mirror of
https://github.com/bulletphysics/bullet3
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198 lines
4.5 KiB
C++
198 lines
4.5 KiB
C++
//
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// Test_v3skew.cpp
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// BulletTest
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//
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// Copyright (c) 2011 Apple Inc.
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//
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#include "LinearMath/btScalar.h"
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#if defined (BT_USE_SSE_IN_API) || defined (BT_USE_NEON)
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#include "Test_v3skew.h"
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#include "vector.h"
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#include "Utils.h"
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#include "main.h"
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#include <math.h>
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#include <string.h>
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#include <LinearMath/btVector3.h>
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// reference code for testing purposes
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static void
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v3skew_ref(
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const btVector3* v,
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btVector3* v1,
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btVector3* v2,
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btVector3* v3);
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#define LOOPCOUNT 2048
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#define NUM_CYCLES 10000
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int Test_v3skew(void)
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{
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btVector3 v, v1, v2, v3, vt1, vt2, vt3;
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float x,y,z,w;
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// Init the data
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x = RANDF_01;
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y = RANDF_01;
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z = RANDF_01;
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w = BT_NAN; // w channel NaN
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v.setValue(x,y,z);
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v.setW(w);
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v1.setValue(w,w,w);
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v1.setW(w);
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vt3 = vt2 = vt1 = v3 = v2 = v1;
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{
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v3skew_ref(&v, &v1, &v2, &v3);
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v.getSkewSymmetricMatrix(&vt1, &vt2, &vt3);
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/*
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if( v1.m_floats[0] != vt1.m_floats[0] ||
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v1.m_floats[1] != vt1.m_floats[1] ||
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v1.m_floats[2] != vt1.m_floats[2] )
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*/
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if(!(v1 == vt1))
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{
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vlog( "Error - v3skew result error! "
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"\ncorrect v1 = (%10.4f, %10.4f, %10.4f) "
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"\ntested v1 = (%10.4f, %10.4f, %10.4f) \n",
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v1.m_floats[0], v1.m_floats[1], v1.m_floats[2],
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vt1.m_floats[0], vt1.m_floats[1], vt1.m_floats[2]);
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return 1;
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}
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/*
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if( v2.m_floats[0] != vt2.m_floats[0] ||
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v2.m_floats[1] != vt2.m_floats[1] ||
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v2.m_floats[2] != vt2.m_floats[2] )
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*/
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if(!(v2 == vt2))
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{
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vlog( "Error - v3skew result error! "
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"\ncorrect v2 = (%10.4f, %10.4f, %10.4f) "
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"\ntested v2 = (%10.4f, %10.4f, %10.4f) \n",
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v2.m_floats[0], v2.m_floats[1], v2.m_floats[2],
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vt2.m_floats[0], vt2.m_floats[1], vt2.m_floats[2]);
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return 1;
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}
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/*
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if( v3.m_floats[0] != vt3.m_floats[0] ||
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v3.m_floats[1] != vt3.m_floats[1] ||
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v3.m_floats[2] != vt3.m_floats[2] )
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*/
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if(!(v3 == vt3))
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{
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vlog( "Error - v3skew result error! "
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"\ncorrect v3 = (%10.4f, %10.4f, %10.4f) "
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"\ntested v3 = (%10.4f, %10.4f, %10.4f) \n",
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v3.m_floats[0], v3.m_floats[1], v3.m_floats[2],
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vt3.m_floats[0], vt3.m_floats[1], vt3.m_floats[2]);
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return 1;
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}
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}
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#define DATA_SIZE 256
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btVector3 v3_arr0[DATA_SIZE];
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btVector3 v3_arr1[DATA_SIZE];
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btVector3 v3_arr2[DATA_SIZE];
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btVector3 v3_arr3[DATA_SIZE];
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uint64_t scalarTime;
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uint64_t vectorTime;
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size_t j, k;
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for( k = 0; k < DATA_SIZE; k++ )
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{
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x = RANDF_01;
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y = RANDF_01;
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z = RANDF_01;
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v3_arr0[k].setValue(x,y,z);
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v3_arr0[k].setW(w);
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v3_arr1[k].setValue(w,w,w);
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v3_arr1[k].setW(w);
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v3_arr3[k] = v3_arr2[k] = v3_arr1[k];
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}
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{
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uint64_t startTime, bestTime, currentTime;
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bestTime = -1LL;
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scalarTime = 0;
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for (j = 0; j < NUM_CYCLES; j++)
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{
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startTime = ReadTicks();
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for( k = 0; k < LOOPCOUNT; k++ )
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{
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size_t k32 = (k & (DATA_SIZE-1));
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v3skew_ref( &v3_arr0[k32], &v3_arr1[k32], &v3_arr2[k32], &v3_arr3[k32]);
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}
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currentTime = ReadTicks() - startTime;
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scalarTime += currentTime;
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if( currentTime < bestTime )
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bestTime = currentTime;
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}
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if( 0 == gReportAverageTimes )
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scalarTime = bestTime;
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else
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scalarTime /= NUM_CYCLES;
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}
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{
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uint64_t startTime, bestTime, currentTime;
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bestTime = -1LL;
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vectorTime = 0;
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for (j = 0; j < NUM_CYCLES; j++)
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{
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startTime = ReadTicks();
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for( k = 0; k < LOOPCOUNT; k++ )
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{
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size_t k32 = (k & (DATA_SIZE -1));
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v3_arr0[k32].getSkewSymmetricMatrix(&v3_arr1[k32], &v3_arr2[k32], &v3_arr3[k32]);
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}
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currentTime = ReadTicks() - startTime;
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vectorTime += currentTime;
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if( currentTime < bestTime )
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bestTime = currentTime;
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}
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if( 0 == gReportAverageTimes )
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vectorTime = bestTime;
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else
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vectorTime /= NUM_CYCLES;
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}
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vlog( "Timing:\n" );
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vlog( " \t scalar\t vector\n" );
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vlog( " \t%10.4f\t%10.4f\n", TicksToCycles( scalarTime ) / LOOPCOUNT, TicksToCycles( vectorTime ) / LOOPCOUNT );
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return 0;
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}
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static void
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v3skew_ref(
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const btVector3* v,
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btVector3* v1,
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btVector3* v2,
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btVector3* v3)
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{
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v1->setValue(0. ,-v->z(),v->y());
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v2->setValue(v->z() ,0. ,-v->x());
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v3->setValue(-v->y(),v->x() ,0.);
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}
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#endif //BT_USE_SSE
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