coumans
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mtllib three_cubes.mtl
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#object Cube.002
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v -4.474365 4.513344 -3.663786
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v -4.474365 2.513345 -3.663786
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v -4.474365 2.513344 -1.663787
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v -2.474365 4.513344 -3.663786
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v -2.474365 2.513345 -3.663786
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v -4.474365 2.513345 -3.663786
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v -2.474365 4.513344 -1.663786
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v -2.474365 2.513344 -1.663787
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v -2.474365 2.513345 -3.663786
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v -4.474365 4.513344 -1.663786
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v -4.474365 2.513344 -1.663787
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v -2.474365 2.513344 -1.663787
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v -4.474365 2.513345 -3.663786
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v -2.474365 4.513344 -1.663786
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v -2.474365 4.513344 -3.663786
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v -4.474365 4.513344 -1.663786
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v -4.474365 4.513344 -3.663786
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v -2.474365 4.513344 -3.663786
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v -2.474365 4.513344 -1.663786
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v -4.474365 2.513344 -1.663787
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usemtl Material.002
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vt 1.000000 0.000000
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vt 1.000000 1.000000
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vt 0.000000 1.000000
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vt 1.000000 0.000000
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vt 1.000000 1.000000
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vt 0.000000 1.000000
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vt 1.000000 0.000000
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vt 1.000000 1.000000
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vt 0.000000 1.000000
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vt 1.000000 0.000000
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vt 1.000000 1.000000
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vt 0.000000 1.000000
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vt 1.000000 0.000000
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vt 1.000000 1.000000
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vt 0.000000 1.000000
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vt 0.000000 0.000000
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vt 0.000000 0.000000
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vt 0.000000 0.000000
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vt 0.000000 0.000000
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vt 0.000000 0.000000
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