bullet3/Demos3/AllBullet2Demos
Erwin Coumans 68f798a2da Start re-organizing demos so the physics setup can be shared easier (explicit create graphics objects, init/exit physics etc)
Add B3G_RETURN key code, only implemented in Windows so far (todo: Mac, Linux)
Fix Windows key management (use WM_CHAR event instead of WM_KEYUP
Add Return (OnKeyReturn) key support TreeNode, so we can select an item using the return key.
2014-06-24 10:14:06 -07:00
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BulletDemoEntries.h Start re-organizing demos so the physics setup can be shared easier (explicit create graphics objects, init/exit physics etc) 2014-06-24 10:14:06 -07:00
BulletDemoInterface.h Move Bullet 2.x demos in a single demo 'AllBullet2Demos', for now only BasicDemo and FeatherstoneDemo is implemented. 2014-01-05 21:58:30 -08:00
CMakeLists.txt Start re-organizing demos so the physics setup can be shared easier (explicit create graphics objects, init/exit physics etc) 2014-06-24 10:14:06 -07:00
main.cpp Start re-organizing demos so the physics setup can be shared easier (explicit create graphics objects, init/exit physics etc) 2014-06-24 10:14:06 -07:00
premake4.lua Start re-organizing demos so the physics setup can be shared easier (explicit create graphics objects, init/exit physics etc) 2014-06-24 10:14:06 -07:00