bullet3/examples/SharedMemory/plugins
Tigran Gasparian c59afb88c4 Notify plugins on certain events (e.g. body added).
This also adds a periodic tick function to plugins, giving them periodically control over the simulation thread, even when the simulation is paused.
2018-07-24 14:12:16 +02:00
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collisionFilterPlugin PyBullet / BulletRobotics: prepare for pdControlPlugin and collisionFilterPlugin 2018-06-05 11:41:41 +10:00
pdControlPlugin Remove the pdController when maxForce = 0 2018-06-24 17:06:16 -07:00
testPlugin PyBullet / BulletRobotics: prepare for pdControlPlugin and collisionFilterPlugin 2018-06-05 11:41:41 +10:00
tinyRendererPlugin expose texture unique id after loading URD file, so you can restore to the original texture after changing it to a custom texture. See also getTextureUid.py example. 2018-07-08 11:23:12 +02:00
vrSyncPlugin PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin. 2018-01-17 12:48:48 -08:00
b3PluginAPI.h PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin. 2018-01-17 12:48:48 -08:00
b3PluginContext.h Notify plugins on certain events (e.g. body added). 2018-07-24 14:12:16 +02:00