..
bin2cpp.bat
consolidate files into btgui/OpenGLWindow (from FontFiles/OpenGLTrueTypeFont)
2014-09-03 09:52:31 -07:00
bin2cpp.lua
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
bullet_ico.ico
add Bullet icon files
2013-12-19 12:41:36 -08:00
bullet.rc
add Bullet icon files
2013-12-19 12:41:36 -08:00
findDirectX11.lua
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
findOpenCL.lua
don't use the vendor OpenCL sdks (commented out in 'findOpenCL.lua' file), just use clew
2014-01-30 06:05:34 -08:00
findOpenGLGlewGlut.lua
consolidate files into btgui/OpenGLWindow (from FontFiles/OpenGLTrueTypeFont)
2014-09-03 09:52:31 -07:00
lcpp.lua
change lcpp Lua preprocessor, to keep #defines and comments, remove empty lines
2013-08-08 12:24:09 -07:00
premake4_linux
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
premake4_linux64
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
premake4_osx
update the binary premake4_osx binary, avoid the -Wl,-x flag so clang linker doesn't produce an error
2014-05-16 16:11:59 -07:00
premake4.exe
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
premake4.lua
Refactored GJK, EPA and MPR as a template class, reducing/removing the dependencies
2014-11-02 12:53:36 -08:00
stringify.bat
Draft Parallel Linear BVH Broadphase.
2014-02-18 19:23:25 -08:00
stringify.sh
consolidate files into btgui/OpenGLWindow (from FontFiles/OpenGLTrueTypeFont)
2014-09-03 09:52:31 -07:00
stringifyKernel.lua
contact normal should point from B to A (to be consistent with Bullet 2.x)
2013-08-10 12:08:15 -07:00
stringifyShaders.bat
add drawPoint/drawLine (both slow) and drawPoints (faster) to GLInstancingRenderer, with GLSL shaders
2013-09-06 12:05:56 -07:00
vs2010_bullet2gpu.bat
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00
vs2010.bat
refactor to allow various gfx backends (work-in-progress)
2014-09-23 18:27:16 -07:00
xcode.command
move build to build3 to avoid naming conflict with Bullet 2.x
2013-06-19 14:54:28 -07:00