bullet3/examples/CommonInterfaces/Common2dCanvasInterface.h
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00

16 lines
664 B
C

#ifndef COMMON_2D_CANVAS_INTERFACE_H
#define COMMON_2D_CANVAS_INTERFACE_H
struct Common2dCanvasInterface
{
virtual ~Common2dCanvasInterface() {}
virtual int createCanvas(const char* canvasName, int width, int height, int xPos, int yPos) = 0;
virtual void destroyCanvas(int canvasId) = 0;
virtual void setPixel(int canvasId, int x, int y, unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha) = 0;
virtual void getPixel(int canvasId, int x, int y, unsigned char& red, unsigned char& green, unsigned char& blue, unsigned char& alpha) = 0;
virtual void refreshImageData(int canvasId) = 0;
};
#endif //COMMON_2D_CANVAS_INTERFACE_H