mirror of
https://github.com/bulletphysics/bullet3
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a4f1e34899
add RobotSimulator, a C++ API similar to pybullet. (work-in-progress, only part of API implemeted)
28 lines
865 B
C++
28 lines
865 B
C++
#ifndef PHYSICS_COMMAND_PROCESSOR_INTERFACE_H
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#define PHYSICS_COMMAND_PROCESSOR_INTERFACE_H
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class PhysicsCommandProcessorInterface
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{
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public:
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virtual ~PhysicsCommandProcessorInterface() {}
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virtual bool connect()=0;
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virtual void disconnect() = 0;
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virtual bool isConnected() const = 0;
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virtual bool processCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) = 0;
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virtual bool receiveStatus(struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes) = 0;
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virtual void renderScene() = 0;
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virtual void physicsDebugDraw(int debugDrawFlags) = 0;
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virtual void setGuiHelper(struct GUIHelperInterface* guiHelper) = 0;
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virtual void setTimeOut(double timeOutInSeconds) = 0;
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};
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#endif //PHYSICS_COMMAND_PROCESSOR_INTERFACE_H
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