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https://github.com/bulletphysics/bullet3
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ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
16 lines
513 B
C
16 lines
513 B
C
#ifndef BULLET_INVERSE_DYNAMICS_UTILS_COMMON_H
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#define BULLET_INVERSE_DYNAMICS_UTILS_COMMON_H
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#include "CoilCreator.hpp"
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#include "MultiBodyTreeCreator.hpp"
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#include "btMultiBodyFromURDF.hpp"
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#include "DillCreator.hpp"
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#include "MultiBodyTreeDebugGraph.hpp"
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#include "btMultiBodyTreeCreator.hpp"
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#include "IDRandomUtil.hpp"
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#include "SimpleTreeCreator.hpp"
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#include "invdyn_bullet_comparison.hpp"
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#include "MultiBodyNameMap.hpp"
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#include "User2InternalIndex.hpp"
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#endif //BULLET_INVERSE_DYNAMICS_UTILS_COMMON_H
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