mirror of
https://github.com/bulletphysics/bullet3
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ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
89 lines
2.2 KiB
C++
89 lines
2.2 KiB
C++
#ifndef B3G_WINDOW_INTERFACE_H
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#define B3G_WINDOW_INTERFACE_H
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#include "CommonCallbacks.h"
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struct b3gWindowConstructionInfo
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{
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int m_width;
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int m_height;
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bool m_fullscreen;
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int m_colorBitsPerPixel;
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void* m_windowHandle;
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const char* m_title;
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int m_openglVersion;
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int m_renderDevice;
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b3gWindowConstructionInfo(int width = 1024, int height = 768)
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: m_width(width),
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m_height(height),
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m_fullscreen(false),
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m_colorBitsPerPixel(32),
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m_windowHandle(0),
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m_title("title"),
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m_openglVersion(3),
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m_renderDevice(-1)
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{
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}
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};
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class CommonWindowInterface
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{
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public:
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virtual ~CommonWindowInterface()
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{
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}
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virtual void createDefaultWindow(int width, int height, const char* title)
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{
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b3gWindowConstructionInfo ci(width, height);
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ci.m_title = title;
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createWindow(ci);
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}
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virtual void createWindow(const b3gWindowConstructionInfo& ci) = 0;
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virtual void closeWindow() = 0;
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virtual void runMainLoop() = 0;
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virtual float getTimeInSeconds() = 0;
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virtual bool requestedExit() const = 0;
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virtual void setRequestExit() = 0;
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virtual void startRendering() = 0;
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virtual void endRendering() = 0;
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virtual bool isModifierKeyPressed(int key) = 0;
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virtual void setMouseMoveCallback(b3MouseMoveCallback mouseCallback) = 0;
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virtual b3MouseMoveCallback getMouseMoveCallback() = 0;
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virtual void setMouseButtonCallback(b3MouseButtonCallback mouseCallback) = 0;
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virtual b3MouseButtonCallback getMouseButtonCallback() = 0;
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virtual void setResizeCallback(b3ResizeCallback resizeCallback) = 0;
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virtual b3ResizeCallback getResizeCallback() = 0;
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virtual void setWheelCallback(b3WheelCallback wheelCallback) = 0;
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virtual b3WheelCallback getWheelCallback() = 0;
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virtual void setKeyboardCallback(b3KeyboardCallback keyboardCallback) = 0;
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virtual b3KeyboardCallback getKeyboardCallback() = 0;
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virtual void setRenderCallback(b3RenderCallback renderCallback) = 0;
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virtual void setWindowTitle(const char* title) = 0;
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virtual float getRetinaScale() const = 0;
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virtual void setAllowRetina(bool allow) = 0;
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virtual int getWidth() const = 0;
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virtual int getHeight() const = 0;
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virtual int fileOpenDialog(char* fileName, int maxFileNameLength) = 0;
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};
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#endif //B3G_WINDOW_INTERFACE_H
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