mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 22:00:05 +00:00
2329c00faa
update to OpenVR sdk 1.03 from https://github.com/ValveSoftware/openvr add camPosX/Y/Z and camRotZ to adjust relative camera/world transform for VR (so you can align virtual table with real table etc) tweak quadruped.py to move a bit add mouse picking to physics server
19 lines
349 B
Plaintext
19 lines
349 B
Plaintext
# Blender v2.66 (sub 1) OBJ File: ''
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# www.blender.org
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mtllib plane.mtl
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o Plane
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v 15.000000 -15.000000 0.000000
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v 15.000000 15.000000 0.000000
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v -15.000000 15.000000 0.000000
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v -15.000000 -15.000000 0.000000
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vt 15.000000 0.000000
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vt 15.000000 15.000000
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vt 0.000000 15.000000
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vt 0.000000 0.000000
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usemtl Material
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s off
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f 1/1 2/2 3/3
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f 1/1 3/3 4/4
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