mirror of
https://github.com/bulletphysics/bullet3
synced 2025-01-10 01:20:05 +00:00
4a93c2e704
y() -> y or getY() or [1] z() -> z or getZ() or [2] w() -> w or getW() or [3] make sphere-convex and sphere-compound collision work (still issues remaining) |
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.. | ||
btCpuDynamicsWorld.cpp | ||
btCpuDynamicsWorld.h | ||
btGpuDynamicsWorld.cpp | ||
btGpuDynamicsWorld.h | ||
GpuDemo.cpp | ||
GpuDemo.h | ||
OpenGL3CoreRenderer.cpp | ||
OpenGL3CoreRenderer.h |