..
bin2cpp.bat
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
bin2cpp.lua
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
findDirectX11.lua
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
findOpenCL.lua
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
findOpenGLGlewGlut.lua
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
lcpp.lua
change lcpp Lua preprocessor, to keep #defines and comments, remove empty lines
2013-08-08 12:24:09 -07:00
premake4_linux
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
premake4_linux64
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
premake4_osx
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
premake4.exe
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
premake4.lua
Add the old Bullet 2.x obsolete demos, and CMake buildsystem files, and gradually move them to newer Bullet 3.x structure
2013-12-19 12:40:59 -08:00
stringify_linux.sh
fix Linux version of ConstraintDemo
2013-07-09 14:41:56 -07:00
stringify_osx.sh
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
stringify.bat
split OpenCL kernels: fatal error C1091: compiler limit: string exceeds 65535 bytes in length
2013-12-17 12:33:38 -08:00
stringifyKernel.lua
contact normal should point from B to A (to be consistent with Bullet 2.x)
2013-08-10 12:08:15 -07:00
stringifyShaders.bat
add drawPoint/drawLine (both slow) and drawPoints (faster) to GLInstancingRenderer, with GLSL shaders
2013-09-06 12:05:56 -07:00
vs2010_bullet2gpu.bat
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
vs2010.bat
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
xcode.command
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00