mirror of
https://github.com/bulletphysics/bullet3
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ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
24 lines
747 B
C
24 lines
747 B
C
#ifndef EGL_RENDERER_PLUGIN_H
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#define EGL_RENDERER_PLUGIN_H
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#include "../b3PluginAPI.h"
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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//initPlugin, exitPlugin and executePluginCommand are required, otherwise plugin won't load
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B3_SHARED_API int initPlugin_eglRendererPlugin(struct b3PluginContext* context);
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B3_SHARED_API void exitPlugin_eglRendererPlugin(struct b3PluginContext* context);
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B3_SHARED_API int executePluginCommand_eglRendererPlugin(struct b3PluginContext* context, const struct b3PluginArguments* arguments);
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//all the APIs below are optional
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B3_SHARED_API struct UrdfRenderingInterface* getRenderInterface_eglRendererPlugin(struct b3PluginContext* context);
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#ifdef __cplusplus
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};
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#endif
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#endif //#define EGL_RENDERER_PLUGIN_H
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