..
GwenGUISupport
example browser: fix 'clamp-to-integer' on GUI-sliders
2017-06-04 17:34:21 -07:00
CMakeLists.txt
refactor b3RobotSimulatorClientAPI into a main part without GUI dependencies (no OpenGL, gwen, glew etc)
2018-02-02 18:33:29 -08:00
CollisionShape2TriangleMesh.cpp
allow to use colors from MJCF file as option (default to random Google colors), use p.loadMJCF(filename, flags=p.URDF_MJCF_COLORS_FROM_FILE
2018-01-11 21:04:08 -08:00
CollisionShape2TriangleMesh.h
Remove unused ROS urdf (was replaced by Bullet UrdfParser.
2016-05-12 23:03:12 -07:00
EmptyBrowser.h
rename ExampleInterface -> CommonExampleInterface to be a little bit more consistent in 'CommonInterfaces' naming
2015-04-29 13:33:26 -07:00
EmptyExample.h
enable URDF loading throught the 'File/Open' menu
2015-05-01 11:42:14 -07:00
ExampleBrowserInterface.h
rename ExampleInterface -> CommonExampleInterface to be a little bit more consistent in 'CommonInterfaces' naming
2015-04-29 13:33:26 -07:00
ExampleEntries.cpp
Load the deformable object through obj file. Modify the demo for two way coupling between multibody and softbody.
2018-01-07 19:06:09 -08:00
ExampleEntries.h
Remove unused ROS urdf (was replaced by Bullet UrdfParser.
2016-05-12 23:03:12 -07:00
GL_ShapeDrawer.cpp
allow obsolete OpenGL2 drawer to render with z-up axis.
2016-11-12 11:59:40 -08:00
GL_ShapeDrawer.h
allow obsolete OpenGL2 drawer to render with z-up axis.
2016-11-12 11:59:40 -08:00
InProcessExampleBrowser.cpp
unlock thread at exitPhysics
2017-10-10 11:10:42 -07:00
InProcessExampleBrowser.h
bump up pybullet setup.py version, make B3_NO_PYTHON_FRAMEWORK default on Mac
2017-08-18 08:53:46 -07:00
main.cpp
fix signal handling in ExampleBrowser on linux/mac on termination
2017-10-05 12:59:58 -07:00
OpenGLExampleBrowser.cpp
PyBullet: soft bodies are rendered, so we don't need to also render wireframes in regular mode.
2018-02-18 11:09:42 -08:00
OpenGLExampleBrowser.h
VR video recording, use command-line --mp4=videoname.mp4
2017-02-16 14:19:09 -08:00
OpenGLGuiHelper.cpp
Revert "Create a new pointer in btCollisionShape instead of just using userPtr."
2018-02-12 11:26:39 +00:00
OpenGLGuiHelper.h
Implemented support for softbodies in OpenGL renderer
2018-02-08 13:31:40 +00:00
premake4.lua
fix premake build for linux, thanks to @consultit
2018-02-09 18:46:26 -08:00