mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-15 14:10:11 +00:00
e05825f639
support picking in C API etc.
1350 lines
53 KiB
C++
1350 lines
53 KiB
C++
#include "PhysicsServer.h"
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#include "PosixSharedMemory.h"
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#include "Win32SharedMemory.h"
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#include "../Importers/ImportURDFDemo/BulletUrdfImporter.h"
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#include "../Importers/ImportURDFDemo/MyMultiBodyCreator.h"
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#include "../Importers/ImportURDFDemo/URDF2Bullet.h"
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#include "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h"
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#include "BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h"
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#include "BulletDynamics/Featherstone/btMultiBodyPoint2Point.h"
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#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"
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#include "BulletDynamics/Featherstone/btMultiBodyJointFeedback.h"
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#include "../CommonInterfaces/CommonRenderInterface.h"
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#include "btBulletDynamicsCommon.h"
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#include "LinearMath/btTransform.h"
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#include "../Extras/Serialize/BulletWorldImporter/btBulletWorldImporter.h"
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#include "BulletDynamics/Featherstone/btMultiBodyJointMotor.h"
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#include "LinearMath/btSerializer.h"
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#include "Bullet3Common/b3Logging.h"
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#include "../CommonInterfaces/CommonGUIHelperInterface.h"
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#include "SharedMemoryBlock.h"
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struct UrdfLinkNameMapUtil
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{
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btMultiBody* m_mb;
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btDefaultSerializer* m_memSerializer;
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UrdfLinkNameMapUtil():m_mb(0),m_memSerializer(0)
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{
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}
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};
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struct SharedMemoryDebugDrawer : public btIDebugDraw
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{
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int m_debugMode;
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btAlignedObjectArray<SharedMemLines> m_lines2;
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SharedMemoryDebugDrawer ()
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:m_debugMode(0)
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{
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}
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virtual void drawContactPoint(const btVector3& PointOnB,const btVector3& normalOnB,btScalar distance,int lifeTime,const btVector3& color)
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{
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}
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virtual void reportErrorWarning(const char* warningString)
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{
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}
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virtual void draw3dText(const btVector3& location,const char* textString)
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{
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}
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virtual void setDebugMode(int debugMode)
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{
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m_debugMode = debugMode;
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}
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virtual int getDebugMode() const
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{
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return m_debugMode;
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}
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virtual void drawLine(const btVector3& from,const btVector3& to,const btVector3& color)
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{
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SharedMemLines line;
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line.m_from = from;
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line.m_to = to;
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line.m_color = color;
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m_lines2.push_back(line);
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}
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};
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struct PhysicsServerInternalData
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{
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SharedMemoryInterface* m_sharedMemory;
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SharedMemoryBlock* m_testBlock1;
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bool m_isConnected;
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btScalar m_physicsDeltaTime;
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btAlignedObjectArray<btMultiBodyJointFeedback*> m_multiBodyJointFeedbacks;
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btAlignedObjectArray<btBulletWorldImporter*> m_worldImporters;
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btAlignedObjectArray<UrdfLinkNameMapUtil*> m_urdfLinkNameMapper;
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btHashMap<btHashInt, btMultiBodyJointMotor*> m_multiBodyJointMotorMap;
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btAlignedObjectArray<std::string*> m_strings;
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btAlignedObjectArray<btCollisionShape*> m_collisionShapes;
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btBroadphaseInterface* m_broadphase;
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btCollisionDispatcher* m_dispatcher;
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btMultiBodyConstraintSolver* m_solver;
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btDefaultCollisionConfiguration* m_collisionConfiguration;
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btMultiBodyDynamicsWorld* m_dynamicsWorld;
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SharedMemoryDebugDrawer* m_debugDrawer;
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btTransform m_rootLocalInertialFrame;
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struct GUIHelperInterface* m_guiHelper;
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int m_sharedMemoryKey;
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bool m_verboseOutput;
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//data for picking objects
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class btRigidBody* m_pickedBody;
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class btTypedConstraint* m_pickedConstraint;
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class btMultiBodyPoint2Point* m_pickingMultiBodyPoint2Point;
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btVector3 m_oldPickingPos;
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btVector3 m_hitPos;
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btScalar m_oldPickingDist;
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bool m_prevCanSleep;
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PhysicsServerInternalData()
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:m_sharedMemory(0),
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m_testBlock1(0),
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m_isConnected(false),
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m_physicsDeltaTime(1./240.),
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m_dynamicsWorld(0),
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m_debugDrawer(0),
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m_guiHelper(0),
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m_sharedMemoryKey(SHARED_MEMORY_KEY),
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m_verboseOutput(false),
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m_pickedBody(0),
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m_pickedConstraint(0),
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m_pickingMultiBodyPoint2Point(0)
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{
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m_rootLocalInertialFrame.setIdentity();
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}
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SharedMemoryStatus& createServerStatus(int statusType, int sequenceNumber, int timeStamp)
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{
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SharedMemoryStatus& serverCmd =m_testBlock1->m_serverCommands[0];
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serverCmd .m_type = statusType;
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serverCmd.m_sequenceNumber = sequenceNumber;
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serverCmd.m_timeStamp = timeStamp;
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return serverCmd;
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}
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void submitServerStatus(SharedMemoryStatus& status)
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{
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m_testBlock1->m_numServerCommands++;
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}
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};
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PhysicsServerSharedMemory::PhysicsServerSharedMemory()
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{
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m_data = new PhysicsServerInternalData();
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#ifdef _WIN32
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m_data->m_sharedMemory = new Win32SharedMemoryServer();
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#else
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m_data->m_sharedMemory = new PosixSharedMemory();
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#endif
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createEmptyDynamicsWorld();
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}
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PhysicsServerSharedMemory::~PhysicsServerSharedMemory()
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{
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deleteDynamicsWorld();
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delete m_data;
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}
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void PhysicsServerSharedMemory::setSharedMemoryKey(int key)
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{
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m_data->m_sharedMemoryKey = key;
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}
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void PhysicsServerSharedMemory::createEmptyDynamicsWorld()
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{
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///collision configuration contains default setup for memory, collision setup
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m_data->m_collisionConfiguration = new btDefaultCollisionConfiguration();
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//m_collisionConfiguration->setConvexConvexMultipointIterations();
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///use the default collision dispatcher. For parallel processing you can use a diffent dispatcher (see Extras/BulletMultiThreaded)
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m_data->m_dispatcher = new btCollisionDispatcher(m_data->m_collisionConfiguration);
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m_data->m_broadphase = new btDbvtBroadphase();
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m_data->m_solver = new btMultiBodyConstraintSolver;
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m_data->m_dynamicsWorld = new btMultiBodyDynamicsWorld(m_data->m_dispatcher, m_data->m_broadphase, m_data->m_solver, m_data->m_collisionConfiguration);
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m_data->m_debugDrawer = new SharedMemoryDebugDrawer();
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m_data->m_dynamicsWorld->setDebugDrawer(m_data->m_debugDrawer);
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m_data->m_dynamicsWorld->setGravity(btVector3(0, 0, 0));
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}
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void PhysicsServerSharedMemory::deleteDynamicsWorld()
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{
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for (int i=0;i<m_data->m_multiBodyJointFeedbacks.size();i++)
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{
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delete m_data->m_multiBodyJointFeedbacks[i];
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}
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m_data->m_multiBodyJointFeedbacks.clear();
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for (int i=0;i<m_data->m_worldImporters.size();i++)
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{
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delete m_data->m_worldImporters[i];
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}
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m_data->m_worldImporters.clear();
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for (int i=0;i<m_data->m_urdfLinkNameMapper.size();i++)
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{
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delete m_data->m_urdfLinkNameMapper[i];
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}
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m_data->m_urdfLinkNameMapper.clear();
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m_data->m_multiBodyJointMotorMap.clear();
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for (int i=0;i<m_data->m_strings.size();i++)
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{
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delete m_data->m_strings[i];
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}
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m_data->m_strings.clear();
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if (m_data->m_dynamicsWorld)
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{
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int i;
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for (i = m_data->m_dynamicsWorld->getNumConstraints() - 1; i >= 0; i--)
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{
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m_data->m_dynamicsWorld->removeConstraint(m_data->m_dynamicsWorld->getConstraint(i));
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}
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for (i = m_data->m_dynamicsWorld->getNumCollisionObjects() - 1; i >= 0; i--)
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{
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btCollisionObject* obj = m_data->m_dynamicsWorld->getCollisionObjectArray()[i];
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btRigidBody* body = btRigidBody::upcast(obj);
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if (body && body->getMotionState())
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{
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delete body->getMotionState();
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}
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m_data->m_dynamicsWorld->removeCollisionObject(obj);
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delete obj;
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}
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}
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//delete collision shapes
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for (int j = 0; j<m_data->m_collisionShapes.size(); j++)
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{
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btCollisionShape* shape = m_data->m_collisionShapes[j];
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delete shape;
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}
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m_data->m_collisionShapes.clear();
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delete m_data->m_dynamicsWorld;
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m_data->m_dynamicsWorld=0;
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delete m_data->m_debugDrawer;
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m_data->m_debugDrawer=0;
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delete m_data->m_solver;
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m_data->m_solver=0;
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delete m_data->m_broadphase;
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m_data->m_broadphase=0;
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delete m_data->m_dispatcher;
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m_data->m_dispatcher=0;
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delete m_data->m_collisionConfiguration;
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m_data->m_collisionConfiguration=0;
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}
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bool PhysicsServerSharedMemory::connectSharedMemory( struct GUIHelperInterface* guiHelper)
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{
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m_data->m_guiHelper = guiHelper;
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bool allowCreation = true;
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bool allowConnectToExistingSharedMemory = false;
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if (m_data->m_isConnected)
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{
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b3Warning("connectSharedMemory, while already connected");
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return m_data->m_isConnected;
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}
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m_data->m_testBlock1 = (SharedMemoryBlock*)m_data->m_sharedMemory->allocateSharedMemory(m_data->m_sharedMemoryKey, SHARED_MEMORY_SIZE,allowCreation);
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if (m_data->m_testBlock1)
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{
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int magicId =m_data->m_testBlock1->m_magicId;
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if (m_data->m_verboseOutput)
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{
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b3Printf("magicId = %d\n", magicId);
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}
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if (m_data->m_testBlock1->m_magicId !=SHARED_MEMORY_MAGIC_NUMBER)
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{
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InitSharedMemoryBlock(m_data->m_testBlock1);
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if (m_data->m_verboseOutput)
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{
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b3Printf("Created and initialized shared memory block\n");
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}
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m_data->m_isConnected = true;
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} else
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{
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b3Error("Server cannot connect to existing shared memory, disconnecting shared memory.\n");
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m_data->m_sharedMemory->releaseSharedMemory(m_data->m_sharedMemoryKey, SHARED_MEMORY_SIZE);
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m_data->m_testBlock1 = 0;
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m_data->m_isConnected = false;
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}
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} else
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{
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b3Error("Cannot connect to shared memory");
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m_data->m_isConnected = false;
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}
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return m_data->m_isConnected;
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}
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void PhysicsServerSharedMemory::disconnectSharedMemory(bool deInitializeSharedMemory)
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{
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if (m_data->m_verboseOutput)
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{
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b3Printf("releaseSharedMemory1\n");
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}
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if (m_data->m_testBlock1)
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{
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if (m_data->m_verboseOutput)
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{
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b3Printf("m_testBlock1\n");
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}
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if (deInitializeSharedMemory)
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{
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m_data->m_testBlock1->m_magicId = 0;
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if (m_data->m_verboseOutput)
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{
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b3Printf("De-initialized shared memory, magic id = %d\n",m_data->m_testBlock1->m_magicId);
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}
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}
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btAssert(m_data->m_sharedMemory);
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m_data->m_sharedMemory->releaseSharedMemory(m_data->m_sharedMemoryKey, SHARED_MEMORY_SIZE);
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}
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if (m_data->m_sharedMemory)
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{
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if (m_data->m_verboseOutput)
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{
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b3Printf("m_sharedMemory\n");
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}
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delete m_data->m_sharedMemory;
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m_data->m_sharedMemory = 0;
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m_data->m_testBlock1 = 0;
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}
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}
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void PhysicsServerSharedMemory::releaseSharedMemory()
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{
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if (m_data->m_verboseOutput)
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{
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b3Printf("releaseSharedMemory1\n");
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}
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if (m_data->m_testBlock1)
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{
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if (m_data->m_verboseOutput)
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{
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b3Printf("m_testBlock1\n");
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}
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m_data->m_testBlock1->m_magicId = 0;
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if (m_data->m_verboseOutput)
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{
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b3Printf("magic id = %d\n",m_data->m_testBlock1->m_magicId);
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}
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btAssert(m_data->m_sharedMemory);
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m_data->m_sharedMemory->releaseSharedMemory( m_data->m_sharedMemoryKey
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, SHARED_MEMORY_SIZE);
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}
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if (m_data->m_sharedMemory)
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{
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if (m_data->m_verboseOutput)
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{
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b3Printf("m_sharedMemory\n");
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}
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delete m_data->m_sharedMemory;
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m_data->m_sharedMemory = 0;
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m_data->m_testBlock1 = 0;
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}
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}
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bool PhysicsServerSharedMemory::supportsJointMotor(btMultiBody* mb, int mbLinkIndex)
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{
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bool canHaveMotor = (mb->getLink(mbLinkIndex).m_jointType==btMultibodyLink::eRevolute
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||mb->getLink(mbLinkIndex).m_jointType==btMultibodyLink::ePrismatic);
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return canHaveMotor;
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}
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//for testing, create joint motors for revolute and prismatic joints
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void PhysicsServerSharedMemory::createJointMotors(btMultiBody* mb)
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{
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int numLinks = mb->getNumLinks();
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for (int i=0;i<numLinks;i++)
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{
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int mbLinkIndex = i;
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if (supportsJointMotor(mb,mbLinkIndex))
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{
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float maxMotorImpulse = 0.f;
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int dof = 0;
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btScalar desiredVelocity = 0.f;
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btMultiBodyJointMotor* motor = new btMultiBodyJointMotor(mb,mbLinkIndex,dof,desiredVelocity,maxMotorImpulse);
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//motor->setMaxAppliedImpulse(0);
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m_data->m_multiBodyJointMotorMap.insert(mbLinkIndex,motor);
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m_data->m_dynamicsWorld->addMultiBodyConstraint(motor);
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}
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}
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}
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bool PhysicsServerSharedMemory::loadUrdf(const char* fileName, const btVector3& pos, const btQuaternion& orn,
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bool useMultiBody, bool useFixedBase)
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{
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btAssert(m_data->m_dynamicsWorld);
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if (!m_data->m_dynamicsWorld)
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{
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b3Error("loadUrdf: No valid m_dynamicsWorld");
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return false;
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}
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BulletURDFImporter u2b(m_data->m_guiHelper);
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bool loadOk = u2b.loadURDF(fileName, useFixedBase);
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if (loadOk)
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{
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{
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btScalar mass = 0;
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m_data->m_rootLocalInertialFrame.setIdentity();
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btVector3 localInertiaDiagonal(0,0,0);
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int urdfLinkIndex = u2b.getRootLinkIndex();
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u2b.getMassAndInertia(urdfLinkIndex, mass,localInertiaDiagonal,m_data->m_rootLocalInertialFrame);
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}
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if (m_data->m_verboseOutput)
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{
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b3Printf("loaded %s OK!", fileName);
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}
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btTransform tr;
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tr.setIdentity();
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tr.setOrigin(pos);
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tr.setRotation(orn);
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//int rootLinkIndex = u2b.getRootLinkIndex();
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// printf("urdf root link index = %d\n",rootLinkIndex);
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MyMultiBodyCreator creation(m_data->m_guiHelper);
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ConvertURDF2Bullet(u2b,creation, tr,m_data->m_dynamicsWorld,useMultiBody,u2b.getPathPrefix());
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btMultiBody* mb = creation.getBulletMultiBody();
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if (useMultiBody)
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{
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if (mb)
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{
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createJointMotors(mb);
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//serialize the btMultiBody and send the data to the client. This is one way to get the link/joint names across the (shared memory) wire
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UrdfLinkNameMapUtil* util = new UrdfLinkNameMapUtil;
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m_data->m_urdfLinkNameMapper.push_back(util);
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util->m_mb = mb;
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util->m_memSerializer = new btDefaultSerializer(SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE,(unsigned char*)m_data->m_testBlock1->m_bulletStreamDataServerToClient);
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//disable serialization of the collision objects (they are too big, and the client likely doesn't need them);
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util->m_memSerializer->m_skipPointers.insert(mb->getBaseCollider(),0);
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for (int i=0;i<mb->getNumLinks();i++)
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{
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//disable serialization of the collision objects
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util->m_memSerializer->m_skipPointers.insert(mb->getLink(i).m_collider,0);
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int urdfLinkIndex = creation.m_mb2urdfLink[i];
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std::string* linkName = new std::string(u2b.getLinkName(urdfLinkIndex).c_str());
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m_data->m_strings.push_back(linkName);
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util->m_memSerializer->registerNameForPointer(linkName->c_str(),linkName->c_str());
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mb->getLink(i).m_linkName = linkName->c_str();
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std::string* jointName = new std::string(u2b.getJointName(urdfLinkIndex).c_str());
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m_data->m_strings.push_back(jointName);
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util->m_memSerializer->registerNameForPointer(jointName->c_str(),jointName->c_str());
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mb->getLink(i).m_jointName = jointName->c_str();
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}
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std::string* baseName = new std::string(u2b.getLinkName(u2b.getRootLinkIndex()));
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m_data->m_strings.push_back(baseName);
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util->m_memSerializer->registerNameForPointer(baseName->c_str(),baseName->c_str());
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mb->setBaseName(baseName->c_str());
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|
|
util->m_memSerializer->insertHeader();
|
|
|
|
int len = mb->calculateSerializeBufferSize();
|
|
btChunk* chunk = util->m_memSerializer->allocate(len,1);
|
|
const char* structType = mb->serialize(chunk->m_oldPtr, util->m_memSerializer);
|
|
util->m_memSerializer->finalizeChunk(chunk,structType,BT_MULTIBODY_CODE,mb);
|
|
|
|
return true;
|
|
} else
|
|
{
|
|
b3Warning("No multibody loaded from URDF. Could add btRigidBody+btTypedConstraint solution later.");
|
|
return false;
|
|
}
|
|
} else
|
|
{
|
|
btAssert(0);
|
|
|
|
return true;
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void PhysicsServerSharedMemory::processClientCommands()
|
|
{
|
|
if (m_data->m_isConnected && m_data->m_testBlock1)
|
|
{
|
|
///we ignore overflow of integer for now
|
|
if (m_data->m_testBlock1->m_numClientCommands> m_data->m_testBlock1->m_numProcessedClientCommands)
|
|
{
|
|
|
|
//until we implement a proper ring buffer, we assume always maximum of 1 outstanding commands
|
|
btAssert(m_data->m_testBlock1->m_numClientCommands==m_data->m_testBlock1->m_numProcessedClientCommands+1);
|
|
|
|
const SharedMemoryCommand& clientCmd =m_data->m_testBlock1->m_clientCommands[0];
|
|
m_data->m_testBlock1->m_numProcessedClientCommands++;
|
|
//no timestamp yet
|
|
int timeStamp = 0;
|
|
|
|
//consume the command
|
|
switch (clientCmd.m_type)
|
|
{
|
|
case CMD_SEND_BULLET_DATA_STREAM:
|
|
{
|
|
if (m_data->m_verboseOutput)
|
|
{
|
|
b3Printf("Processed CMD_SEND_BULLET_DATA_STREAM length %d",clientCmd.m_dataStreamArguments.m_streamChunkLength);
|
|
}
|
|
|
|
btBulletWorldImporter* worldImporter = new btBulletWorldImporter(m_data->m_dynamicsWorld);
|
|
m_data->m_worldImporters.push_back(worldImporter);
|
|
bool completedOk = worldImporter->loadFileFromMemory(m_data->m_testBlock1->m_bulletStreamDataClientToServer,clientCmd.m_dataStreamArguments.m_streamChunkLength);
|
|
|
|
if (completedOk)
|
|
{
|
|
SharedMemoryStatus& status = m_data->createServerStatus(CMD_BULLET_DATA_STREAM_RECEIVED_COMPLETED,clientCmd.m_sequenceNumber,timeStamp);
|
|
m_data->m_guiHelper->autogenerateGraphicsObjects(this->m_data->m_dynamicsWorld);
|
|
m_data->submitServerStatus(status);
|
|
} else
|
|
{
|
|
SharedMemoryStatus& status = m_data->createServerStatus(CMD_BULLET_DATA_STREAM_RECEIVED_FAILED,clientCmd.m_sequenceNumber,timeStamp);
|
|
m_data->submitServerStatus(status);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case CMD_REQUEST_DEBUG_LINES:
|
|
{
|
|
int curFlags =m_data->m_debugDrawer->getDebugMode();
|
|
|
|
int debugMode = clientCmd.m_requestDebugLinesArguments.m_debugMode;//clientCmd.btIDebugDraw::DBG_DrawWireframe|btIDebugDraw::DBG_DrawAabb;
|
|
int startingLineIndex = clientCmd.m_requestDebugLinesArguments.m_startingLineIndex;
|
|
if (startingLineIndex<0)
|
|
{
|
|
b3Warning("startingLineIndex should be non-negative");
|
|
startingLineIndex = 0;
|
|
}
|
|
|
|
if (clientCmd.m_requestDebugLinesArguments.m_startingLineIndex==0)
|
|
{
|
|
m_data->m_debugDrawer->m_lines2.resize(0);
|
|
//|btIDebugDraw::DBG_DrawAabb|
|
|
// btIDebugDraw::DBG_DrawConstraints |btIDebugDraw::DBG_DrawConstraintLimits ;
|
|
m_data->m_debugDrawer->setDebugMode(debugMode);
|
|
m_data->m_dynamicsWorld->debugDrawWorld();
|
|
m_data->m_debugDrawer->setDebugMode(curFlags);
|
|
}
|
|
|
|
//9 floats per line: 3 floats for 'from', 3 floats for 'to' and 3 floats for 'color'
|
|
int maxNumLines = SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE/(sizeof(float)*9)-1;
|
|
if (startingLineIndex >m_data->m_debugDrawer->m_lines2.size())
|
|
{
|
|
b3Warning("m_startingLineIndex exceeds total number of debug lines");
|
|
startingLineIndex =m_data->m_debugDrawer->m_lines2.size();
|
|
}
|
|
|
|
int numLines = btMin(maxNumLines,m_data->m_debugDrawer->m_lines2.size()-startingLineIndex);
|
|
|
|
if (numLines)
|
|
{
|
|
|
|
float* linesFrom = (float*)&m_data->m_testBlock1->m_bulletStreamDataServerToClient[0];
|
|
float* linesTo = (float*)(&m_data->m_testBlock1->m_bulletStreamDataServerToClient[0]+numLines*3*sizeof(float));
|
|
float* linesColor = (float*)(&m_data->m_testBlock1->m_bulletStreamDataServerToClient[0]+2*numLines*3*sizeof(float));
|
|
|
|
for (int i=0;i<numLines;i++)
|
|
{
|
|
linesFrom[i*3] = m_data->m_debugDrawer->m_lines2[i+startingLineIndex].m_from.x();
|
|
linesTo[i*3] = m_data->m_debugDrawer->m_lines2[i+startingLineIndex].m_to.x();
|
|
linesColor[i*3] = m_data->m_debugDrawer->m_lines2[i+startingLineIndex].m_color.x();
|
|
|
|
linesFrom[i*3+1] = m_data->m_debugDrawer->m_lines2[i+startingLineIndex].m_from.y();
|
|
linesTo[i*3+1] = m_data->m_debugDrawer->m_lines2[i+startingLineIndex].m_to.y();
|
|
linesColor[i*3+1] = m_data->m_debugDrawer->m_lines2[i+startingLineIndex].m_color.y();
|
|
|
|
linesFrom[i*3+2] = m_data->m_debugDrawer->m_lines2[i+startingLineIndex].m_from.z();
|
|
linesTo[i*3+2] = m_data->m_debugDrawer->m_lines2[i+startingLineIndex].m_to.z();
|
|
linesColor[i*3+2] = m_data->m_debugDrawer->m_lines2[i+startingLineIndex].m_color.z();
|
|
}
|
|
}
|
|
|
|
SharedMemoryStatus& status = m_data->createServerStatus(CMD_DEBUG_LINES_COMPLETED,clientCmd.m_sequenceNumber,timeStamp);
|
|
status.m_sendDebugLinesArgs.m_numDebugLines = numLines;
|
|
status.m_sendDebugLinesArgs.m_startingLineIndex = startingLineIndex;
|
|
status.m_sendDebugLinesArgs.m_numRemainingDebugLines = m_data->m_debugDrawer->m_lines2.size()-(startingLineIndex+numLines);
|
|
m_data->submitServerStatus(status);
|
|
|
|
break;
|
|
}
|
|
case CMD_LOAD_URDF:
|
|
{
|
|
//at the moment, we only load 1 urdf / robot
|
|
if (m_data->m_urdfLinkNameMapper.size())
|
|
{
|
|
SharedMemoryStatus& status = m_data->createServerStatus(CMD_URDF_LOADING_FAILED,clientCmd.m_sequenceNumber,timeStamp);
|
|
m_data->submitServerStatus(status);
|
|
break;
|
|
}
|
|
const UrdfArgs& urdfArgs = clientCmd.m_urdfArguments;
|
|
if (m_data->m_verboseOutput)
|
|
{
|
|
b3Printf("Processed CMD_LOAD_URDF:%s", urdfArgs.m_urdfFileName);
|
|
}
|
|
btAssert((clientCmd.m_updateFlags&URDF_ARGS_FILE_NAME) !=0);
|
|
btAssert(urdfArgs.m_urdfFileName);
|
|
btVector3 initialPos(0,0,0);
|
|
btQuaternion initialOrn(0,0,0,1);
|
|
if (clientCmd.m_updateFlags & URDF_ARGS_INITIAL_POSITION)
|
|
{
|
|
initialPos[0] = urdfArgs.m_initialPosition[0];
|
|
initialPos[1] = urdfArgs.m_initialPosition[1];
|
|
initialPos[2] = urdfArgs.m_initialPosition[2];
|
|
}
|
|
if (clientCmd.m_updateFlags & URDF_ARGS_INITIAL_ORIENTATION)
|
|
{
|
|
initialOrn[0] = urdfArgs.m_initialOrientation[0];
|
|
initialOrn[1] = urdfArgs.m_initialOrientation[1];
|
|
initialOrn[2] = urdfArgs.m_initialOrientation[2];
|
|
initialOrn[3] = urdfArgs.m_initialOrientation[3];
|
|
}
|
|
bool useMultiBody=(clientCmd.m_updateFlags & URDF_ARGS_USE_MULTIBODY) ? urdfArgs.m_useMultiBody : true;
|
|
bool useFixedBase = (clientCmd.m_updateFlags & URDF_ARGS_USE_FIXED_BASE) ? urdfArgs.m_useFixedBase: false;
|
|
|
|
//load the actual URDF and send a report: completed or failed
|
|
bool completedOk = loadUrdf(urdfArgs.m_urdfFileName,
|
|
initialPos,initialOrn,
|
|
useMultiBody, useFixedBase);
|
|
SharedMemoryStatus& serverCmd =m_data->m_testBlock1->m_serverCommands[0];
|
|
|
|
if (completedOk)
|
|
{
|
|
if (m_data->m_urdfLinkNameMapper.size())
|
|
{
|
|
serverCmd.m_dataStreamArguments.m_streamChunkLength = m_data->m_urdfLinkNameMapper.at(m_data->m_urdfLinkNameMapper.size()-1)->m_memSerializer->getCurrentBufferSize();
|
|
}
|
|
m_data->m_guiHelper->autogenerateGraphicsObjects(this->m_data->m_dynamicsWorld);
|
|
SharedMemoryStatus& status = m_data->createServerStatus(CMD_URDF_LOADING_COMPLETED,clientCmd.m_sequenceNumber,timeStamp);
|
|
m_data->submitServerStatus(status);
|
|
|
|
} else
|
|
{
|
|
SharedMemoryStatus& status = m_data->createServerStatus(CMD_URDF_LOADING_FAILED,clientCmd.m_sequenceNumber,timeStamp);
|
|
m_data->submitServerStatus(status);
|
|
}
|
|
|
|
|
|
|
|
|
|
break;
|
|
}
|
|
case CMD_CREATE_SENSOR:
|
|
{
|
|
if (m_data->m_verboseOutput)
|
|
{
|
|
b3Printf("Processed CMD_CREATE_SENSOR");
|
|
}
|
|
|
|
if (m_data->m_dynamicsWorld->getNumMultibodies()>0)
|
|
{
|
|
btMultiBody* mb = m_data->m_dynamicsWorld->getMultiBody(0);
|
|
btAssert(mb);
|
|
for (int i=0;i<clientCmd.m_createSensorArguments.m_numJointSensorChanges;i++)
|
|
{
|
|
int jointIndex = clientCmd.m_createSensorArguments.m_jointIndex[i];
|
|
if (clientCmd.m_createSensorArguments.m_enableJointForceSensor[i])
|
|
{
|
|
if (mb->getLink(jointIndex).m_jointFeedback)
|
|
{
|
|
b3Warning("CMD_CREATE_SENSOR: sensor for joint [%d] already enabled", jointIndex);
|
|
} else
|
|
{
|
|
btMultiBodyJointFeedback* fb = new btMultiBodyJointFeedback();
|
|
fb->m_reactionForces.setZero();
|
|
mb->getLink(jointIndex).m_jointFeedback = fb;
|
|
m_data->m_multiBodyJointFeedbacks.push_back(fb);
|
|
};
|
|
|
|
} else
|
|
{
|
|
if (mb->getLink(jointIndex).m_jointFeedback)
|
|
{
|
|
m_data->m_multiBodyJointFeedbacks.remove(mb->getLink(jointIndex).m_jointFeedback);
|
|
delete mb->getLink(jointIndex).m_jointFeedback;
|
|
mb->getLink(jointIndex).m_jointFeedback=0;
|
|
} else
|
|
{
|
|
b3Warning("CMD_CREATE_SENSOR: cannot perform sensor removal request, no sensor on joint [%d]", jointIndex);
|
|
};
|
|
|
|
}
|
|
}
|
|
|
|
} else
|
|
{
|
|
b3Warning("No btMultiBody in the world. btRigidBody/btTypedConstraint sensor not hooked up yet");
|
|
}
|
|
|
|
#if 0
|
|
//todo(erwincoumans) here is some sample code to hook up a force/torque sensor for btTypedConstraint/btRigidBody
|
|
/*
|
|
for (int i=0;i<m_data->m_dynamicsWorld->getNumConstraints();i++)
|
|
{
|
|
btTypedConstraint* c = m_data->m_dynamicsWorld->getConstraint(i);
|
|
btJointFeedback* fb = new btJointFeedback();
|
|
m_data->m_jointFeedbacks.push_back(fb);
|
|
c->setJointFeedback(fb);
|
|
|
|
|
|
}
|
|
*/
|
|
#endif
|
|
|
|
SharedMemoryStatus& serverCmd =m_data->createServerStatus(CMD_CLIENT_COMMAND_COMPLETED,clientCmd.m_sequenceNumber,timeStamp);
|
|
m_data->submitServerStatus(serverCmd);
|
|
break;
|
|
}
|
|
case CMD_SEND_DESIRED_STATE:
|
|
{
|
|
if (m_data->m_verboseOutput)
|
|
{
|
|
b3Printf("Processed CMD_SEND_DESIRED_STATE");
|
|
}
|
|
if (m_data->m_dynamicsWorld->getNumMultibodies()>0)
|
|
{
|
|
btMultiBody* mb = m_data->m_dynamicsWorld->getMultiBody(0);
|
|
btAssert(mb);
|
|
|
|
switch (clientCmd.m_sendDesiredStateCommandArgument.m_controlMode)
|
|
{
|
|
case CONTROL_MODE_TORQUE:
|
|
{
|
|
if (m_data->m_verboseOutput)
|
|
{
|
|
b3Printf("Using CONTROL_MODE_TORQUE");
|
|
}
|
|
mb->clearForcesAndTorques();
|
|
|
|
int torqueIndex = 0;
|
|
btVector3 f(clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[0],
|
|
clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[1],
|
|
clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[2]);
|
|
btVector3 t(clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[3],
|
|
clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[4],
|
|
clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[5]);
|
|
torqueIndex+=6;
|
|
mb->addBaseForce(f);
|
|
mb->addBaseTorque(t);
|
|
for (int link=0;link<mb->getNumLinks();link++)
|
|
{
|
|
|
|
for (int dof=0;dof<mb->getLink(link).m_dofCount;dof++)
|
|
{
|
|
double torque = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[torqueIndex];
|
|
mb->addJointTorqueMultiDof(link,dof,torque);
|
|
torqueIndex++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case CONTROL_MODE_VELOCITY:
|
|
{
|
|
if (m_data->m_verboseOutput)
|
|
{
|
|
b3Printf("Using CONTROL_MODE_VELOCITY");
|
|
}
|
|
|
|
int numMotors = 0;
|
|
//find the joint motors and apply the desired velocity and maximum force/torque
|
|
if (m_data->m_dynamicsWorld->getNumMultibodies()>0)
|
|
{
|
|
btMultiBody* mb = m_data->m_dynamicsWorld->getMultiBody(0);
|
|
int dofIndex = 6;//skip the 3 linear + 3 angular degree of freedom entries of the base
|
|
for (int link=0;link<mb->getNumLinks();link++)
|
|
{
|
|
if (supportsJointMotor(mb,link))
|
|
{
|
|
|
|
btMultiBodyJointMotor** motorPtr = m_data->m_multiBodyJointMotorMap[link];
|
|
if (motorPtr)
|
|
{
|
|
btMultiBodyJointMotor* motor = *motorPtr;
|
|
btScalar desiredVelocity = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateQdot[dofIndex];
|
|
motor->setVelocityTarget(desiredVelocity);
|
|
|
|
btScalar maxImp = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[dofIndex]*m_data->m_physicsDeltaTime;
|
|
motor->setMaxAppliedImpulse(maxImp);
|
|
numMotors++;
|
|
|
|
}
|
|
}
|
|
dofIndex += mb->getLink(link).m_dofCount;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case CONTROL_MODE_POSITION_VELOCITY_PD:
|
|
{
|
|
if (m_data->m_verboseOutput)
|
|
{
|
|
b3Printf("Using CONTROL_MODE_POSITION_VELOCITY_PD");
|
|
}
|
|
//compute the force base on PD control
|
|
mb->clearForcesAndTorques();
|
|
|
|
int numMotors = 0;
|
|
//find the joint motors and apply the desired velocity and maximum force/torque
|
|
if (m_data->m_dynamicsWorld->getNumMultibodies()>0)
|
|
{
|
|
btMultiBody* mb = m_data->m_dynamicsWorld->getMultiBody(0);
|
|
int velIndex = 6;//skip the 3 linear + 3 angular degree of freedom velocity entries of the base
|
|
int posIndex = 7;//skip 3 positional and 4 orientation (quaternion) positional degrees of freedom of the base
|
|
for (int link=0;link<mb->getNumLinks();link++)
|
|
{
|
|
if (supportsJointMotor(mb,link))
|
|
{
|
|
|
|
btMultiBodyJointMotor** motorPtr = m_data->m_multiBodyJointMotorMap[link];
|
|
if (motorPtr)
|
|
{
|
|
btMultiBodyJointMotor* motor = *motorPtr;
|
|
|
|
btScalar desiredVelocity = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateQdot[velIndex];
|
|
btScalar desiredPosition = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateQ[posIndex];
|
|
|
|
btScalar kp = clientCmd.m_sendDesiredStateCommandArgument.m_Kp[velIndex];
|
|
btScalar kd = clientCmd.m_sendDesiredStateCommandArgument.m_Kd[velIndex];
|
|
|
|
int dof1 = 0;
|
|
btScalar currentPosition = mb->getJointPosMultiDof(link)[dof1];
|
|
btScalar currentVelocity = mb->getJointVelMultiDof(link)[dof1];
|
|
btScalar positionStabiliationTerm = (desiredPosition-currentPosition)/m_data->m_physicsDeltaTime;
|
|
btScalar velocityError = (desiredVelocity - currentVelocity);
|
|
|
|
desiredVelocity = kp * positionStabiliationTerm +
|
|
kd * velocityError;
|
|
|
|
motor->setVelocityTarget(desiredVelocity);
|
|
|
|
btScalar maxImp = clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[velIndex]*m_data->m_physicsDeltaTime;
|
|
|
|
motor->setMaxAppliedImpulse(1000);//maxImp);
|
|
numMotors++;
|
|
}
|
|
|
|
}
|
|
velIndex += mb->getLink(link).m_dofCount;
|
|
posIndex += mb->getLink(link).m_posVarCount;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
b3Warning("m_controlMode not implemented yet");
|
|
break;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
SharedMemoryStatus& status = m_data->createServerStatus(CMD_DESIRED_STATE_RECEIVED_COMPLETED,clientCmd.m_sequenceNumber,timeStamp);
|
|
m_data->submitServerStatus(status);
|
|
break;
|
|
}
|
|
case CMD_REQUEST_ACTUAL_STATE:
|
|
{
|
|
if (m_data->m_verboseOutput)
|
|
{
|
|
b3Printf("Sending the actual state (Q,U)");
|
|
}
|
|
if (m_data->m_dynamicsWorld->getNumMultibodies()>0)
|
|
{
|
|
btMultiBody* mb = m_data->m_dynamicsWorld->getMultiBody(0);
|
|
SharedMemoryStatus& serverCmd = m_data->createServerStatus(CMD_ACTUAL_STATE_UPDATE_COMPLETED,clientCmd.m_sequenceNumber,timeStamp);
|
|
|
|
serverCmd.m_sendActualStateArgs.m_bodyUniqueId = 0;
|
|
int totalDegreeOfFreedomQ = 0;
|
|
int totalDegreeOfFreedomU = 0;
|
|
|
|
//always add the base, even for static (non-moving objects)
|
|
//so that we can easily move the 'fixed' base when needed
|
|
//do we don't use this conditional "if (!mb->hasFixedBase())"
|
|
{
|
|
btTransform tr;
|
|
tr.setOrigin(mb->getBasePos());
|
|
tr.setRotation(mb->getWorldToBaseRot().inverse());
|
|
|
|
serverCmd.m_sendActualStateArgs.m_rootLocalInertialFrame[0] =
|
|
m_data->m_rootLocalInertialFrame.getOrigin()[0];
|
|
serverCmd.m_sendActualStateArgs.m_rootLocalInertialFrame[1] =
|
|
m_data->m_rootLocalInertialFrame.getOrigin()[1];
|
|
serverCmd.m_sendActualStateArgs.m_rootLocalInertialFrame[2] =
|
|
m_data->m_rootLocalInertialFrame.getOrigin()[2];
|
|
|
|
serverCmd.m_sendActualStateArgs.m_rootLocalInertialFrame[3] =
|
|
m_data->m_rootLocalInertialFrame.getRotation()[0];
|
|
serverCmd.m_sendActualStateArgs.m_rootLocalInertialFrame[4] =
|
|
m_data->m_rootLocalInertialFrame.getRotation()[1];
|
|
serverCmd.m_sendActualStateArgs.m_rootLocalInertialFrame[5] =
|
|
m_data->m_rootLocalInertialFrame.getRotation()[2];
|
|
serverCmd.m_sendActualStateArgs.m_rootLocalInertialFrame[6] =
|
|
m_data->m_rootLocalInertialFrame.getRotation()[3];
|
|
|
|
|
|
|
|
//base position in world space, carthesian
|
|
serverCmd.m_sendActualStateArgs.m_actualStateQ[0] = tr.getOrigin()[0];
|
|
serverCmd.m_sendActualStateArgs.m_actualStateQ[1] = tr.getOrigin()[1];
|
|
serverCmd.m_sendActualStateArgs.m_actualStateQ[2] = tr.getOrigin()[2];
|
|
|
|
//base orientation, quaternion x,y,z,w, in world space, carthesian
|
|
serverCmd.m_sendActualStateArgs.m_actualStateQ[3] = tr.getRotation()[0];
|
|
serverCmd.m_sendActualStateArgs.m_actualStateQ[4] = tr.getRotation()[1];
|
|
serverCmd.m_sendActualStateArgs.m_actualStateQ[5] = tr.getRotation()[2];
|
|
serverCmd.m_sendActualStateArgs.m_actualStateQ[6] = tr.getRotation()[3];
|
|
totalDegreeOfFreedomQ +=7;//pos + quaternion
|
|
|
|
//base linear velocity (in world space, carthesian)
|
|
serverCmd.m_sendActualStateArgs.m_actualStateQdot[0] = mb->getBaseVel()[0];
|
|
serverCmd.m_sendActualStateArgs.m_actualStateQdot[1] = mb->getBaseVel()[1];
|
|
serverCmd.m_sendActualStateArgs.m_actualStateQdot[2] = mb->getBaseVel()[2];
|
|
|
|
//base angular velocity (in world space, carthesian)
|
|
serverCmd.m_sendActualStateArgs.m_actualStateQdot[3] = mb->getBaseOmega()[0];
|
|
serverCmd.m_sendActualStateArgs.m_actualStateQdot[4] = mb->getBaseOmega()[1];
|
|
serverCmd.m_sendActualStateArgs.m_actualStateQdot[5] = mb->getBaseOmega()[2];
|
|
totalDegreeOfFreedomU += 6;//3 linear and 3 angular DOF
|
|
}
|
|
for (int l=0;l<mb->getNumLinks();l++)
|
|
{
|
|
for (int d=0;d<mb->getLink(l).m_posVarCount;d++)
|
|
{
|
|
serverCmd.m_sendActualStateArgs.m_actualStateQ[totalDegreeOfFreedomQ++] = mb->getJointPosMultiDof(l)[d];
|
|
}
|
|
for (int d=0;d<mb->getLink(l).m_dofCount;d++)
|
|
{
|
|
serverCmd.m_sendActualStateArgs.m_actualStateQdot[totalDegreeOfFreedomU++] = mb->getJointVelMultiDof(l)[d];
|
|
}
|
|
|
|
if (0 == mb->getLink(l).m_jointFeedback)
|
|
{
|
|
for (int d=0;d<6;d++)
|
|
{
|
|
serverCmd.m_sendActualStateArgs.m_jointReactionForces[l*6+d]=0;
|
|
}
|
|
} else
|
|
{
|
|
btVector3 sensedForce = mb->getLink(l).m_jointFeedback->m_reactionForces.getLinear();
|
|
btVector3 sensedTorque = mb->getLink(l).m_jointFeedback->m_reactionForces.getAngular();
|
|
|
|
serverCmd.m_sendActualStateArgs.m_jointReactionForces[l*6+0] = sensedForce[0];
|
|
serverCmd.m_sendActualStateArgs.m_jointReactionForces[l*6+1] = sensedForce[1];
|
|
serverCmd.m_sendActualStateArgs.m_jointReactionForces[l*6+2] = sensedForce[2];
|
|
|
|
serverCmd.m_sendActualStateArgs.m_jointReactionForces[l*6+3] = sensedTorque[0];
|
|
serverCmd.m_sendActualStateArgs.m_jointReactionForces[l*6+4] = sensedTorque[1];
|
|
serverCmd.m_sendActualStateArgs.m_jointReactionForces[l*6+5] = sensedTorque[2];
|
|
}
|
|
}
|
|
|
|
serverCmd.m_sendActualStateArgs.m_numDegreeOfFreedomQ = totalDegreeOfFreedomQ;
|
|
serverCmd.m_sendActualStateArgs.m_numDegreeOfFreedomU = totalDegreeOfFreedomU;
|
|
|
|
m_data->submitServerStatus(serverCmd);
|
|
|
|
} else
|
|
{
|
|
|
|
b3Warning("Request state but no multibody available");
|
|
SharedMemoryStatus& serverCmd = m_data->createServerStatus(CMD_ACTUAL_STATE_UPDATE_FAILED,clientCmd.m_sequenceNumber,timeStamp);
|
|
m_data->submitServerStatus(serverCmd);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case CMD_STEP_FORWARD_SIMULATION:
|
|
{
|
|
|
|
if (m_data->m_verboseOutput)
|
|
{
|
|
b3Printf("Step simulation request");
|
|
}
|
|
m_data->m_dynamicsWorld->stepSimulation(m_data->m_physicsDeltaTime,0);
|
|
|
|
SharedMemoryStatus& serverCmd =m_data->createServerStatus(CMD_STEP_FORWARD_SIMULATION_COMPLETED,clientCmd.m_sequenceNumber,timeStamp);
|
|
m_data->submitServerStatus(serverCmd);
|
|
|
|
break;
|
|
}
|
|
|
|
case CMD_SEND_PHYSICS_SIMULATION_PARAMETERS:
|
|
{
|
|
if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_DELTA_TIME)
|
|
{
|
|
m_data->m_physicsDeltaTime = clientCmd.m_physSimParamArgs.m_deltaTime;
|
|
}
|
|
if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_GRAVITY)
|
|
{
|
|
btVector3 grav(clientCmd.m_physSimParamArgs.m_gravityAcceleration[0],
|
|
clientCmd.m_physSimParamArgs.m_gravityAcceleration[1],
|
|
clientCmd.m_physSimParamArgs.m_gravityAcceleration[2]);
|
|
this->m_data->m_dynamicsWorld->setGravity(grav);
|
|
if (m_data->m_verboseOutput)
|
|
{
|
|
b3Printf("Updated Gravity: %f,%f,%f",grav[0],grav[1],grav[2]);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
SharedMemoryStatus& serverCmd =m_data->createServerStatus(CMD_CLIENT_COMMAND_COMPLETED,clientCmd.m_sequenceNumber,timeStamp);
|
|
m_data->submitServerStatus(serverCmd);
|
|
break;
|
|
|
|
};
|
|
case CMD_INIT_POSE:
|
|
{
|
|
if (m_data->m_verboseOutput)
|
|
{
|
|
b3Printf("Server Init Pose not implemented yet");
|
|
}
|
|
int body_unique_id = clientCmd.m_sendDesiredStateCommandArgument.m_bodyUniqueId;
|
|
if (m_data->m_dynamicsWorld->getNumMultibodies()>body_unique_id)
|
|
{
|
|
btMultiBody* mb = m_data->m_dynamicsWorld->getMultiBody(body_unique_id);
|
|
mb->setBasePos(btVector3(
|
|
clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateQ[0],
|
|
clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateQ[1],
|
|
clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateQ[2]));
|
|
mb->setWorldToBaseRot(btQuaternion(
|
|
clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateQ[3],
|
|
clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateQ[4],
|
|
clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateQ[5],
|
|
clientCmd.m_sendDesiredStateCommandArgument.m_desiredStateQ[6]));
|
|
}
|
|
|
|
SharedMemoryStatus& serverCmd =m_data->createServerStatus(CMD_CLIENT_COMMAND_COMPLETED,clientCmd.m_sequenceNumber,timeStamp);
|
|
m_data->submitServerStatus(serverCmd);
|
|
|
|
break;
|
|
}
|
|
|
|
|
|
case CMD_RESET_SIMULATION:
|
|
{
|
|
//clean up all data
|
|
if (m_data && m_data->m_guiHelper && m_data->m_guiHelper->getRenderInterface())
|
|
{
|
|
m_data->m_guiHelper->getRenderInterface()->removeAllInstances();
|
|
}
|
|
deleteDynamicsWorld();
|
|
createEmptyDynamicsWorld();
|
|
|
|
SharedMemoryStatus& serverCmd =m_data->createServerStatus(CMD_RESET_SIMULATION_COMPLETED,clientCmd.m_sequenceNumber,timeStamp);
|
|
m_data->submitServerStatus(serverCmd);
|
|
|
|
break;
|
|
}
|
|
case CMD_CREATE_BOX_COLLISION_SHAPE:
|
|
{
|
|
btVector3 halfExtents(1,1,1);
|
|
if (clientCmd.m_updateFlags & BOX_SHAPE_HAS_HALF_EXTENTS)
|
|
{
|
|
halfExtents = btVector3(
|
|
clientCmd.m_createBoxShapeArguments.m_halfExtentsX,
|
|
clientCmd.m_createBoxShapeArguments.m_halfExtentsY,
|
|
clientCmd.m_createBoxShapeArguments.m_halfExtentsZ);
|
|
}
|
|
btTransform startTrans;
|
|
startTrans.setIdentity();
|
|
if (clientCmd.m_updateFlags & BOX_SHAPE_HAS_INITIAL_POSITION)
|
|
{
|
|
startTrans.setOrigin(btVector3(
|
|
clientCmd.m_createBoxShapeArguments.m_initialPosition[0],
|
|
clientCmd.m_createBoxShapeArguments.m_initialPosition[1],
|
|
clientCmd.m_createBoxShapeArguments.m_initialPosition[2]));
|
|
}
|
|
|
|
if (clientCmd.m_updateFlags & BOX_SHAPE_HAS_INITIAL_ORIENTATION)
|
|
{
|
|
|
|
startTrans.setRotation(btQuaternion(
|
|
clientCmd.m_createBoxShapeArguments.m_initialOrientation[0],
|
|
clientCmd.m_createBoxShapeArguments.m_initialOrientation[1],
|
|
clientCmd.m_createBoxShapeArguments.m_initialOrientation[2],
|
|
clientCmd.m_createBoxShapeArguments.m_initialOrientation[3]));
|
|
}
|
|
|
|
btBulletWorldImporter* worldImporter = new btBulletWorldImporter(m_data->m_dynamicsWorld);
|
|
m_data->m_worldImporters.push_back(worldImporter);
|
|
|
|
btCollisionShape* shape = worldImporter->createBoxShape(halfExtents);
|
|
btScalar mass = 0.f;
|
|
bool isDynamic = (mass>0);
|
|
worldImporter->createRigidBody(isDynamic,mass,startTrans,shape,0);
|
|
m_data->m_guiHelper->autogenerateGraphicsObjects(this->m_data->m_dynamicsWorld);
|
|
|
|
SharedMemoryStatus& serverCmd =m_data->createServerStatus(CMD_CLIENT_COMMAND_COMPLETED,clientCmd.m_sequenceNumber,timeStamp);
|
|
m_data->submitServerStatus(serverCmd);
|
|
|
|
break;
|
|
}
|
|
case CMD_PICK_BODY:
|
|
{
|
|
pickBody(btVector3(clientCmd.m_pickBodyArguments.m_rayFromWorld[0],
|
|
clientCmd.m_pickBodyArguments.m_rayFromWorld[1],
|
|
clientCmd.m_pickBodyArguments.m_rayFromWorld[2]),
|
|
btVector3(clientCmd.m_pickBodyArguments.m_rayToWorld[0],
|
|
clientCmd.m_pickBodyArguments.m_rayToWorld[1],
|
|
clientCmd.m_pickBodyArguments.m_rayToWorld[2]));
|
|
|
|
SharedMemoryStatus &serverCmd =
|
|
m_data->createServerStatus(CMD_CLIENT_COMMAND_COMPLETED,
|
|
clientCmd.m_sequenceNumber, timeStamp);
|
|
m_data->submitServerStatus(serverCmd);
|
|
break;
|
|
}
|
|
case CMD_MOVE_PICKED_BODY:
|
|
{
|
|
movePickedBody(btVector3(clientCmd.m_pickBodyArguments.m_rayFromWorld[0],
|
|
clientCmd.m_pickBodyArguments.m_rayFromWorld[1],
|
|
clientCmd.m_pickBodyArguments.m_rayFromWorld[2]),
|
|
btVector3(clientCmd.m_pickBodyArguments.m_rayToWorld[0],
|
|
clientCmd.m_pickBodyArguments.m_rayToWorld[1],
|
|
clientCmd.m_pickBodyArguments.m_rayToWorld[2]));
|
|
|
|
SharedMemoryStatus &serverCmd =
|
|
m_data->createServerStatus(CMD_CLIENT_COMMAND_COMPLETED,
|
|
clientCmd.m_sequenceNumber, timeStamp);
|
|
m_data->submitServerStatus(serverCmd);
|
|
break;
|
|
}
|
|
case CMD_REMOVE_PICKING_CONSTRAINT_BODY:
|
|
{
|
|
removePickingConstraint();
|
|
|
|
SharedMemoryStatus &serverCmd =
|
|
m_data->createServerStatus(CMD_CLIENT_COMMAND_COMPLETED,
|
|
clientCmd.m_sequenceNumber, timeStamp);
|
|
m_data->submitServerStatus(serverCmd);
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
b3Error("Unknown command encountered");
|
|
|
|
SharedMemoryStatus& serverCmd =m_data->createServerStatus(CMD_UNKNOWN_COMMAND_FLUSHED,clientCmd.m_sequenceNumber,timeStamp);
|
|
m_data->submitServerStatus(serverCmd);
|
|
|
|
}
|
|
};
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
void PhysicsServerSharedMemory::renderScene()
|
|
{
|
|
if (m_data->m_guiHelper)
|
|
{
|
|
m_data->m_guiHelper->syncPhysicsToGraphics(m_data->m_dynamicsWorld);
|
|
|
|
m_data->m_guiHelper->render(m_data->m_dynamicsWorld);
|
|
}
|
|
|
|
}
|
|
|
|
void PhysicsServerSharedMemory::physicsDebugDraw(int debugDrawFlags)
|
|
{
|
|
#if 0
|
|
if (m_data->m_dynamicsWorld)
|
|
{
|
|
if (m_data->m_dynamicsWorld->getDebugDrawer())
|
|
{
|
|
//m_data->m_debugDrawer->m_lines.clear();
|
|
//m_data->m_dynamicsWorld->getDebugDrawer()->setDebugMode(debugDrawFlags);
|
|
}
|
|
m_data->m_dynamicsWorld->debugDrawWorld();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
bool PhysicsServerSharedMemory::pickBody(const btVector3& rayFromWorld, const btVector3& rayToWorld)
|
|
{
|
|
if (m_data->m_dynamicsWorld==0)
|
|
return false;
|
|
|
|
btCollisionWorld::ClosestRayResultCallback rayCallback(rayFromWorld, rayToWorld);
|
|
|
|
m_data->m_dynamicsWorld->rayTest(rayFromWorld, rayToWorld, rayCallback);
|
|
if (rayCallback.hasHit())
|
|
{
|
|
|
|
btVector3 pickPos = rayCallback.m_hitPointWorld;
|
|
btRigidBody* body = (btRigidBody*)btRigidBody::upcast(rayCallback.m_collisionObject);
|
|
if (body)
|
|
{
|
|
//other exclusions?
|
|
if (!(body->isStaticObject() || body->isKinematicObject()))
|
|
{
|
|
m_data->m_pickedBody = body;
|
|
m_data->m_pickedBody->setActivationState(DISABLE_DEACTIVATION);
|
|
//printf("pickPos=%f,%f,%f\n",pickPos.getX(),pickPos.getY(),pickPos.getZ());
|
|
btVector3 localPivot = body->getCenterOfMassTransform().inverse() * pickPos;
|
|
btPoint2PointConstraint* p2p = new btPoint2PointConstraint(*body, localPivot);
|
|
m_data->m_dynamicsWorld->addConstraint(p2p, true);
|
|
m_data->m_pickedConstraint = p2p;
|
|
btScalar mousePickClamping = 30.f;
|
|
p2p->m_setting.m_impulseClamp = mousePickClamping;
|
|
//very weak constraint for picking
|
|
p2p->m_setting.m_tau = 0.001f;
|
|
}
|
|
} else
|
|
{
|
|
btMultiBodyLinkCollider* multiCol = (btMultiBodyLinkCollider*)btMultiBodyLinkCollider::upcast(rayCallback.m_collisionObject);
|
|
if (multiCol && multiCol->m_multiBody)
|
|
{
|
|
|
|
m_data->m_prevCanSleep = multiCol->m_multiBody->getCanSleep();
|
|
multiCol->m_multiBody->setCanSleep(false);
|
|
|
|
btVector3 pivotInA = multiCol->m_multiBody->worldPosToLocal(multiCol->m_link, pickPos);
|
|
|
|
btMultiBodyPoint2Point* p2p = new btMultiBodyPoint2Point(multiCol->m_multiBody,multiCol->m_link,0,pivotInA,pickPos);
|
|
//if you add too much energy to the system, causing high angular velocities, simulation 'explodes'
|
|
//see also http://www.bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=4&t=949
|
|
//so we try to avoid it by clamping the maximum impulse (force) that the mouse pick can apply
|
|
//it is not satisfying, hopefully we find a better solution (higher order integrator, using joint friction using a zero-velocity target motor with limited force etc?)
|
|
btScalar scaling=1;
|
|
p2p->setMaxAppliedImpulse(2*scaling);
|
|
|
|
btMultiBodyDynamicsWorld* world = (btMultiBodyDynamicsWorld*) m_data->m_dynamicsWorld;
|
|
world->addMultiBodyConstraint(p2p);
|
|
m_data->m_pickingMultiBodyPoint2Point =p2p;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// pickObject(pickPos, rayCallback.m_collisionObject);
|
|
m_data->m_oldPickingPos = rayToWorld;
|
|
m_data->m_hitPos = pickPos;
|
|
m_data->m_oldPickingDist = (pickPos - rayFromWorld).length();
|
|
// printf("hit !\n");
|
|
//add p2p
|
|
}
|
|
return false;
|
|
}
|
|
bool PhysicsServerSharedMemory::movePickedBody(const btVector3& rayFromWorld, const btVector3& rayToWorld)
|
|
{
|
|
if (m_data->m_pickedBody && m_data->m_pickedConstraint)
|
|
{
|
|
btPoint2PointConstraint* pickCon = static_cast<btPoint2PointConstraint*>(m_data->m_pickedConstraint);
|
|
if (pickCon)
|
|
{
|
|
//keep it at the same picking distance
|
|
|
|
btVector3 dir = rayToWorld-rayFromWorld;
|
|
dir.normalize();
|
|
dir *= m_data->m_oldPickingDist;
|
|
|
|
btVector3 newPivotB = rayFromWorld + dir;
|
|
pickCon->setPivotB(newPivotB);
|
|
}
|
|
}
|
|
|
|
if (m_data->m_pickingMultiBodyPoint2Point)
|
|
{
|
|
//keep it at the same picking distance
|
|
|
|
|
|
btVector3 dir = rayToWorld-rayFromWorld;
|
|
dir.normalize();
|
|
dir *= m_data->m_oldPickingDist;
|
|
|
|
btVector3 newPivotB = rayFromWorld + dir;
|
|
|
|
m_data->m_pickingMultiBodyPoint2Point->setPivotInB(newPivotB);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
void PhysicsServerSharedMemory::removePickingConstraint()
|
|
{
|
|
if (m_data->m_pickedConstraint)
|
|
{
|
|
m_data->m_dynamicsWorld->removeConstraint(m_data->m_pickedConstraint);
|
|
delete m_data->m_pickedConstraint;
|
|
m_data->m_pickedConstraint = 0;
|
|
m_data->m_pickedBody = 0;
|
|
}
|
|
if (m_data->m_pickingMultiBodyPoint2Point)
|
|
{
|
|
m_data->m_pickingMultiBodyPoint2Point->getMultiBodyA()->setCanSleep(m_data->m_prevCanSleep);
|
|
btMultiBodyDynamicsWorld* world = (btMultiBodyDynamicsWorld*) m_data->m_dynamicsWorld;
|
|
world->removeMultiBodyConstraint(m_data->m_pickingMultiBodyPoint2Point);
|
|
delete m_data->m_pickingMultiBodyPoint2Point;
|
|
m_data->m_pickingMultiBodyPoint2Point = 0;
|
|
}
|
|
}
|