bullet3/Demos/OpenGL
erwin.coumans d4c3633405 Get rid of btSolverBody and use btRigidBody directly. btSolverBody didn't improve performance after all, due to random-access
Tweak the BenchmarkDemo a bit: 

1) disable deactivation in graphical mode
2) add some settings that increase performance in the BenchmarkDemo2 (1000 stack) from 35ms to 15ms on this quad core (at the cost of a bit of quality)
2010-02-11 20:30:56 +00:00
..
ibmsdk Add Extras/ConvexHull to IBM CELL SDK 3.0 Makefile include path 2008-02-28 02:58:14 +00:00
CMakeLists.txt Don't use GLUT by default under Windows, but a Win32 App instead. All demos have to be fixed (only basic demo works now). Also on Mac OSX, we plan to use cocoa instead of Glut. 2010-01-19 22:59:49 +00:00
DebugCastResult.h Added some comments for stepSimulation and fixed bug: uninitialized variable m_shapeDrawer(drawer) in DebugCastResult.h 2008-08-28 02:01:23 +00:00
DemoApplication.cpp Get rid of btSolverBody and use btRigidBody directly. btSolverBody didn't improve performance after all, due to random-access 2010-02-11 20:30:56 +00:00
DemoApplication.h Get rid of btSolverBody and use btRigidBody directly. btSolverBody didn't improve performance after all, due to random-access 2010-02-11 20:30:56 +00:00
GL_DialogDynamicsWorld.cpp make Bullet compile on Visual Studio 6 2010-01-30 23:10:12 +00:00
GL_DialogDynamicsWorld.h Created basic physics-based OpenGL menu dialog system, with toggle/text and slider control. 2009-09-26 01:44:09 +00:00
GL_DialogWindow.cpp remove all warnings on Mac OSX Snow Leopard 2010-01-30 22:31:56 +00:00
GL_DialogWindow.h remove all warnings on Mac OSX Snow Leopard 2010-01-30 22:31:56 +00:00
GL_ShapeDrawer.cpp use _WIN32 instead of WIN32 (_WIN32 is a compiler built-in) 2010-02-06 18:50:45 +00:00
GL_ShapeDrawer.h compile fixes for Linux 2009-07-14 19:43:22 +00:00
GL_Simplex1to4.cpp use _WIN32 instead of WIN32 (_WIN32 is a compiler built-in) 2010-02-06 18:50:45 +00:00
GL_Simplex1to4.h Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps. 2006-12-16 05:51:30 +00:00
GLDebugDrawer.cpp more improvements, copy testFile.bullet to target binary directory (cmake), fix some warnings 2010-01-30 21:46:50 +00:00
GLDebugDrawer.h Added Height Field Fluid Demo to Bullet. All code stored in the Demos/HeightFieldFluidDemo directory for now. 2009-01-08 22:53:23 +00:00
GLDebugFont.cpp use _WIN32 instead of WIN32 (_WIN32 is a compiler built-in) 2010-02-06 18:50:45 +00:00
GLDebugFont.h Created basic physics-based OpenGL menu dialog system, with toggle/text and slider control. 2009-09-26 01:44:09 +00:00
GlutDemoApplication.cpp Don't use GLUT by default under Windows, but a Win32 App instead. All demos have to be fixed (only basic demo works now). Also on Mac OSX, we plan to use cocoa instead of Glut. 2010-01-19 22:59:49 +00:00
GlutDemoApplication.h compile fixes for Linux 2009-07-14 19:43:22 +00:00
GlutStuff.cpp Don't use GLUT by default under Windows, but a Win32 App instead. All demos have to be fixed (only basic demo works now). Also on Mac OSX, we plan to use cocoa instead of Glut. 2010-01-19 22:59:49 +00:00
GlutStuff.h use _WIN32 instead of WIN32 (_WIN32 is a compiler built-in) 2010-02-06 18:50:45 +00:00
Jamfile fixed build/project files 2008-04-10 21:28:37 +00:00
Makefile.am updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont 2009-05-09 19:27:14 +00:00
RenderTexture.cpp improved btTriangleMeshShape/btBvhTriangleMeshShape serialization 2010-01-24 16:48:14 +00:00
RenderTexture.h fixes in debug drawer: always use rgba color with each component in range [0..1] 2010-01-19 19:38:18 +00:00
Win32AppMain.cpp worked a bit more on the serialization, and added a preliminary SerializeDemo. 2010-01-21 00:17:18 +00:00
Win32DemoApplication.cpp Updated INSTALL description. This info should go also in Bullet User Manual and Online. 2009-07-14 02:10:03 +00:00
Win32DemoApplication.h Updated INSTALL description. This info should go also in Bullet User Manual and Online. 2009-07-14 02:10:03 +00:00