bullet3/build3
Erwin Coumans b1863f7ce2 Refactored GJK, EPA and MPR as a template class, reducing/removing the dependencies
to the rest of the Bullet code base. This code will replace the original GJK/EPA
in a future commit.

Added btMprPenetration, an implementation of Minkowski Portal Refinement
by Daniel Fiser. Original MPR idea is by Gary Snethen, and the first
implementation is here: https://github.com/erwincoumans/xenocollide
It is an alternative to EPA, although computing the local penetration depth.
EPA computes the global penetration depth. In many cases, MPR is sufficient
and performs better than EPA.
2014-11-02 12:53:36 -08:00
..
bin2cpp.bat consolidate files into btgui/OpenGLWindow (from FontFiles/OpenGLTrueTypeFont) 2014-09-03 09:52:31 -07:00
bin2cpp.lua move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
bullet_ico.ico add Bullet icon files 2013-12-19 12:41:36 -08:00
bullet.rc add Bullet icon files 2013-12-19 12:41:36 -08:00
findDirectX11.lua move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
findOpenCL.lua don't use the vendor OpenCL sdks (commented out in 'findOpenCL.lua' file), just use clew 2014-01-30 06:05:34 -08:00
findOpenGLGlewGlut.lua consolidate files into btgui/OpenGLWindow (from FontFiles/OpenGLTrueTypeFont) 2014-09-03 09:52:31 -07:00
lcpp.lua change lcpp Lua preprocessor, to keep #defines and comments, remove empty lines 2013-08-08 12:24:09 -07:00
premake4_linux move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
premake4_linux64 move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
premake4_osx update the binary premake4_osx binary, avoid the -Wl,-x flag so clang linker doesn't produce an error 2014-05-16 16:11:59 -07:00
premake4.exe move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
premake4.lua Refactored GJK, EPA and MPR as a template class, reducing/removing the dependencies 2014-11-02 12:53:36 -08:00
stringify.bat Draft Parallel Linear BVH Broadphase. 2014-02-18 19:23:25 -08:00
stringify.sh consolidate files into btgui/OpenGLWindow (from FontFiles/OpenGLTrueTypeFont) 2014-09-03 09:52:31 -07:00
stringifyKernel.lua contact normal should point from B to A (to be consistent with Bullet 2.x) 2013-08-10 12:08:15 -07:00
stringifyShaders.bat add drawPoint/drawLine (both slow) and drawPoints (faster) to GLInstancingRenderer, with GLSL shaders 2013-09-06 12:05:56 -07:00
vs2010_bullet2gpu.bat move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00
vs2010.bat refactor to allow various gfx backends (work-in-progress) 2014-09-23 18:27:16 -07:00
xcode.command move build to build3 to avoid naming conflict with Bullet 2.x 2013-06-19 14:54:28 -07:00