bullet3/examples/CommonInterfaces/ExampleInterface.h

29 lines
740 B
C++

#ifndef EXAMPLE_INTERFACE_H
#define EXAMPLE_INTERFACE_H
class ExampleInterface
{
public:
typedef class ExampleInterface* (CreateFunc)(struct PhysicsInterface* pint, struct GUIHelperInterface* helper, int option);
virtual ~ExampleInterface()
{
}
virtual void initPhysics()=0;
virtual void exitPhysics()=0;
virtual void stepSimulation(float deltaTime)=0;
virtual void renderScene()=0;
virtual void physicsDebugDraw(int debugFlags)=0;//for now we reuse the flags in Bullet/src/LinearMath/btIDebugDraw.h
virtual bool mouseMoveCallback(float x,float y)=0;
virtual bool mouseButtonCallback(int button, int state, float x, float y)=0;
virtual bool keyboardCallback(int key, int state)=0;
};
#endif //EXAMPLE_INTERFACE_H