bullet3/examples/SharedMemory
erwincoumans 729ae8d3d6 Merge pull request #833 from matpalm/process_server_status_warning
handle CMD_CALCULATE_INVERSE_KINEMATICS_COMPLETED/FAILED in PhysicsCl…
2016-10-12 12:03:24 -07:00
..
BodyJointInfoUtility.h add infrastructure float btMultiBodyLink m_jointDamping, m_jointFriction (actual damping/friction is in a separate commit) 2016-03-17 14:54:46 -07:00
IKTrajectoryHelper.cpp Fix the desired angular velocity in IK to prevent flip motion. 2016-10-05 14:24:49 -07:00
IKTrajectoryHelper.h Expose rest pose for null space task to API. 2016-09-30 01:03:40 -07:00
InProcessMemory.cpp Allow InProcessExampleBrowser to use a malloc allocated memory block, instead of system shared memory. 2016-03-10 14:36:46 -08:00
InProcessMemory.h Allow InProcessExampleBrowser to use a malloc allocated memory block, instead of system shared memory. 2016-03-10 14:36:46 -08:00
main.cpp re-enable command log and playback in physics server 2016-04-08 18:17:17 -07:00
PhysicsClient.cpp sync repo 2015-11-11 12:44:26 -08:00
PhysicsClient.h expose getNumBodies, getBodyUniqueId, getBodyInfo (char* baseName) to shared memory API and pybullet., making it easier to serialize the state of the world. 2016-09-27 12:13:45 -07:00
PhysicsClientC_API.cpp expose b3PhysicsParamSetNumSolverIterations 2016-10-05 16:31:48 -07:00
PhysicsClientC_API.h expose b3PhysicsParamSetNumSolverIterations 2016-10-05 16:31:48 -07:00
PhysicsClientExample.cpp expose getNumBodies, getBodyUniqueId, getBodyInfo (char* baseName) to shared memory API and pybullet., making it easier to serialize the state of the world. 2016-09-27 12:13:45 -07:00
PhysicsClientExample.h make one of the cubes in two_cubes.sdf static (immovable) using the <static> tag in SDF 2016-06-03 19:03:56 -07:00
PhysicsClientSharedMemory.cpp handle CMD_CALCULATE_INVERSE_KINEMATICS_COMPLETED/FAILED in PhysicsClientSharedMemory::processServerStatus 2016-10-12 10:46:07 -07:00
PhysicsClientSharedMemory.h expose getNumBodies, getBodyUniqueId, getBodyInfo (char* baseName) to shared memory API and pybullet., making it easier to serialize the state of the world. 2016-09-27 12:13:45 -07:00
PhysicsDirect.cpp expose getNumBodies, getBodyUniqueId, getBodyInfo (char* baseName) to shared memory API and pybullet., making it easier to serialize the state of the world. 2016-09-27 12:13:45 -07:00
PhysicsDirect.h expose getNumBodies, getBodyUniqueId, getBodyInfo (char* baseName) to shared memory API and pybullet., making it easier to serialize the state of the world. 2016-09-27 12:13:45 -07:00
PhysicsDirectC_API.cpp add physics server loopback (both client and server in the same process, using shared memory) 2015-11-22 20:50:32 -08:00
PhysicsDirectC_API.h add physics server loopback (both client and server in the same process, using shared memory) 2015-11-22 20:50:32 -08:00
PhysicsLoopBack.cpp expose getNumBodies, getBodyUniqueId, getBodyInfo (char* baseName) to shared memory API and pybullet., making it easier to serialize the state of the world. 2016-09-27 12:13:45 -07:00
PhysicsLoopBack.h expose getNumBodies, getBodyUniqueId, getBodyInfo (char* baseName) to shared memory API and pybullet., making it easier to serialize the state of the world. 2016-09-27 12:13:45 -07:00
PhysicsLoopBackC_API.cpp consistent *API.* in examples/SharedMemory 2015-11-23 08:00:42 -08:00
PhysicsLoopBackC_API.h consistent *API.* in examples/SharedMemory 2015-11-23 08:00:42 -08:00
PhysicsServer.cpp add physics server loopback (both client and server in the same process, using shared memory) 2015-11-22 20:50:32 -08:00
PhysicsServer.h add physics server loopback (both client and server in the same process, using shared memory) 2015-11-22 20:50:32 -08:00
PhysicsServerCommandProcessor.cpp Fix the link transform in world frame in IK. 2016-10-12 09:57:14 -07:00
PhysicsServerCommandProcessor.h Support loading Urdf as btRigidBody with RobotSimAPI. Loading Sdf as btRigidBody is work in progress. 2016-08-16 17:56:30 -07:00
PhysicsServerExample.cpp App_SharedMemoryPhysics_VR: Add a command-line flag (--emptyworld) to disable the Samurai/KUKA robot creation in the VR demo, and use pybullet to populate the VR world. Note that either way, you can use pybullet to interact and control the world. 2016-10-08 18:40:09 -07:00
PhysicsServerExample.h disable RTC update for Physics Server by default 2016-05-18 16:21:40 -07:00
PhysicsServerSharedMemory.cpp OpenVR controller can pick/drag objects. Instructions, Windows only: 2016-07-17 23:50:11 -07:00
PhysicsServerSharedMemory.h OpenVR controller can pick/drag objects. Instructions, Windows only: 2016-07-17 23:50:11 -07:00
PosixSharedMemory.cpp fix uninitialized variable in btMultiBody 2016-09-23 21:59:38 -07:00
PosixSharedMemory.h make OSX/Unix version of PosixSharedMemory work 2015-07-14 16:23:01 -07:00
premake4.lua Create project file for BussIK inverse kinematics library (premake, cmake) 2016-09-08 15:15:58 -07:00
RobotControlExample.cpp remove duplicate definitions of SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE 2016-09-11 08:40:58 +01:00
RobotControlExample.h add a robot joint sensor example, reading joint reaction forces/torques using the shared memory API 2015-08-24 15:26:29 -07:00
SharedMemoryBlock.h remove duplicate definitions of SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE 2016-09-11 08:40:58 +01:00
SharedMemoryCommands.h Expose rest pose for null space task to API. 2016-09-30 01:03:40 -07:00
SharedMemoryCommon.h add command-line argument for example browser and shared memory app, --shared_memory_key=<int> 2015-08-07 00:13:26 -07:00
SharedMemoryInProcessPhysicsC_API.cpp handle window closing in InProcessPhysicsClientSharedMemoryMainThread 2016-04-19 08:29:20 -07:00
SharedMemoryInProcessPhysicsC_API.h run GUI on main thread for Mac OSX/__APPLE__, due to OS limitation 2016-04-14 08:51:20 -07:00
SharedMemoryInterface.h minor refactoring 2015-07-23 11:51:25 -07:00
SharedMemoryPublic.h ping-pong back/forward in PGS solving iterations to reduce bias in constraint order 2016-09-28 11:17:11 -07:00
TinyRendererVisualShapeConverter.cpp delete -> free due to the use of stb_image.h (which uses malloc) 2016-09-16 16:25:13 -07:00
TinyRendererVisualShapeConverter.h add segmentation mask rendering to TinyRenderer and shared memory API 2016-08-11 14:55:30 -07:00
Win32SharedMemory.cpp small progress towards shared memory C-api and test.c. 2015-07-30 23:22:44 -07:00
Win32SharedMemory.h Refactor of PhysicsClient/PhysicsServer, to separate from the example browser code. 2015-07-14 15:30:17 -07:00