bullet3/examples/OpenGLWindow/X11OpenGLWindow.h
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00

73 lines
1.8 KiB
C++

#ifndef X11_OPENGL_WINDOW_H
#define X11_OPENGL_WINDOW_H
#define b3gDefaultOpenGLWindow X11OpenGLWindow
#include "../CommonInterfaces/CommonWindowInterface.h"
class X11OpenGLWindow : public CommonWindowInterface
{
struct InternalData2* m_data;
bool m_OpenGLInitialized;
bool m_requestedExit;
protected:
void enableOpenGL();
void disableOpenGL();
void pumpMessage();
int getAsciiCodeFromVirtualKeycode(int orgCode);
public:
X11OpenGLWindow();
virtual ~X11OpenGLWindow();
virtual void createWindow(const b3gWindowConstructionInfo& ci);
virtual void closeWindow();
virtual void startRendering();
virtual void renderAllObjects();
virtual void endRendering();
virtual float getRetinaScale() const { return 1.f; }
virtual void setAllowRetina(bool /*allowRetina*/){};
virtual void runMainLoop();
virtual float getTimeInSeconds();
virtual bool requestedExit() const;
virtual void setRequestExit();
virtual bool isModifierKeyPressed(int key);
virtual void setMouseMoveCallback(b3MouseMoveCallback mouseCallback);
virtual void setMouseButtonCallback(b3MouseButtonCallback mouseCallback);
virtual void setResizeCallback(b3ResizeCallback resizeCallback);
virtual void setWheelCallback(b3WheelCallback wheelCallback);
virtual void setKeyboardCallback(b3KeyboardCallback keyboardCallback);
virtual b3MouseMoveCallback getMouseMoveCallback();
virtual b3MouseButtonCallback getMouseButtonCallback();
virtual b3ResizeCallback getResizeCallback();
virtual b3WheelCallback getWheelCallback();
virtual b3KeyboardCallback getKeyboardCallback();
virtual void setRenderCallback(b3RenderCallback renderCallback);
virtual void setWindowTitle(const char* title);
virtual int getWidth() const;
virtual int getHeight() const;
int fileOpenDialog(char* filename, int maxNameLength);
};
#endif