mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-15 14:10:11 +00:00
0b017b0f53
implement friction anchors, position friction correction, disabled by default. Use colObj->setCollisionFlag(flag | CF_HAS_FRICTION_ANCHOR); See test/RobotClientAPI/SlopeFrictionMain.cpp. In URDF or SDF, add <friction_anchor/> in <contact> section of <link> to enable. PhysicsServer: properly restore old activation state after releasing picked object btMultiBodyConstraintSolver: disable flip/flop of contact/friction constraint solving by default (it breaks some internal flaky unit tests) |
||
---|---|---|
.. | ||
b3RobotSimulatorClientAPI.cpp | ||
b3RobotSimulatorClientAPI.h | ||
CMakeLists.txt | ||
MinitaurSetup.cpp | ||
MinitaurSetup.h | ||
premake4.lua | ||
RobotSimulatorMain.cpp |