mirror of
https://github.com/bulletphysics/bullet3
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ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
276 lines
7.0 KiB
C++
276 lines
7.0 KiB
C++
// b3WriteWavFile is copied from Stk::FileWvOut/FileWrite
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// See also https://github.com/thestk/stk
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// by Perry R. Cook and Gary P. Scavone, 1995--2014.
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#include "b3WriteWavFile.h"
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#include "Bullet3Common/b3AlignedObjectArray.h"
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#include "b3SwapUtils.h"
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#define B3_FLOAT32 32
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#define B3_FLOAT64 64
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// WAV header structure. See
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// http://www-mmsp.ece.mcgill.ca/documents/audioformats/WAVE/Docs/rfc2361.txt
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// for information regarding format codes.
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struct b3WaveHeader
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{
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char riff[4]; // "RIFF"
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int fileSize; // in bytes
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char wave[4]; // "WAVE"
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char fmt[4]; // "fmt "
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int chunkSize; // in bytes (16 for PCM)
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union {
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signed short formatCode; // 1=PCM, 2=ADPCM, 3=IEEE float, 6=A-Law, 7=Mu-Law
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unsigned short uformatCode;
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};
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signed short nChannels; // 1=mono, 2=stereo
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int sampleRate;
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int bytesPerSecond;
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signed short bytesPerSample; // 2=16-bit mono, 4=16-bit stereo
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signed short bitsPerSample;
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signed short cbSize; // size of extension
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signed short validBits; // valid bits per sample
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int channelMask; // speaker position mask
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char subformat[16]; // format code and GUID
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char fact[4]; // "fact"
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int factSize; // fact chunk size
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int frames; // sample frames
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};
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struct b3WriteWavFileInternalData
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{
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FILE *m_file;
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int m_numChannels;
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int m_sampleRate;
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int m_dataType; // single precision 32bit float, 64bit double
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bool m_byteswap;
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int m_frameCounter;
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int m_bufferIndex;
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int m_bufferSize;
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bool m_clipped;
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bool m_isMachineLittleEndian;
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b3AlignedObjectArray<float> m_floatBuffer;
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b3AlignedObjectArray<double> m_doubleBuffer;
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b3WriteWavFileInternalData()
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: m_file(0),
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m_numChannels(0),
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m_dataType(B3_FLOAT32),
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m_byteswap(false),
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m_frameCounter(0),
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m_bufferIndex(0),
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m_bufferSize(1024),
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m_clipped(false)
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{
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m_floatBuffer.reserve(m_bufferSize);
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m_doubleBuffer.reserve(m_bufferSize);
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m_isMachineLittleEndian = b3MachineIsLittleEndian();
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}
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};
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b3WriteWavFile::b3WriteWavFile()
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{
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m_data = new b3WriteWavFileInternalData();
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}
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b3WriteWavFile::~b3WriteWavFile()
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{
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closeWavFile();
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delete m_data;
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}
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bool b3WriteWavFile::setWavFile(std::string fileName, int sampleRate, int numChannels, bool useDoublePrecision)
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{
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m_data->m_numChannels = numChannels;
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m_data->m_sampleRate = sampleRate;
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if (useDoublePrecision)
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{
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m_data->m_dataType = B3_FLOAT64;
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}
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else
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{
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m_data->m_dataType = B3_FLOAT32;
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}
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if (fileName.find(".wav") == std::string::npos)
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fileName += ".wav";
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m_data->m_file = fopen(fileName.c_str(), "wb");
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if (!m_data->m_file)
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{
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return false;
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}
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struct b3WaveHeader hdr = {{'R', 'I', 'F', 'F'}, 44, {'W', 'A', 'V', 'E'}, {'f', 'm', 't', ' '}, 16, 1, 1, sampleRate, 0, 2, 16, 0, 0, 0, {'\x01', '\x00', '\x00', '\x00', '\x00', '\x00', '\x10', '\x00', '\x80', '\x00', '\x00', '\xAA', '\x00', '\x38', '\x9B', '\x71'}, {'f', 'a', 'c', 't'}, 4, 0};
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hdr.nChannels = (signed short)m_data->m_numChannels;
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if (m_data->m_dataType == B3_FLOAT32)
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{
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hdr.formatCode = 3;
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hdr.bitsPerSample = 32;
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}
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else if (m_data->m_dataType == B3_FLOAT64)
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{
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hdr.formatCode = 3;
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hdr.bitsPerSample = 64;
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}
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hdr.bytesPerSample = (signed short)(m_data->m_numChannels * hdr.bitsPerSample / 8);
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hdr.bytesPerSecond = (int)(hdr.sampleRate * hdr.bytesPerSample);
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unsigned int bytesToWrite = 36;
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if (m_data->m_numChannels > 2 || hdr.bitsPerSample > 16)
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{ // use extensible format
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bytesToWrite = 72;
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hdr.chunkSize += 24;
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hdr.uformatCode = 0xFFFE;
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hdr.cbSize = 22;
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hdr.validBits = hdr.bitsPerSample;
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signed short *subFormat = (signed short *)&hdr.subformat[0];
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if (m_data->m_dataType == B3_FLOAT32 || m_data->m_dataType == B3_FLOAT64)
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*subFormat = 3;
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else
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*subFormat = 1;
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}
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m_data->m_byteswap = false;
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if (!m_data->m_isMachineLittleEndian)
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{
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m_data->m_byteswap = true;
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b3Swap32((unsigned char *)&hdr.chunkSize);
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b3Swap16((unsigned char *)&hdr.formatCode);
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b3Swap16((unsigned char *)&hdr.nChannels);
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b3Swap32((unsigned char *)&hdr.sampleRate);
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b3Swap32((unsigned char *)&hdr.bytesPerSecond);
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b3Swap16((unsigned char *)&hdr.bytesPerSample);
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b3Swap16((unsigned char *)&hdr.bitsPerSample);
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b3Swap16((unsigned char *)&hdr.cbSize);
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b3Swap16((unsigned char *)&hdr.validBits);
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b3Swap16((unsigned char *)&hdr.subformat[0]);
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b3Swap32((unsigned char *)&hdr.factSize);
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}
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char data[4] = {'d', 'a', 't', 'a'};
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int dataSize = 0;
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if (fwrite(&hdr, 1, bytesToWrite, m_data->m_file) != bytesToWrite)
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return false;
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if (fwrite(&data, 4, 1, m_data->m_file) != 1)
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return false;
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if (fwrite(&dataSize, 4, 1, m_data->m_file) != 1)
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return false;
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return true;
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}
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void b3WriteWavFile::closeWavFile()
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{
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if (m_data->m_file == 0)
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return;
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flushData(1);
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int bytesPerSample = 1;
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if (m_data->m_dataType == B3_FLOAT32)
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bytesPerSample = 4;
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else if (m_data->m_dataType == B3_FLOAT64)
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bytesPerSample = 8;
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bool useExtensible = false;
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int dataLocation = 40;
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if (bytesPerSample > 2 || m_data->m_numChannels > 2)
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{
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useExtensible = true;
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dataLocation = 76;
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}
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int bytes = (int)(m_data->m_frameCounter * m_data->m_numChannels * bytesPerSample);
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if (bytes % 2)
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{ // pad extra byte if odd
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signed char sample = 0;
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fwrite(&sample, 1, 1, m_data->m_file);
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}
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#ifndef __LITTLE_ENDIAN__
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b3Swap32((unsigned char *)&bytes);
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#endif
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fseek(m_data->m_file, dataLocation, SEEK_SET); // jump to data length
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fwrite(&bytes, 4, 1, m_data->m_file);
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bytes = (int)(m_data->m_frameCounter * m_data->m_numChannels * bytesPerSample + 44);
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if (useExtensible) bytes += 36;
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#ifndef __LITTLE_ENDIAN__
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b3Swap32((unsigned char *)&bytes);
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#endif
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fseek(m_data->m_file, 4, SEEK_SET); // jump to file size
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fwrite(&bytes, 4, 1, m_data->m_file);
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if (useExtensible)
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{ // fill in the "fact" chunk frames value
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bytes = (int)m_data->m_frameCounter;
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#ifndef __LITTLE_ENDIAN__
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b3Swap32((unsigned char *)&bytes);
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#endif
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fseek(m_data->m_file, 68, SEEK_SET);
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fwrite(&bytes, 4, 1, m_data->m_file);
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}
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fclose(m_data->m_file);
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m_data->m_file = 0;
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}
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void b3WriteWavFile::tick(double *frames, int numFrames)
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{
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int iFrames = 0;
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int j, nChannels = m_data->m_numChannels;
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for (int i = 0; i < numFrames; i++)
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{
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for (j = 0; j < nChannels; j++)
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{
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double sample = frames[iFrames++];
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if (sample < -1.)
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{
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sample = -1.;
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m_data->m_clipped = true;
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}
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if (sample > 1)
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{
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sample = 1.;
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m_data->m_clipped = true;
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}
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if (m_data->m_dataType == B3_FLOAT32)
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{
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m_data->m_floatBuffer.push_back((float)sample);
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}
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else
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{
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m_data->m_doubleBuffer.push_back(sample);
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}
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flushData(m_data->m_bufferSize);
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}
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m_data->m_frameCounter++;
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}
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}
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void b3WriteWavFile::flushData(int bufferSize)
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{
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if (m_data->m_dataType == B3_FLOAT32)
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{
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if (m_data->m_floatBuffer.size() >= bufferSize)
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{
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fwrite(&m_data->m_floatBuffer[0], sizeof(float), m_data->m_floatBuffer.size(), m_data->m_file);
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m_data->m_floatBuffer.resize(0);
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}
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}
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else
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{
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if (m_data->m_doubleBuffer.size() >= bufferSize)
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{
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fwrite(&m_data->m_doubleBuffer[0], sizeof(double), m_data->m_doubleBuffer.size(), m_data->m_file);
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m_data->m_doubleBuffer.resize(0);
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}
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}
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} |