mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 13:50:04 +00:00
6c9ce344ea
remove targetdir from all libraries in premake, so it is much easier to create a separate folder for all binary+lib transmit the serialized btMultiBody data back from server to client, after the server loads a URDF file. This includes base+link+joint names tweak the serialization routines, so it is easier to skip pointers and to serialize directly to a shared memory buffer also tweak the serialization code to allow to process data without 'DNA' schema data (assuming file-DNA = memory DNA)
25 lines
278 B
Lua
25 lines
278 B
Lua
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project "Test_LinearMath"
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if _OPTIONS["ios"] then
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kind "WindowedApp"
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else
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kind "ConsoleApp"
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end
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includedirs {"../../src","Source", "Source/Tests"}
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links {
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"BulletDynamics","BulletCollision", "LinearMath"
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}
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language "C++"
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files {
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"Source/**.cpp",
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"Source/**.h",
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}
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