..
AllBulletDemos
Several changes to sync Bullet trunk with PlayStation 3 spubullet version
2010-07-08 17:02:38 +00:00
BasicDemo
revert accidentally committed testing code for the btParallelConstraintSolver (in BasicDemo)
2010-07-17 01:06:38 +00:00
Benchmarks
Added preparation for GPU hardware accelerated solvers for BulletSoftBody (OpenCL and DirectCompute backends will follow)
2010-07-16 23:26:25 +00:00
Box2dDemo
Several changes to sync Bullet trunk with PlayStation 3 spubullet version
2010-07-08 17:02:38 +00:00
BspDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
BulletDinoDemo
Retired the Jam build system (and msvcgen). CMake is currently the preferred build system on Windows, Mac and UNIX
2010-02-20 15:47:20 +00:00
CcdPhysicsDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
CellSpuDemo
fixed IBM Cell sdk build + demo (need to review related patch), thanks Jochen for reporting the issues.
2008-11-26 19:34:20 +00:00
CharacterDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
CollisionDemo
create a better demo for the perturbation around the separating normal
2010-03-06 23:30:32 +00:00
CollisionInterfaceDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
ConcaveConvexcastDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
ConcaveDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
ConcaveRaycastDemo
Several changes to sync Bullet trunk with PlayStation 3 spubullet version
2010-07-08 17:02:38 +00:00
ConstraintDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
ContinuousConvexCollision
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
ConvexDecompositionDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
ConvexHullDistance
Retired the Jam build system (and msvcgen). CMake is currently the preferred build system on Windows, Mac and UNIX
2010-02-20 15:47:20 +00:00
DoublePrecisionDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
DX11ClothDemo
trying to sort out the vectormath include path mess:
2010-07-21 19:11:28 +00:00
DynamicControlDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
EPAPenDepthDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
ForkLiftDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
GenericJointDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
GimpactTestDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
GjkConvexCastDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
Gpu2dDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
Gpu3dDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
HeightFieldFluidDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
HelloWorld
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
InternalEdgeDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
MovingConcaveDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
MultiMaterialDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
MultiThreadedDemo
Several changes to sync Bullet trunk with PlayStation 3 spubullet version
2010-07-08 17:02:38 +00:00
OpenGL
remove some warnings
2010-07-20 23:37:11 +00:00
OpenPL_Demo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
ParticlesOpenCL
use relative path, to make it easier to include btBulletWorldImporter, #include "../BulletFileLoader/btBulletFile.h"
2010-07-21 21:33:40 +00:00
RagdollDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
Raytracer
fix some issues with Linux compatibility,
2010-07-17 13:44:10 +00:00
SerializeDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
SharedOpenCL
Several changes to sync Bullet trunk with PlayStation 3 spubullet version
2010-07-08 17:02:38 +00:00
SimplexDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
SliderConstraintDemo
remove some warnings
2010-07-20 23:37:11 +00:00
SoftDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
TerrainDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
ThreadingDemo
fix some issues with Linux compatibility,
2010-07-17 13:44:10 +00:00
UserCollisionAlgorithm
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
VectorAdd_OpenCL
use relative path, to make it easier to include btBulletWorldImporter, #include "../BulletFileLoader/btBulletFile.h"
2010-07-21 21:33:40 +00:00
VehicleDemo
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
CMakeLists.txt
Added GPU SoftBody constraint solvers for DirectX 11 (Direct Compute) and OpenCL, thanks to AMD.
2010-07-20 16:09:53 +00:00
Makefile.am
removed ColladaDemo and COLLADA, LibXML from autotools files
2010-02-20 15:49:28 +00:00