mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 22:00:05 +00:00
846 lines
25 KiB
C++
846 lines
25 KiB
C++
#include "PhysicsDirect.h"
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#include "PhysicsClientSharedMemory.h"
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#include "../CommonInterfaces/CommonGUIHelperInterface.h"
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#include "SharedMemoryCommands.h"
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#include "PhysicsCommandProcessorInterface.h"
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#include "LinearMath/btHashMap.h"
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#include "LinearMath/btAlignedObjectArray.h"
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#include "../../Extras/Serialize/BulletFileLoader/btBulletFile.h"
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#include "../../Extras/Serialize/BulletFileLoader/autogenerated/bullet.h"
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#include "BodyJointInfoUtility.h"
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#include <string>
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struct BodyJointInfoCache2
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{
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std::string m_baseName;
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btAlignedObjectArray<b3JointInfo> m_jointInfo;
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};
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struct PhysicsDirectInternalData
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{
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DummyGUIHelper m_noGfx;
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btAlignedObjectArray<char> m_serverDNA;
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SharedMemoryCommand m_command;
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SharedMemoryStatus m_serverStatus;
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bool m_hasStatus;
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bool m_verboseOutput;
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btAlignedObjectArray<TmpFloat3> m_debugLinesFrom;
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btAlignedObjectArray<TmpFloat3> m_debugLinesTo;
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btAlignedObjectArray<TmpFloat3> m_debugLinesColor;
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btHashMap<btHashInt,BodyJointInfoCache2*> m_bodyJointMap;
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char m_bulletStreamDataServerToClient[SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE];
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int m_cachedCameraPixelsWidth;
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int m_cachedCameraPixelsHeight;
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btAlignedObjectArray<unsigned char> m_cachedCameraPixelsRGBA;
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btAlignedObjectArray<float> m_cachedCameraDepthBuffer;
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btAlignedObjectArray<int> m_cachedSegmentationMask;
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btAlignedObjectArray<b3ContactPointData> m_cachedContactPoints;
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btAlignedObjectArray<b3OverlappingObject> m_cachedOverlappingObjects;
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btAlignedObjectArray<b3VisualShapeData> m_cachedVisualShapes;
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PhysicsCommandProcessorInterface* m_commandProcessor;
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bool m_ownsCommandProcessor;
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PhysicsDirectInternalData()
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:m_hasStatus(false),
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m_verboseOutput(false),
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m_ownsCommandProcessor(false)
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{
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}
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};
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PhysicsDirect::PhysicsDirect(PhysicsCommandProcessorInterface* physSdk)
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{
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m_data = new PhysicsDirectInternalData;
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m_data->m_commandProcessor = physSdk;
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m_data->m_ownsCommandProcessor = false;
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}
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PhysicsDirect::~PhysicsDirect()
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{
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if (m_data->m_commandProcessor->isConnected())
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{
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m_data->m_commandProcessor->disconnect();
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}
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if (m_data->m_ownsCommandProcessor)
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{
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delete m_data->m_commandProcessor;
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}
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delete m_data;
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}
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// return true if connection succesfull, can also check 'isConnected'
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bool PhysicsDirect::connect()
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{
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bool connected = m_data->m_commandProcessor->connect();
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m_data->m_commandProcessor->setGuiHelper(&m_data->m_noGfx);
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//also request serialization data
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{
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SharedMemoryCommand command;
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command.m_type = CMD_REQUEST_INTERNAL_DATA;
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bool hasStatus = m_data->m_commandProcessor->processCommand(command, m_data->m_serverStatus, &m_data->m_bulletStreamDataServerToClient[0], SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
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if (hasStatus)
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{
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postProcessStatus(m_data->m_serverStatus);
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}
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else
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{
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int timeout = 1024 * 1024 * 1024;
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while ((!hasStatus) && (timeout-- > 0))
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{
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const SharedMemoryStatus* stat = processServerStatus();
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if (stat)
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{
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hasStatus = true;
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}
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}
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}
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}
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return connected;
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}
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// return true if connection succesfull, can also check 'isConnected'
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bool PhysicsDirect::connect(struct GUIHelperInterface* guiHelper)
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{
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bool connected = m_data->m_commandProcessor->connect();
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m_data->m_commandProcessor->setGuiHelper(guiHelper);
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return connected;
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}
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void PhysicsDirect::renderScene()
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{
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m_data->m_commandProcessor->renderScene();
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}
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void PhysicsDirect::debugDraw(int debugDrawMode)
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{
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m_data->m_commandProcessor->physicsDebugDraw(debugDrawMode);
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}
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////todo: rename to 'disconnect'
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void PhysicsDirect::disconnectSharedMemory()
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{
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m_data->m_commandProcessor->disconnect();
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m_data->m_commandProcessor->setGuiHelper(0);
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}
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bool PhysicsDirect::isConnected() const
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{
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return m_data->m_commandProcessor->isConnected();
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}
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// return non-null if there is a status, nullptr otherwise
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const SharedMemoryStatus* PhysicsDirect::processServerStatus()
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{
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if (!m_data->m_hasStatus)
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{
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m_data->m_hasStatus = m_data->m_commandProcessor->receiveStatus(m_data->m_serverStatus, &m_data->m_bulletStreamDataServerToClient[0], SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
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}
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SharedMemoryStatus* stat = 0;
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if (m_data->m_hasStatus)
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{
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stat = &m_data->m_serverStatus;
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postProcessStatus(m_data->m_serverStatus);
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m_data->m_hasStatus = false;
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}
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return stat;
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}
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SharedMemoryCommand* PhysicsDirect::getAvailableSharedMemoryCommand()
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{
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return &m_data->m_command;
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}
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bool PhysicsDirect::canSubmitCommand() const
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{
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return true;
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}
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bool PhysicsDirect::processDebugLines(const struct SharedMemoryCommand& orgCommand)
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{
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SharedMemoryCommand command = orgCommand;
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const SharedMemoryStatus& serverCmd = m_data->m_serverStatus;
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do
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{
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bool hasStatus = m_data->m_commandProcessor->processCommand(command,m_data->m_serverStatus,&m_data->m_bulletStreamDataServerToClient[0],SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
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int timeout = 1024 * 1024 * 1024;
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while ((!hasStatus) && (timeout-- > 0))
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{
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const SharedMemoryStatus* stat = processServerStatus();
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if (stat)
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{
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hasStatus = true;
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}
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}
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m_data->m_hasStatus = hasStatus;
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if (hasStatus)
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{
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btAssert(m_data->m_serverStatus.m_type == CMD_DEBUG_LINES_COMPLETED);
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if (m_data->m_verboseOutput)
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{
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b3Printf("Success receiving %d debug lines",
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serverCmd.m_sendDebugLinesArgs.m_numDebugLines);
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}
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int numLines = serverCmd.m_sendDebugLinesArgs.m_numDebugLines;
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float* linesFrom =
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(float*)&m_data->m_bulletStreamDataServerToClient[0];
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float* linesTo =
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(float*)(&m_data->m_bulletStreamDataServerToClient[0] +
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numLines * 3 * sizeof(float));
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float* linesColor =
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(float*)(&m_data->m_bulletStreamDataServerToClient[0] +
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2 * numLines * 3 * sizeof(float));
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m_data->m_debugLinesFrom.resize(serverCmd.m_sendDebugLinesArgs.m_startingLineIndex +
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numLines);
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m_data->m_debugLinesTo.resize(serverCmd.m_sendDebugLinesArgs.m_startingLineIndex +
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numLines);
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m_data->m_debugLinesColor.resize(
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serverCmd.m_sendDebugLinesArgs.m_startingLineIndex + numLines);
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for (int i = 0; i < numLines; i++)
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{
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TmpFloat3 from = CreateTmpFloat3(linesFrom[i * 3], linesFrom[i * 3 + 1],
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linesFrom[i * 3 + 2]);
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TmpFloat3 to =
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CreateTmpFloat3(linesTo[i * 3], linesTo[i * 3 + 1], linesTo[i * 3 + 2]);
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TmpFloat3 color = CreateTmpFloat3(linesColor[i * 3], linesColor[i * 3 + 1],
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linesColor[i * 3 + 2]);
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m_data
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->m_debugLinesFrom[serverCmd.m_sendDebugLinesArgs.m_startingLineIndex + i] =
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from;
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m_data->m_debugLinesTo[serverCmd.m_sendDebugLinesArgs.m_startingLineIndex + i] =
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to;
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m_data->m_debugLinesColor[serverCmd.m_sendDebugLinesArgs.m_startingLineIndex +
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i] = color;
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}
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if (serverCmd.m_sendDebugLinesArgs.m_numRemainingDebugLines > 0)
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{
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m_data->m_hasStatus = false;
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command.m_type = CMD_REQUEST_DEBUG_LINES;
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command.m_requestDebugLinesArguments.m_startingLineIndex =
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serverCmd.m_sendDebugLinesArgs.m_numDebugLines +
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serverCmd.m_sendDebugLinesArgs.m_startingLineIndex;
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}
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}
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} while (serverCmd.m_sendDebugLinesArgs.m_numRemainingDebugLines > 0);
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return m_data->m_hasStatus;
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}
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bool PhysicsDirect::processVisualShapeData(const struct SharedMemoryCommand& orgCommand)
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{
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SharedMemoryCommand command = orgCommand;
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const SharedMemoryStatus& serverCmd = m_data->m_serverStatus;
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do
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{
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bool hasStatus = m_data->m_commandProcessor->processCommand(command, m_data->m_serverStatus, &m_data->m_bulletStreamDataServerToClient[0], SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
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int timeout = 1024 * 1024 * 1024;
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while ((!hasStatus) && (timeout-- > 0))
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{
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const SharedMemoryStatus* stat = processServerStatus();
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if (stat)
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{
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hasStatus = true;
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}
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}
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m_data->m_hasStatus = hasStatus;
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if (hasStatus)
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{
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if (m_data->m_verboseOutput)
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{
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b3Printf("Visual Shape Information Request OK\n");
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}
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int startVisualShapeIndex = serverCmd.m_sendVisualShapeArgs.m_startingVisualShapeIndex;
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int numVisualShapesCopied = serverCmd.m_sendVisualShapeArgs.m_numVisualShapesCopied;
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m_data->m_cachedVisualShapes.resize(startVisualShapeIndex + numVisualShapesCopied);
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b3VisualShapeData* shapeData = (b3VisualShapeData*)&m_data->m_bulletStreamDataServerToClient[0];
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for (int i = 0; i < numVisualShapesCopied; i++)
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{
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m_data->m_cachedVisualShapes[startVisualShapeIndex + i] = shapeData[i];
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}
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if (serverCmd.m_sendVisualShapeArgs.m_numRemainingVisualShapes >0 && serverCmd.m_sendVisualShapeArgs.m_numVisualShapesCopied)
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{
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m_data->m_hasStatus = false;
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command.m_type = CMD_REQUEST_VISUAL_SHAPE_INFO;
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command.m_requestVisualShapeDataArguments.m_startingVisualShapeIndex = serverCmd.m_sendVisualShapeArgs.m_startingVisualShapeIndex + serverCmd.m_sendVisualShapeArgs.m_numVisualShapesCopied;
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command.m_requestVisualShapeDataArguments.m_bodyUniqueId = serverCmd.m_sendVisualShapeArgs.m_bodyUniqueId;
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}
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}
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} while (serverCmd.m_sendVisualShapeArgs.m_numRemainingVisualShapes > 0 && serverCmd.m_sendVisualShapeArgs.m_numVisualShapesCopied);
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return m_data->m_hasStatus;
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}
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bool PhysicsDirect::processOverlappingObjects(const struct SharedMemoryCommand& orgCommand)
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{
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SharedMemoryCommand command = orgCommand;
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const SharedMemoryStatus& serverCmd = m_data->m_serverStatus;
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do
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{
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bool hasStatus = m_data->m_commandProcessor->processCommand(command, m_data->m_serverStatus, &m_data->m_bulletStreamDataServerToClient[0], SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
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int timeout = 1024 * 1024 * 1024;
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while ((!hasStatus) && (timeout-- > 0))
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{
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const SharedMemoryStatus* stat = processServerStatus();
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if (stat)
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{
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hasStatus = true;
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}
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}
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m_data->m_hasStatus = hasStatus;
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if (hasStatus)
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{
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if (m_data->m_verboseOutput)
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{
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b3Printf("Overlapping Objects Request OK\n");
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}
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int startOverlapIndex = serverCmd.m_sendOverlappingObjectsArgs.m_startingOverlappingObjectIndex;
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int numOverlapCopied = serverCmd.m_sendOverlappingObjectsArgs.m_numOverlappingObjectsCopied;
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m_data->m_cachedOverlappingObjects.resize(startOverlapIndex + numOverlapCopied);
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b3OverlappingObject* objects = (b3OverlappingObject*)&m_data->m_bulletStreamDataServerToClient[0];
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for (int i = 0; i < numOverlapCopied; i++)
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{
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m_data->m_cachedOverlappingObjects[startOverlapIndex + i] = objects[i];
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}
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if (serverCmd.m_sendOverlappingObjectsArgs.m_numRemainingOverlappingObjects > 0 && serverCmd.m_sendOverlappingObjectsArgs.m_numOverlappingObjectsCopied)
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{
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m_data->m_hasStatus = false;
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command.m_type = CMD_REQUEST_AABB_OVERLAP;
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command.m_requestOverlappingObjectsArgs.m_startingOverlappingObjectIndex = serverCmd.m_sendOverlappingObjectsArgs.m_startingOverlappingObjectIndex + serverCmd.m_sendOverlappingObjectsArgs.m_numOverlappingObjectsCopied;
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}
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}
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} while (serverCmd.m_sendOverlappingObjectsArgs.m_numRemainingOverlappingObjects > 0 && serverCmd.m_sendOverlappingObjectsArgs.m_numOverlappingObjectsCopied);
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return m_data->m_hasStatus;
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}
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bool PhysicsDirect::processContactPointData(const struct SharedMemoryCommand& orgCommand)
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{
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SharedMemoryCommand command = orgCommand;
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const SharedMemoryStatus& serverCmd = m_data->m_serverStatus;
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do
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{
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bool hasStatus = m_data->m_commandProcessor->processCommand(command,m_data->m_serverStatus,&m_data->m_bulletStreamDataServerToClient[0],SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
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int timeout = 1024 * 1024 * 1024;
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while ((!hasStatus) && (timeout-- > 0))
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{
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const SharedMemoryStatus* stat = processServerStatus();
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if (stat)
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{
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hasStatus = true;
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}
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}
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m_data->m_hasStatus = hasStatus;
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if (hasStatus)
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{
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if (m_data->m_verboseOutput)
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{
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b3Printf("Contact Point Information Request OK\n");
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}
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int startContactIndex = serverCmd.m_sendContactPointArgs.m_startingContactPointIndex;
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int numContactsCopied = serverCmd.m_sendContactPointArgs.m_numContactPointsCopied;
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m_data->m_cachedContactPoints.resize(startContactIndex+numContactsCopied);
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b3ContactPointData* contactData = (b3ContactPointData*)&m_data->m_bulletStreamDataServerToClient[0];
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for (int i=0;i<numContactsCopied;i++)
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{
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m_data->m_cachedContactPoints[startContactIndex+i] = contactData[i];
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}
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if (serverCmd.m_sendContactPointArgs.m_numRemainingContactPoints>0 && serverCmd.m_sendContactPointArgs.m_numContactPointsCopied)
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{
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m_data->m_hasStatus = false;
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command.m_type = CMD_REQUEST_CONTACT_POINT_INFORMATION;
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command.m_requestContactPointArguments.m_startingContactPointIndex = serverCmd.m_sendContactPointArgs.m_startingContactPointIndex+serverCmd.m_sendContactPointArgs.m_numContactPointsCopied;
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command.m_requestContactPointArguments.m_objectAIndexFilter = -1;
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command.m_requestContactPointArguments.m_objectBIndexFilter = -1;
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}
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}
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} while (serverCmd.m_sendContactPointArgs.m_numRemainingContactPoints > 0 && serverCmd.m_sendContactPointArgs.m_numContactPointsCopied);
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return m_data->m_hasStatus;
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}
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bool PhysicsDirect::processCamera(const struct SharedMemoryCommand& orgCommand)
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{
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SharedMemoryCommand command = orgCommand;
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const SharedMemoryStatus& serverCmd = m_data->m_serverStatus;
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do
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{
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bool hasStatus = m_data->m_commandProcessor->processCommand(command,m_data->m_serverStatus,&m_data->m_bulletStreamDataServerToClient[0],SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
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int timeout = 1024 * 1024 * 1024;
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while ((!hasStatus) && (timeout-- > 0))
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{
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const SharedMemoryStatus* stat = processServerStatus();
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if (stat)
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{
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hasStatus = true;
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}
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}
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m_data->m_hasStatus = hasStatus;
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if (hasStatus)
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{
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btAssert(m_data->m_serverStatus.m_type == CMD_CAMERA_IMAGE_COMPLETED);
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if (m_data->m_verboseOutput)
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{
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b3Printf("Camera image OK\n");
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}
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int numBytesPerPixel = 4;//RGBA
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int numTotalPixels = serverCmd.m_sendPixelDataArguments.m_startingPixelIndex+
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serverCmd.m_sendPixelDataArguments.m_numPixelsCopied+
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serverCmd.m_sendPixelDataArguments.m_numRemainingPixels;
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m_data->m_cachedCameraPixelsWidth = 0;
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m_data->m_cachedCameraPixelsHeight = 0;
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int numPixels = serverCmd.m_sendPixelDataArguments.m_imageWidth*serverCmd.m_sendPixelDataArguments.m_imageHeight;
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m_data->m_cachedCameraPixelsRGBA.reserve(numPixels*numBytesPerPixel);
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m_data->m_cachedCameraDepthBuffer.resize(numTotalPixels);
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m_data->m_cachedSegmentationMask.resize(numTotalPixels);
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m_data->m_cachedCameraPixelsRGBA.resize(numTotalPixels*numBytesPerPixel);
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unsigned char* rgbaPixelsReceived =
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(unsigned char*)&m_data->m_bulletStreamDataServerToClient[0];
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float* depthBuffer = (float*)&(m_data->m_bulletStreamDataServerToClient[serverCmd.m_sendPixelDataArguments.m_numPixelsCopied*4]);
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int* segmentationMaskBuffer = (int*)&(m_data->m_bulletStreamDataServerToClient[serverCmd.m_sendPixelDataArguments.m_numPixelsCopied*8]);
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// printf("pixel = %d\n", rgbaPixelsReceived[0]);
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for (int i=0;i<serverCmd.m_sendPixelDataArguments.m_numPixelsCopied;i++)
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{
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m_data->m_cachedCameraDepthBuffer[i + serverCmd.m_sendPixelDataArguments.m_startingPixelIndex] = depthBuffer[i];
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}
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for (int i=0;i<serverCmd.m_sendPixelDataArguments.m_numPixelsCopied;i++)
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{
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m_data->m_cachedSegmentationMask[i + serverCmd.m_sendPixelDataArguments.m_startingPixelIndex] = segmentationMaskBuffer[i];
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}
|
|
for (int i=0;i<serverCmd.m_sendPixelDataArguments.m_numPixelsCopied*numBytesPerPixel;i++)
|
|
{
|
|
m_data->m_cachedCameraPixelsRGBA[i + serverCmd.m_sendPixelDataArguments.m_startingPixelIndex*numBytesPerPixel]
|
|
= rgbaPixelsReceived[i];
|
|
}
|
|
|
|
if (serverCmd.m_sendPixelDataArguments.m_numRemainingPixels > 0 && serverCmd.m_sendPixelDataArguments.m_numPixelsCopied)
|
|
{
|
|
|
|
m_data->m_hasStatus = false;
|
|
|
|
// continue requesting remaining pixels
|
|
command.m_type = CMD_REQUEST_CAMERA_IMAGE_DATA;
|
|
command.m_requestPixelDataArguments.m_startPixelIndex =
|
|
serverCmd.m_sendPixelDataArguments.m_startingPixelIndex +
|
|
serverCmd.m_sendPixelDataArguments.m_numPixelsCopied;
|
|
|
|
} else
|
|
{
|
|
m_data->m_cachedCameraPixelsWidth = serverCmd.m_sendPixelDataArguments.m_imageWidth;
|
|
m_data->m_cachedCameraPixelsHeight = serverCmd.m_sendPixelDataArguments.m_imageHeight;
|
|
}
|
|
}
|
|
} while (serverCmd.m_sendPixelDataArguments.m_numRemainingPixels > 0 && serverCmd.m_sendPixelDataArguments.m_numPixelsCopied);
|
|
|
|
return m_data->m_hasStatus;
|
|
|
|
|
|
}
|
|
|
|
|
|
void PhysicsDirect::processBodyJointInfo(int bodyUniqueId, const SharedMemoryStatus& serverCmd)
|
|
{
|
|
bParse::btBulletFile bf(
|
|
&m_data->m_bulletStreamDataServerToClient[0],
|
|
serverCmd.m_numDataStreamBytes);
|
|
if (m_data->m_serverDNA.size())
|
|
{
|
|
bf.setFileDNA(false, &m_data->m_serverDNA[0], m_data->m_serverDNA.size());
|
|
}
|
|
else
|
|
{
|
|
bf.setFileDNAisMemoryDNA();
|
|
}
|
|
bf.parse(false);
|
|
|
|
BodyJointInfoCache2* bodyJoints = new BodyJointInfoCache2;
|
|
m_data->m_bodyJointMap.insert(bodyUniqueId,bodyJoints);
|
|
|
|
for (int i = 0; i < bf.m_multiBodies.size(); i++)
|
|
{
|
|
int flag = bf.getFlags();
|
|
if ((flag & bParse::FD_DOUBLE_PRECISION) != 0)
|
|
{
|
|
Bullet::btMultiBodyDoubleData* mb =
|
|
(Bullet::btMultiBodyDoubleData*)bf.m_multiBodies[i];
|
|
|
|
if (mb->m_baseName)
|
|
{
|
|
bodyJoints->m_baseName = mb->m_baseName;
|
|
}
|
|
addJointInfoFromMultiBodyData(mb,bodyJoints, m_data->m_verboseOutput);
|
|
} else
|
|
{
|
|
Bullet::btMultiBodyFloatData* mb =
|
|
(Bullet::btMultiBodyFloatData*)bf.m_multiBodies[i];
|
|
|
|
|
|
if (mb->m_baseName)
|
|
{
|
|
bodyJoints->m_baseName = mb->m_baseName;
|
|
}
|
|
addJointInfoFromMultiBodyData(mb,bodyJoints, m_data->m_verboseOutput);
|
|
}
|
|
}
|
|
if (bf.ok())
|
|
{
|
|
if (m_data->m_verboseOutput)
|
|
{
|
|
b3Printf("Received robot description ok!\n");
|
|
}
|
|
} else
|
|
{
|
|
b3Warning("Robot description not received");
|
|
}
|
|
}
|
|
|
|
void PhysicsDirect::postProcessStatus(const struct SharedMemoryStatus& serverCmd)
|
|
{
|
|
switch (serverCmd.m_type)
|
|
{
|
|
|
|
case CMD_REQUEST_INTERNAL_DATA_COMPLETED:
|
|
{
|
|
if (serverCmd.m_numDataStreamBytes)
|
|
{
|
|
int numStreamBytes = serverCmd.m_numDataStreamBytes;
|
|
m_data->m_serverDNA.resize(numStreamBytes);
|
|
for (int i = 0; i < numStreamBytes; i++)
|
|
{
|
|
m_data->m_serverDNA[i] = m_data->m_bulletStreamDataServerToClient[i];
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case CMD_RESET_SIMULATION_COMPLETED:
|
|
{
|
|
m_data->m_debugLinesFrom.clear();
|
|
m_data->m_debugLinesTo.clear();
|
|
m_data->m_debugLinesColor.clear();
|
|
for (int i = 0; i<m_data->m_bodyJointMap.size(); i++)
|
|
{
|
|
BodyJointInfoCache2** bodyJointsPtr = m_data->m_bodyJointMap.getAtIndex(i);
|
|
if (bodyJointsPtr && *bodyJointsPtr)
|
|
{
|
|
BodyJointInfoCache2* bodyJoints = *bodyJointsPtr;
|
|
for (int j = 0; j<bodyJoints->m_jointInfo.size(); j++) {
|
|
if (bodyJoints->m_jointInfo[j].m_jointName)
|
|
{
|
|
free(bodyJoints->m_jointInfo[j].m_jointName);
|
|
}
|
|
if (bodyJoints->m_jointInfo[j].m_linkName)
|
|
{
|
|
free(bodyJoints->m_jointInfo[j].m_linkName);
|
|
}
|
|
}
|
|
delete (*bodyJointsPtr);
|
|
}
|
|
}
|
|
m_data->m_bodyJointMap.clear();
|
|
|
|
break;
|
|
}
|
|
case CMD_SDF_LOADING_COMPLETED:
|
|
{
|
|
//we'll stream further info from the physics server
|
|
//so serverCmd will be invalid, make a copy
|
|
|
|
|
|
int numBodies = serverCmd.m_sdfLoadedArgs.m_numBodies;
|
|
for (int i = 0; i<numBodies; i++)
|
|
{
|
|
int bodyUniqueId = serverCmd.m_sdfLoadedArgs.m_bodyUniqueIds[i];
|
|
SharedMemoryCommand infoRequestCommand;
|
|
infoRequestCommand.m_type = CMD_REQUEST_BODY_INFO;
|
|
infoRequestCommand.m_sdfRequestInfoArgs.m_bodyUniqueId = bodyUniqueId;
|
|
SharedMemoryStatus infoStatus;
|
|
bool hasStatus = m_data->m_commandProcessor->processCommand(infoRequestCommand, infoStatus, &m_data->m_bulletStreamDataServerToClient[0], SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
|
|
|
|
|
|
int timeout = 1024 * 1024 * 1024;
|
|
while ((!hasStatus) && (timeout-- > 0))
|
|
{
|
|
hasStatus = m_data->m_commandProcessor->receiveStatus(infoStatus, &m_data->m_bulletStreamDataServerToClient[0], SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
|
|
}
|
|
|
|
if (hasStatus)
|
|
{
|
|
processBodyJointInfo(bodyUniqueId, infoStatus);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case CMD_URDF_LOADING_COMPLETED:
|
|
{
|
|
|
|
if (serverCmd.m_numDataStreamBytes > 0)
|
|
{
|
|
int bodyIndex = serverCmd.m_dataStreamArguments.m_bodyUniqueId;
|
|
processBodyJointInfo(bodyIndex, serverCmd);
|
|
}
|
|
break;
|
|
}
|
|
case CMD_BULLET_LOADING_FAILED:
|
|
{
|
|
b3Warning("Couldn't load .bullet file");
|
|
break;
|
|
}
|
|
case CMD_BULLET_LOADING_COMPLETED:
|
|
{
|
|
break;
|
|
}
|
|
|
|
default:
|
|
{
|
|
b3Warning("Unknown server status type");
|
|
}
|
|
};
|
|
|
|
|
|
}
|
|
bool PhysicsDirect::submitClientCommand(const struct SharedMemoryCommand& command)
|
|
{
|
|
if (command.m_type==CMD_REQUEST_DEBUG_LINES)
|
|
{
|
|
return processDebugLines(command);
|
|
}
|
|
|
|
if (command.m_type==CMD_REQUEST_CAMERA_IMAGE_DATA)
|
|
{
|
|
return processCamera(command);
|
|
}
|
|
if (command.m_type == CMD_REQUEST_CONTACT_POINT_INFORMATION)
|
|
{
|
|
return processContactPointData(command);
|
|
}
|
|
|
|
if (command.m_type == CMD_REQUEST_VISUAL_SHAPE_INFO)
|
|
{
|
|
return processVisualShapeData(command);
|
|
}
|
|
if (command.m_type == CMD_REQUEST_AABB_OVERLAP)
|
|
{
|
|
return processOverlappingObjects(command);
|
|
}
|
|
|
|
bool hasStatus = m_data->m_commandProcessor->processCommand(command,m_data->m_serverStatus,&m_data->m_bulletStreamDataServerToClient[0],SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
|
|
m_data->m_hasStatus = hasStatus;
|
|
if (hasStatus)
|
|
{
|
|
postProcessStatus(m_data->m_serverStatus);
|
|
}
|
|
return hasStatus;
|
|
}
|
|
|
|
int PhysicsDirect::getNumBodies() const
|
|
{
|
|
return m_data->m_bodyJointMap.size();
|
|
}
|
|
|
|
|
|
int PhysicsDirect::getBodyUniqueId(int serialIndex) const
|
|
{
|
|
if ((serialIndex >= 0) && (serialIndex < getNumBodies()))
|
|
{
|
|
return m_data->m_bodyJointMap.getKeyAtIndex(serialIndex).getUid1();
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
bool PhysicsDirect::getBodyInfo(int bodyUniqueId, struct b3BodyInfo& info) const
|
|
{
|
|
BodyJointInfoCache2** bodyJointsPtr = m_data->m_bodyJointMap[bodyUniqueId];
|
|
if (bodyJointsPtr && *bodyJointsPtr)
|
|
{
|
|
BodyJointInfoCache2* bodyJoints = *bodyJointsPtr;
|
|
info.m_baseName = bodyJoints->m_baseName.c_str();
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
int PhysicsDirect::getNumJoints(int bodyIndex) const
|
|
{
|
|
BodyJointInfoCache2** bodyJointsPtr = m_data->m_bodyJointMap[bodyIndex];
|
|
if (bodyJointsPtr && *bodyJointsPtr)
|
|
{
|
|
BodyJointInfoCache2* bodyJoints = *bodyJointsPtr;
|
|
return bodyJoints->m_jointInfo.size();
|
|
}
|
|
btAssert(0);
|
|
return 0;
|
|
}
|
|
|
|
bool PhysicsDirect::getJointInfo(int bodyIndex, int jointIndex, struct b3JointInfo& info) const
|
|
{
|
|
BodyJointInfoCache2** bodyJointsPtr = m_data->m_bodyJointMap[bodyIndex];
|
|
if (bodyJointsPtr && *bodyJointsPtr)
|
|
{
|
|
BodyJointInfoCache2* bodyJoints = *bodyJointsPtr;
|
|
if ((jointIndex >=0) && (jointIndex < bodyJoints->m_jointInfo.size()))
|
|
{
|
|
info = bodyJoints->m_jointInfo[jointIndex];
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
///todo: move this out of the
|
|
void PhysicsDirect::setSharedMemoryKey(int key)
|
|
{
|
|
//m_data->m_physicsServer->setSharedMemoryKey(key);
|
|
//m_data->m_physicsClient->setSharedMemoryKey(key);
|
|
}
|
|
|
|
void PhysicsDirect::uploadBulletFileToSharedMemory(const char* data, int len)
|
|
{
|
|
//m_data->m_physicsClient->uploadBulletFileToSharedMemory(data,len);
|
|
}
|
|
|
|
int PhysicsDirect::getNumDebugLines() const
|
|
{
|
|
return m_data->m_debugLinesFrom.size();
|
|
}
|
|
|
|
const float* PhysicsDirect::getDebugLinesFrom() const
|
|
{
|
|
if (getNumDebugLines())
|
|
{
|
|
return &m_data->m_debugLinesFrom[0].m_x;
|
|
}
|
|
return 0;
|
|
}
|
|
const float* PhysicsDirect::getDebugLinesTo() const
|
|
{
|
|
if (getNumDebugLines())
|
|
{
|
|
return &m_data->m_debugLinesTo[0].m_x;
|
|
}
|
|
return 0;
|
|
}
|
|
const float* PhysicsDirect::getDebugLinesColor() const
|
|
{
|
|
if (getNumDebugLines())
|
|
{
|
|
return &m_data->m_debugLinesColor[0].m_x;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void PhysicsDirect::getCachedCameraImage(b3CameraImageData* cameraData)
|
|
{
|
|
if (cameraData)
|
|
{
|
|
cameraData->m_pixelWidth = m_data->m_cachedCameraPixelsWidth;
|
|
cameraData->m_pixelHeight = m_data->m_cachedCameraPixelsHeight;
|
|
cameraData->m_depthValues = m_data->m_cachedCameraDepthBuffer.size() ? &m_data->m_cachedCameraDepthBuffer[0] : 0;
|
|
cameraData->m_rgbColorData = m_data->m_cachedCameraPixelsRGBA.size() ? &m_data->m_cachedCameraPixelsRGBA[0] : 0;
|
|
cameraData->m_segmentationMaskValues = m_data->m_cachedSegmentationMask.size()? &m_data->m_cachedSegmentationMask[0] : 0;
|
|
}
|
|
}
|
|
|
|
void PhysicsDirect::getCachedContactPointInformation(struct b3ContactInformation* contactPointData)
|
|
{
|
|
contactPointData->m_numContactPoints = m_data->m_cachedContactPoints.size();
|
|
contactPointData->m_contactPointData = contactPointData->m_numContactPoints? &m_data->m_cachedContactPoints[0] : 0;
|
|
|
|
}
|
|
|
|
void PhysicsDirect::getCachedOverlappingObjects(struct b3AABBOverlapData* overlappingObjects)
|
|
{
|
|
overlappingObjects->m_numOverlappingObjects = m_data->m_cachedOverlappingObjects.size();
|
|
overlappingObjects->m_overlappingObjects = m_data->m_cachedOverlappingObjects.size() ?
|
|
&m_data->m_cachedOverlappingObjects[0] : 0;
|
|
}
|
|
|
|
|
|
void PhysicsDirect::getCachedVisualShapeInformation(struct b3VisualShapeInformation* visualShapesInfo)
|
|
{
|
|
visualShapesInfo->m_numVisualShapes = m_data->m_cachedVisualShapes.size();
|
|
visualShapesInfo->m_visualShapeData = visualShapesInfo->m_numVisualShapes ? &m_data->m_cachedVisualShapes[0] : 0;
|
|
}
|