bullet3/examples/TinyRenderer
2016-06-07 17:02:47 -07:00
..
geometry.cpp add unmodified version of TinyRenderer, a 500 line software renderer with vertex and pixel shaders, texture mapping and Wavefront .obj support. 2016-04-26 20:47:10 -07:00
geometry.h patch TinyRenderer so it software-renders in an OpenGL texture, for testing 2016-04-26 20:52:52 -07:00
LICENSE.txt add unmodified version of TinyRenderer, a 500 line software renderer with vertex and pixel shaders, texture mapping and Wavefront .obj support. 2016-04-26 20:47:10 -07:00
main.cpp don't pass width/height into renderObject 2016-06-07 17:02:47 -07:00
model.cpp fix some compile issues using premake 2016-06-02 13:54:52 -07:00
model.h initial hookup of TinyRenderer to shared memory interface 2016-06-01 17:47:41 -07:00
our_gl.cpp work-in-progress tinyrenderer -> shared memory API synthetic camera image 2016-05-17 23:57:19 -07:00
our_gl.h patch TinyRenderer so it software-renders in an OpenGL texture, for testing 2016-04-26 20:52:52 -07:00
premake4.lua fix build, add premake4.lua 2016-04-26 21:08:02 -07:00
tgaimage.cpp fix typo in texels flip 2016-04-28 23:01:49 -07:00
tgaimage.h fix typo in texels flip 2016-04-28 23:01:49 -07:00
TinyRenderer.cpp don't pass width/height into renderObject 2016-06-07 17:02:47 -07:00
TinyRenderer.h don't pass width/height into renderObject 2016-06-07 17:02:47 -07:00