bullet3/Demos3/BasicDemoCustomOpenGL2
Erwin Coumans 2b35911f2a X11OpenGLWindow: create stencil buffer for shadows in OpenGL2 mode (OpenGL3 uses shadow maps)
Add 'createCollisionObjectGraphicsObject' API for CommonPhysicsSetup
Add 'pthread' dependency as workaround for NVIDIA graphics driver issue
(see //See https://bugs.launchpad.net/ubuntu/+source/nvidia-graphics-drivers-319/+bug/1248642
)
2014-08-26 11:28:44 -07:00
..
main.cpp X11OpenGLWindow: create stencil buffer for shadows in OpenGL2 mode (OpenGL3 uses shadow maps) 2014-08-26 11:28:44 -07:00
premake4.lua fix mac build 2014-08-20 17:24:12 -07:00