mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-15 22:20:12 +00:00
48 lines
1.1 KiB
C++
48 lines
1.1 KiB
C++
/*
|
|
GWEN
|
|
Copyright (c) 2010 Facepunch Studios
|
|
See license in Gwen.h
|
|
*/
|
|
|
|
#pragma once
|
|
#ifndef GWEN_CONTROLS_VERTICALSCROLLBAR_H
|
|
#define GWEN_CONTROLS_VERTICALSCROLLBAR_H
|
|
#include "Gwen/Controls/Base.h"
|
|
#include "Gwen/Controls/ScrollBar.h"
|
|
#include "Gwen/Gwen.h"
|
|
#include "Gwen/Skin.h"
|
|
|
|
namespace Gwen
|
|
{
|
|
namespace Controls
|
|
{
|
|
|
|
class GWEN_EXPORT VerticalScrollBar : public BaseScrollBar
|
|
{
|
|
|
|
GWEN_CONTROL( VerticalScrollBar, BaseScrollBar );
|
|
|
|
virtual void Layout( Skin::Base* skin );
|
|
|
|
virtual void OnMouseClickLeft( int x, int y, bool bDown );
|
|
virtual void OnBarMoved( Controls::Base* control );
|
|
|
|
virtual int GetBarSize() { return m_Bar->Height(); }
|
|
virtual int GetBarPos() { return m_Bar->Y() - Width(); }
|
|
virtual void SetBarSize( int size ) { m_Bar->SetHeight( size ); }
|
|
virtual int GetButtonSize() { return Width(); }
|
|
|
|
virtual void ScrollToTop();
|
|
virtual void ScrollToBottom();
|
|
virtual void NudgeUp( Base* control );
|
|
virtual void NudgeDown( Base* control );
|
|
virtual float GetNudgeAmount();
|
|
|
|
virtual float CalculateScrolledAmount();
|
|
virtual bool SetScrolledAmount(float amount, bool forceUpdate);
|
|
|
|
};
|
|
}
|
|
}
|
|
#endif
|