mirror of
https://github.com/bulletphysics/bullet3
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54a76f6e0c
(as usual, work-in-progress)
40 lines
736 B
C++
40 lines
736 B
C++
#ifndef WIN32_SHARED_MEMORY_H
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#define WIN32_SHARED_MEMORY_H
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#include "SharedMemoryInterface.h"
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class Win32SharedMemory : public SharedMemoryInterface
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{
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struct Win32SharedMemoryInteralData* m_internalData;
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public:
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Win32SharedMemory();
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virtual ~Win32SharedMemory();
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virtual void* allocateSharedMemory(int key, int size, bool allowCreation);
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virtual void releaseSharedMemory(int key, int size);
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};
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class Win32SharedMemoryServer : public Win32SharedMemory
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{
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public:
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Win32SharedMemoryServer();
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virtual ~Win32SharedMemoryServer();
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};
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class Win32SharedMemoryClient : public Win32SharedMemory
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{
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public:
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Win32SharedMemoryClient();
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virtual ~Win32SharedMemoryClient();
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};
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#endif //WIN32_SHARED_MEMORY_H
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