bullet3/examples/CommonInterfaces/Common2dCanvasInterface.h

16 lines
494 B
C

#ifndef COMMON_2D_CANVAS_INTERFACE_H
#define COMMON_2D_CANVAS_INTERFACE_H
struct Common2dCanvasInterface
{
virtual ~Common2dCanvasInterface() {}
virtual int createCanvas(const char* canvasName, int width, int height)=0;
virtual void destroyCanvas(int canvasId)=0;
virtual void setPixel(int canvasId, int x, int y, unsigned char red, unsigned char green,unsigned char blue, unsigned char alpha)=0;
virtual void refreshImageData(int canvasId)=0;
};
#endif //COMMON_2D_CANVAS_INTERFACE_H