mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-15 14:10:11 +00:00
e487bc360b
rewrite MacOpenGLWindow.mm into .m version, so that setup.py can handle it. See also test at https://pypi.python.org/pypi/pybullet/0.1.0
92 lines
2.2 KiB
C++
92 lines
2.2 KiB
C++
#ifndef B3G_WINDOW_INTERFACE_H
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#define B3G_WINDOW_INTERFACE_H
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#include "CommonCallbacks.h"
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struct b3gWindowConstructionInfo
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{
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int m_width;
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int m_height;
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bool m_fullscreen;
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int m_colorBitsPerPixel;
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void* m_windowHandle;
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const char* m_title;
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int m_openglVersion;
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b3gWindowConstructionInfo(int width=1024, int height=768)
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:m_width(width),
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m_height(height),
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m_fullscreen(false),
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m_colorBitsPerPixel(32),
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m_windowHandle(0),
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m_title("title"),
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m_openglVersion(3)
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{
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}
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};
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class CommonWindowInterface
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{
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public:
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virtual ~CommonWindowInterface()
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{
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}
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virtual void createDefaultWindow(int width, int height, const char* title)
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{
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b3gWindowConstructionInfo ci(width,height);
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ci.m_title = title;
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createWindow(ci);
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}
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virtual void createWindow(const b3gWindowConstructionInfo& ci)=0;
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virtual void closeWindow()=0;
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virtual void runMainLoop()=0;
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virtual float getTimeInSeconds()=0;
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virtual bool requestedExit() const = 0;
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virtual void setRequestExit() = 0;
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virtual void startRendering()=0;
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virtual void endRendering()=0;
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virtual bool isModifierKeyPressed(int key) = 0;
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virtual void setMouseMoveCallback(b3MouseMoveCallback mouseCallback)=0;
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virtual b3MouseMoveCallback getMouseMoveCallback()=0;
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virtual void setMouseButtonCallback(b3MouseButtonCallback mouseCallback)=0;
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virtual b3MouseButtonCallback getMouseButtonCallback()=0;
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virtual void setResizeCallback(b3ResizeCallback resizeCallback)=0;
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virtual b3ResizeCallback getResizeCallback()=0;
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virtual void setWheelCallback(b3WheelCallback wheelCallback)=0;
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virtual b3WheelCallback getWheelCallback()=0;
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virtual void setKeyboardCallback( b3KeyboardCallback keyboardCallback)=0;
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virtual b3KeyboardCallback getKeyboardCallback()=0;
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virtual void setRenderCallback( b3RenderCallback renderCallback) = 0;
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virtual void setWindowTitle(const char* title)=0;
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virtual float getRetinaScale() const =0;
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virtual void setAllowRetina(bool allow) =0;
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virtual int getWidth() const = 0;
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virtual int getHeight() const = 0;
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virtual int fileOpenDialog(char* fileName, int maxFileNameLength) = 0;
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};
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#endif //B3G_WINDOW_INTERFACE_H
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