mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 13:50:04 +00:00
93 lines
2.1 KiB
C++
93 lines
2.1 KiB
C++
/*
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bParse
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Copyright (c) 2006-2009 Charlie C & Erwin Coumans http://gamekit.googlecode.com
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef __BCHUNK_H__
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#define __BCHUNK_H__
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#if defined (_WIN32) && ! defined (__MINGW32__)
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#define long64 __int64
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#elif defined (__MINGW32__)
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#include <stdint.h>
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#define long64 int64_t
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#else
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#define long64 long long
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#endif
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namespace bParse {
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// ----------------------------------------------------- //
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class bChunkPtr4
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{
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public:
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bChunkPtr4(){}
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int code;
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int len;
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union
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{
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int m_uniqueInt;
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};
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int dna_nr;
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int nr;
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};
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// ----------------------------------------------------- //
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class bChunkPtr8
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{
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public:
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bChunkPtr8(){}
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int code, len;
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union
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{
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long64 oldPrev;
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int m_uniqueInts[2];
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};
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int dna_nr, nr;
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};
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// ----------------------------------------------------- //
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class bChunkInd
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{
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public:
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bChunkInd(){}
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int code, len;
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void *oldPtr;
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int dna_nr, nr;
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};
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// ----------------------------------------------------- //
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class ChunkUtils
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{
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public:
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// file chunk offset
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static int getOffset(int flags);
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// endian utils
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static short swapShort(short sht);
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static int swapInt(int inte);
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static long64 swapLong64(long64 lng);
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};
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const int CHUNK_HEADER_LEN = ((sizeof(bChunkInd)));
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const bool VOID_IS_8 = ((sizeof(void*)==8));
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}
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#endif//__BCHUNK_H__
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