mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-15 06:00:12 +00:00
226819b839
PyBullet: improve sleeping: if the base is static and all joints in the chain between this link and the base are fixed, then this link is static too (doesn't merge islands) Fix PyBullet compilation of Visual Studion 2010
657 lines
16 KiB
Lua
657 lines
16 KiB
Lua
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solution "0_Bullet3Solution"
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local osversion = os.getversion()
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print(string.format(" %d.%d.%d (%s)",
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osversion.majorversion, osversion.minorversion, osversion.revision,
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osversion.description))
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if _ACTION == "vs2010" or _ACTION=="vs2008" then
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buildoptions
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{
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-- Multithreaded compiling
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"/MP",
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-- Disable a few useless warnings
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"/wd4244",
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"/wd4267"
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}
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end
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act = ""
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if _ACTION then
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act = _ACTION
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end
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projectRootDir = os.getcwd() .. "/../"
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print("Project root directory: " .. projectRootDir);
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newoption {
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trigger = "ios",
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description = "Enable iOS target (requires xcode4)"
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}
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newoption
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{
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trigger = "enable_system_glx",
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description = "Try to link against system glx instead of using glad_glx (default)"
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}
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newoption
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{
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trigger = "enable_system_opengl",
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description = "Try to link and use the system OpenGL headers version instead of dynamically loading OpenGL (dlopen is default)"
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}
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newoption
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{
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trigger = "enable_openvr",
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description = "Enable experimental Virtual Reality examples, using OpenVR for HTC Vive and Oculus Rift"
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}
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newoption
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{
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trigger = "enable_system_x11",
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description = "Try to link and use system X11 headers instead of dynamically loading X11 (dlopen is default)"
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}
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newoption
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{
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trigger = "enable_stable_pd",
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description = "Enable Stable PD control in PyBullet"
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}
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newoption
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{
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trigger = "enable_static_vr_plugin",
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description = "Statically link vr plugin (in examples/SharedMemory/plugins/vrSyncPlugin)"
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}
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newoption
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{
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trigger = "enable_physx",
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description = "Allow optional PhysX backend for PyBullet, use pybullet.connect(pybullet.PhysX)."
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}
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newoption
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{
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trigger = "noopengl3",
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description = "Don't compile any OpenGL3+ code"
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}
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newoption
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{
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trigger = "midi",
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description = "Use Midi controller to control parameters"
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}
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newoption
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{
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trigger = "enable_egl",
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value = false,
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description = "Build an experimental eglPlugin"
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}
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newoption
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{
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trigger = "enable_grpc",
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description = "Build GRPC server/client features for PyBullet/BulletRobotics"
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}
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if os.is("Linux") then
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default_grpc_include_dir = "usr/local/include/GRPC"
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default_grpc_lib_dir = "/usr/local/lib"
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default_protobuf_include_dir = "/usr/local/include/protobuf"
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default_protobuf_lib_dir = "/usr/local/lib"
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end
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if os.is("macosx") then
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default_grpc_include_dir = "/usr/local/Cellar/grpc/1.14.1/include"
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default_grpc_lib_dir = "/usr/local/Cellar/grpc/1.14.1/lib"
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default_protobuf_include_dir = "/usr/local/Cellar/protobuf/3.6.0/include"
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default_protobuf_lib_dir = "/usr/local/Cellar/protobuf/3.6.0/lib"
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end
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if os.is("Windows") then
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default_grpc_include_dir = projectRootDir .. "examples/ThirdPartyLibs/grpc/include"
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default_grpc_lib_dir = projectRootDir .. "examples/ThirdPartyLibs/grpc/lib"
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default_protobuf_include_dir =projectRootDir .. "examples/ThirdPartyLibs/grpc/include"
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default_protobuf_lib_dir = projectRootDir .. "examples/ThirdPartyLibs/grpc/lib"
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end
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newoption
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{
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trigger = "grpc_include_dir",
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value = default_grpc_include_dir,
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description = "(optional) GRPC include directory"
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}
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newoption
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{
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trigger = "grpc_lib_dir",
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value = default_grpc_lib_dir,
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description = "(optional) GRPC library directory "
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}
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newoption
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{
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trigger = "protobuf_include_dir",
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value = default_protobuf_include_dir,
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description = "(optional) protobuf include directory"
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}
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newoption
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{
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trigger = "protobuf_lib_dir",
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value = default_protobuf_lib_dir,
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description = "(optional) protobuf library directory "
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}
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if not _OPTIONS["grpc_lib_dir"] then
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_OPTIONS["grpc_lib_dir"] = default_grpc_lib_dir
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end
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if not _OPTIONS["grpc_include_dir"] then
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_OPTIONS["grpc_include_dir"] = default_grpc_include_dir
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end
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if not _OPTIONS["protobuf_include_dir"] then
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_OPTIONS["protobuf_include_dir"] = default_protobuf_include_dir
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end
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if not _OPTIONS["protobuf_lib_dir"] then
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_OPTIONS["protobuf_lib_dir"] = default_protobuf_lib_dir
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end
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if _OPTIONS["enable_egl"] then
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function initEGL()
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defines {"BT_USE_EGL"}
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end
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end
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if _OPTIONS["enable_grpc"] then
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function initGRPC()
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print "BT_ENABLE_GRPC"
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print("grpc_include_dir=")
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print(_OPTIONS["grpc_include_dir"])
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print("grpc_lib_dir=")
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print(_OPTIONS["grpc_lib_dir"])
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print("protobuf_include_dir=")
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print(_OPTIONS["protobuf_include_dir"])
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print("protobuf_lib_dir=")
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print(_OPTIONS["protobuf_lib_dir"])
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defines {"BT_ENABLE_GRPC"}
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if os.is("macosx") then
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buildoptions { "-std=c++11" }
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links{ "dl"}
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end
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if os.is("Linux") then
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buildoptions { "-std=c++11" }
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links{ "dl"}
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end
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if os.is("Windows") then
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defines {"_WIN32_WINNT=0x0600"}
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links{ "zlibstatic","ssl","crypto"}
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end
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includedirs {
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projectRootDir .. "examples", _OPTIONS["grpc_include_dir"], _OPTIONS["protobuf_include_dir"],
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}
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if os.is("Windows") then
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configuration {"x64", "debug"}
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libdirs {_OPTIONS["grpc_lib_dir"] .. "/win64_debug" , _OPTIONS["protobuf_lib_dir"] .. "win64_debug",}
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configuration {"x86", "debug"}
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libdirs {_OPTIONS["grpc_lib_dir"] .. "/win32_debug" , _OPTIONS["protobuf_lib_dir"] .. "win32_debug",}
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configuration {"x64", "release"}
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libdirs {_OPTIONS["grpc_lib_dir"] .. "/win64_release", _OPTIONS["protobuf_lib_dir"] .. "win64_release",}
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configuration {"x86", "release"}
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libdirs {_OPTIONS["grpc_lib_dir"] .. "/win32_release" , _OPTIONS["protobuf_lib_dir"] .. "win32_release",}
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configuration{}
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else
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libdirs {_OPTIONS["grpc_lib_dir"], _OPTIONS["protobuf_lib_dir"],}
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end
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links { "grpc","grpc++", "grpc++_reflection", "gpr", "protobuf"}
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files {
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projectRootDir .. "examples/SharedMemory/grpc/ConvertGRPCBullet.cpp",
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projectRootDir .. "examples/SharedMemory/grpc/ConvertGRPCBullet.h",
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projectRootDir .. "examples/SharedMemory/grpc/proto/pybullet.grpc.pb.cpp",
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projectRootDir .. "examples/SharedMemory/grpc/proto/pybullet.grpc.pb.h",
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projectRootDir .. "examples/SharedMemory/grpc/proto/pybullet.pb.cpp",
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projectRootDir .. "examples/SharedMemory/grpc/proto/pybullet.pb.h", }
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end
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end
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-- _OPTIONS["midi"] = "1";
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newoption
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{
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trigger = "no-demos",
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description = "Don't build demos"
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}
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newoption
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{
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trigger = "no-extras",
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description = "Don't build Extras"
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}
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newoption
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{
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trigger = "standalone-examples",
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description = "Build standalone examples with reduced dependencies."
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}
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newoption
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{
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trigger = "no-clsocket",
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description = "Disable clsocket and clsocket tests (used for optional TCP networking in pybullet and shared memory C-API)"
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}
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newoption
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{
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trigger = "no-enet",
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description = "Disable enet and enet tests (used for optional UDP networking in pybullet and shared memory C-API)"
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}
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newoption
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{
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trigger = "lua",
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description = "Enable Lua scipting support in Example Browser"
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}
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newoption
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{
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trigger = "enable_pybullet",
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description = "Enable high-level Python scripting of Bullet with URDF/SDF import and synthetic camera."
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}
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if os.is("Linux") then
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default_python_include_dir = "/usr/include/python2.7"
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default_python_lib_dir = "/usr/local/lib/"
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end
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if os.is("Windows") then
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default_python_include_dir = "C:/Python-3.5.2/include"
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default_python_lib_dir = "C:/Python-3.5.2/libs"
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end
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newoption
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{
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trigger = "python_include_dir",
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value = default_python_include_dir,
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description = "Python (2.x or 3.x) include directory"
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}
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newoption
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{
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trigger = "python_lib_dir",
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value = default_python_lib_dir,
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description = "Python (2.x or 3.x) library directory "
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}
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newoption {
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trigger = "targetdir",
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value = "path such as ../bin",
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description = "Set the output location for the generated project files"
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}
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newoption
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{
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trigger = "no-test",
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description = "Disable all tests"
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}
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newoption
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{
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trigger = "no-gtest",
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description = "Disable unit tests using gtest"
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}
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newoption
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{
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trigger = "no-bullet3",
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description = "Do not build bullet3 libs"
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}
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newoption
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{
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trigger = "double",
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description = "Double precision version of Bullet"
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}
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newoption
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{
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trigger = "serial",
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description = "Enable serial, for testing the VR glove in C++"
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}
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newoption
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{
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trigger = "audio",
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description = "Enable audio"
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}
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newoption
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{
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trigger = "enable_multithreading",
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description = "enable CPU multithreading for bullet2 libs"
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}
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if _OPTIONS["enable_multithreading"] then
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defines {"BT_THREADSAFE=1"}
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end
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if _OPTIONS["double"] then
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defines {"BT_USE_DOUBLE_PRECISION"}
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end
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configurations {"Release", "Debug"}
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configuration "Release"
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flags { "Optimize", "EnableSSE2","StaticRuntime", "NoMinimalRebuild", "FloatFast"}
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configuration "Debug"
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defines {"_DEBUG=1"}
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flags { "Symbols", "StaticRuntime" , "NoMinimalRebuild", "NoEditAndContinue" ,"FloatFast"}
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if os.is("Linux") or os.is("macosx") then
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if os.is64bit() then
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platforms {"x64"}
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else
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platforms {"x32"}
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end
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else
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platforms {"x32","x64"}
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end
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configuration {"x32"}
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targetsuffix ("_" .. act)
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configuration "x64"
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targetsuffix ("_" .. act .. "_64" )
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configuration {"x64", "debug"}
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targetsuffix ("_" .. act .. "_x64_debug")
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configuration {"x64", "release"}
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targetsuffix ("_" .. act .. "_x64_release" )
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configuration {"x32", "debug"}
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targetsuffix ("_" .. act .. "_debug" )
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configuration{}
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postfix=""
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if _ACTION == "xcode4" then
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if _OPTIONS["ios"] then
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_OPTIONS["no-bullet3"] = "1"
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_OPTIONS["no-gtest"] = "1"
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postfix = "ios";
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xcodebuildsettings
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{
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'INFOPLIST_FILE = "../../test/Bullet2/Info.plist"',
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'CODE_SIGN_IDENTITY = "iPhone Developer"',
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"SDKROOT = iphoneos",
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'ARCHS = "armv7"',
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'TARGETED_DEVICE_FAMILY = "1,2"',
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'VALID_ARCHS = "armv7"',
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}
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else
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xcodebuildsettings
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{
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'ARCHS = "$(ARCHS_STANDARD_64_BIT)"',
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'VALID_ARCHS = "x86_64"',
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-- 'SDKROOT = "macosx10.9"',
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}
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end
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end
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-- comment-out for now, URDF reader needs exceptions
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-- flags { "NoRTTI", "NoExceptions"}
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-- defines { "_HAS_EXCEPTIONS=0" }
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--printf ( _OPTIONS["targetdir"] )
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targetdir( _OPTIONS["targetdir"] or "../bin" )
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location("./" .. act .. postfix)
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if not _OPTIONS["python_include_dir"] then
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_OPTIONS["python_include_dir"] = default_python_include_dir
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end
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if not _OPTIONS["python_lib_dir"] then
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_OPTIONS["python_lib_dir"] = default_python_lib_dir
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end
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if os.is("Linux") then
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default_glfw_include_dir = "usr/local/include/GLFW"
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default_glfw_lib_dir = "/usr/local/lib/"
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default_glfw_lib_name = "glfw3"
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end
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if os.is("macosx") then
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default_glfw_include_dir = "/usr/local/Cellar/glfw/3.2.1/include"
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default_glfw_lib_dir = "/usr/local/Cellar/glfw/3.2.1/lib"
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default_glfw_lib_name = "glfw"
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end
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if os.is("Windows") then
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default_glfw_include_dir = "c:/glfw/include"
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default_glfw_lib_dir = "c:/glfw/lib"
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default_glfw_lib_name = "glfw3"
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end
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if not _OPTIONS["glfw_lib_dir"] then
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_OPTIONS["glfw_lib_dir"] = default_glfw_lib_dir
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end
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if not _OPTIONS["glfw_include_dir"] then
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_OPTIONS["glfw_include_dir"] = default_glfw_include_dir
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end
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if not _OPTIONS["glfw_lib_name"] then
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_OPTIONS["glfw_lib_name"] = default_glfw_lib_name
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end
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newoption
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{
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trigger = "glfw_include_dir",
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value = default_glfw_include_dir,
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description = "GLFW 3.x include directory"
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}
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newoption
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{
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trigger = "glfw_lib_name",
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value = default_glfw_lib_name,
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description = "GLFW 3.x library name (glfw, glfw3)"
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}
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newoption
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{
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trigger = "glfw_lib_dir",
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value = default_glfw_lib_dir,
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description = "(optional) GLFW 3.x library directory "
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}
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newoption
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{
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trigger = "enable_glfw",
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value = false,
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description = "(optional) use GLFW 3.x library"
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}
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if _OPTIONS["enable_glfw"] then
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defines {"B3_USE_GLFW"}
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function initOpenGL()
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includedirs {
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projectRootDir .. "examples/ThirdPartyLibs/glad"
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}
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includedirs {
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_OPTIONS["glfw_include_dir"],
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}
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libdirs {
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_OPTIONS["glfw_lib_dir"]
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}
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links { _OPTIONS["glfw_lib_name"]}
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files { projectRootDir .. "examples/ThirdPartyLibs/glad/glad.c" }
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end
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function findOpenGL3()
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return true
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end
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function initGlew()
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end
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function initX11()
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links {"X11", "dl","pthread"}
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end
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else
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dofile ("findOpenGLGlewGlut.lua")
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if (not findOpenGL3()) then
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defines {"NO_OPENGL3"}
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end
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end
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dofile ("findOpenCL.lua")
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dofile ("findDirectX11.lua")
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language "C++"
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if _OPTIONS["audio"] then
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include "../examples/TinyAudio"
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end
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if _OPTIONS["serial"] then
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include "../examples/ThirdPartyLibs/serial"
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end
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if not _OPTIONS["no-demos"] then
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include "../examples/ExampleBrowser"
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include "../examples/RobotSimulator"
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include "../examples/OpenGLWindow"
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include "../examples/ThirdPartyLibs/Gwen"
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include "../examples/HelloWorld"
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include "../examples/SharedMemory"
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include "../examples/ThirdPartyLibs/BussIK"
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if _OPTIONS["lua"] then
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include "../examples/ThirdPartyLibs/lua-5.2.3"
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end
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if _OPTIONS["enable_pybullet"] then
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include "../examples/pybullet"
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end
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include "../examples/SimpleOpenGL3"
|
|
|
|
if _OPTIONS["standalone-examples"] then
|
|
|
|
include "../examples/TinyRenderer"
|
|
include "../examples/BasicDemo"
|
|
include "../examples/InverseDynamics"
|
|
include "../examples/ExtendedTutorials"
|
|
include "../examples/MultiThreading"
|
|
end
|
|
|
|
if not _OPTIONS["no-test"] then
|
|
include "../test/SharedMemory"
|
|
end
|
|
end
|
|
|
|
if _OPTIONS["midi"] then
|
|
include "../examples/ThirdPartyLibs/midi"
|
|
end
|
|
|
|
if not _OPTIONS["no-clsocket"] then
|
|
defines {"BT_ENABLE_CLSOCKET"}
|
|
include "../examples/ThirdPartyLibs/clsocket"
|
|
include "../test/clsocket"
|
|
end
|
|
|
|
if not _OPTIONS["no-enet"] then
|
|
defines {"BT_ENABLE_ENET"}
|
|
|
|
include "../examples/ThirdPartyLibs/enet"
|
|
include "../test/enet/nat_punchthrough/client"
|
|
include "../test/enet/nat_punchthrough/server"
|
|
include "../test/enet/chat/client"
|
|
include "../test/enet/chat/server"
|
|
end
|
|
|
|
if _OPTIONS["no-bullet3"] then
|
|
print "--no-bullet3 implies --no-demos"
|
|
_OPTIONS["no-demos"] = "1"
|
|
else
|
|
include "../src/Bullet3Common"
|
|
include "../src/Bullet3Geometry"
|
|
include "../src/Bullet3Collision"
|
|
include "../src/Bullet3Dynamics"
|
|
include "../src/Bullet3OpenCL"
|
|
include "../src/Bullet3Serialize/Bullet2FileLoader"
|
|
end
|
|
|
|
if _OPTIONS["no-extras"] then
|
|
print "--no-extras implies --no-demos"
|
|
_OPTIONS["no-demos"] = "1"
|
|
else
|
|
include "../Extras"
|
|
end
|
|
|
|
if not _OPTIONS["no-test"] then
|
|
include "../test/Bullet2"
|
|
|
|
if not _OPTIONS["no-gtest"] then
|
|
include "../test/gtest-1.7.0"
|
|
-- include "../test/hello_gtest"
|
|
include "../test/collision"
|
|
include "../test/BulletDynamics/pendulum"
|
|
if not _OPTIONS["no-bullet3"] then
|
|
if not _OPTIONS["no-extras"] then
|
|
include "../test/InverseDynamics"
|
|
end
|
|
include "../test/TestBullet3OpenCL"
|
|
end
|
|
if not _OPTIONS["no-demos"] then
|
|
-- Gwen is only used for demos
|
|
include "../test/GwenOpenGLTest"
|
|
end
|
|
end
|
|
end
|
|
|
|
include "../src/BulletInverseDynamics"
|
|
include "../src/BulletSoftBody"
|
|
include "../src/BulletDynamics"
|
|
include "../src/BulletCollision"
|
|
include "../src/LinearMath"
|
|
if _OPTIONS["enable_physx"] then
|
|
include "../src/physx"
|
|
end
|
|
|