bullet3/Demos
erwin.coumans 7684c1b92d use relative path, to make it easier to include btBulletWorldImporter, #include "../BulletFileLoader/btBulletFile.h"
Create a separate library for MiniCL (a rudimentary OpenCL wrapper to run kernels on multi-core CPU using the default C++ compiler, using Win32 Threads or Posix)
tweak vectormath/vmInclude.h for PS3 platforms
fix warning in btKinematicCharacterController
2010-07-21 21:33:40 +00:00
..
AllBulletDemos Several changes to sync Bullet trunk with PlayStation 3 spubullet version 2010-07-08 17:02:38 +00:00
BasicDemo revert accidentally committed testing code for the btParallelConstraintSolver (in BasicDemo) 2010-07-17 01:06:38 +00:00
Benchmarks Added preparation for GPU hardware accelerated solvers for BulletSoftBody (OpenCL and DirectCompute backends will follow) 2010-07-16 23:26:25 +00:00
Box2dDemo Several changes to sync Bullet trunk with PlayStation 3 spubullet version 2010-07-08 17:02:38 +00:00
BspDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
BulletDinoDemo Retired the Jam build system (and msvcgen). CMake is currently the preferred build system on Windows, Mac and UNIX 2010-02-20 15:47:20 +00:00
CcdPhysicsDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
CellSpuDemo fixed IBM Cell sdk build + demo (need to review related patch), thanks Jochen for reporting the issues. 2008-11-26 19:34:20 +00:00
CharacterDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
CollisionDemo create a better demo for the perturbation around the separating normal 2010-03-06 23:30:32 +00:00
CollisionInterfaceDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
ConcaveConvexcastDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
ConcaveDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
ConcaveRaycastDemo Several changes to sync Bullet trunk with PlayStation 3 spubullet version 2010-07-08 17:02:38 +00:00
ConstraintDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
ContinuousConvexCollision fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
ConvexDecompositionDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
ConvexHullDistance Retired the Jam build system (and msvcgen). CMake is currently the preferred build system on Windows, Mac and UNIX 2010-02-20 15:47:20 +00:00
DoublePrecisionDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
DX11ClothDemo trying to sort out the vectormath include path mess: 2010-07-21 19:11:28 +00:00
DynamicControlDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
EPAPenDepthDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
ForkLiftDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
GenericJointDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
GimpactTestDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
GjkConvexCastDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
Gpu2dDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
Gpu3dDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
HeightFieldFluidDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
HelloWorld fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
InternalEdgeDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
MovingConcaveDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
MultiMaterialDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
MultiThreadedDemo Several changes to sync Bullet trunk with PlayStation 3 spubullet version 2010-07-08 17:02:38 +00:00
OpenGL remove some warnings 2010-07-20 23:37:11 +00:00
OpenPL_Demo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
ParticlesOpenCL use relative path, to make it easier to include btBulletWorldImporter, #include "../BulletFileLoader/btBulletFile.h" 2010-07-21 21:33:40 +00:00
RagdollDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
Raytracer fix some issues with Linux compatibility, 2010-07-17 13:44:10 +00:00
SerializeDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
SharedOpenCL Several changes to sync Bullet trunk with PlayStation 3 spubullet version 2010-07-08 17:02:38 +00:00
SimplexDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
SliderConstraintDemo remove some warnings 2010-07-20 23:37:11 +00:00
SoftDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
TerrainDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
ThreadingDemo fix some issues with Linux compatibility, 2010-07-17 13:44:10 +00:00
UserCollisionAlgorithm fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
VectorAdd_OpenCL use relative path, to make it easier to include btBulletWorldImporter, #include "../BulletFileLoader/btBulletFile.h" 2010-07-21 21:33:40 +00:00
VehicleDemo fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
CMakeLists.txt Added GPU SoftBody constraint solvers for DirectX 11 (Direct Compute) and OpenCL, thanks to AMD. 2010-07-20 16:09:53 +00:00
Makefile.am removed ColladaDemo and COLLADA, LibXML from autotools files 2010-02-20 15:49:28 +00:00