bullet3/examples/CommonInterfaces
erwin coumans 14aa666c6f preparation to receive camera image data from physics server
increase shadowmap world size default to 50 units (meter), 10 units (meter) was too small for most examples.
2016-05-31 10:23:04 -07:00
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Common2dCanvasInterface.h add very simple (rudimentary) time series graphing example 2015-07-15 09:07:47 -07:00
CommonCameraInterface.h prepare support for VR 2016-05-19 09:19:36 -07:00
CommonExampleInterface.h Remove unused ROS urdf (was replaced by Bullet UrdfParser. 2016-05-12 23:03:12 -07:00
CommonGraphicsAppInterface.h preparation to receive camera image data from physics server 2016-05-31 10:23:04 -07:00
CommonGUIHelperInterface.h preparation to receive camera image data from physics server 2016-05-31 10:23:04 -07:00
CommonMultiBodyBase.h add initial inverse dynamics example skeleton, with urdf and programmatically created btMultiBody. 2015-11-13 10:37:43 -08:00
CommonParameterInterface.h add combobox to select software/opengl rendering to compare 2016-05-18 17:57:13 -07:00
CommonRenderInterface.h add function to CommonRenderInterface to update/activate a texture 2016-04-20 12:55:21 -07:00
CommonRigidBodyBase.h add a textured sphere8.obj test with obj loader 2015-08-05 19:03:27 -07:00
CommonWindowInterface.h fixes in Mac resizing example browser (if window size exceeds capability) 2016-05-03 23:46:29 -07:00