bullet3/examples/SharedMemory/PhysicsClientSharedMemory2_C_API.h
erwincoumans 9708392322 work-in-progress
add UDP network connection for physics client <-> server.
also set spinning friction in rolling friction demo (otherwise objects may keep on spinning forever)
2016-11-04 13:15:10 -07:00

19 lines
287 B
C

#ifndef PHYSICS_CLIENT_SHARED_MEMORY2_H
#define PHYSICS_CLIENT_SHARED_MEMORY2_H
#include "PhysicsClientC_API.h"
#ifdef __cplusplus
extern "C" {
#endif
b3PhysicsClientHandle b3ConnectSharedMemory2(int key);
#ifdef __cplusplus
}
#endif
#endif //PHYSICS_CLIENT_SHARED_MEMORY2_H