mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 05:40:05 +00:00
256 lines
7.5 KiB
C
256 lines
7.5 KiB
C
#ifndef SHARED_MEMORY_PUBLIC_H
|
|
#define SHARED_MEMORY_PUBLIC_H
|
|
|
|
#define SHARED_MEMORY_KEY 12347
|
|
|
|
enum EnumSharedMemoryClientCommand
|
|
{
|
|
CMD_LOAD_SDF,
|
|
CMD_LOAD_URDF,
|
|
CMD_LOAD_BUNNY,
|
|
CMD_SEND_BULLET_DATA_STREAM,
|
|
CMD_CREATE_BOX_COLLISION_SHAPE,
|
|
// CMD_DELETE_BOX_COLLISION_SHAPE,
|
|
CMD_CREATE_RIGID_BODY,
|
|
CMD_DELETE_RIGID_BODY,
|
|
CMD_CREATE_SENSOR,///enable or disable joint feedback for force/torque sensors
|
|
// CMD_REQUEST_SENSOR_MEASUREMENTS,//see CMD_REQUEST_ACTUAL_STATE/CMD_ACTUAL_STATE_UPDATE_COMPLETED
|
|
CMD_INIT_POSE,
|
|
CMD_SEND_PHYSICS_SIMULATION_PARAMETERS,
|
|
CMD_SEND_DESIRED_STATE,//todo: reconsider naming, for example SET_JOINT_CONTROL_VARIABLE?
|
|
CMD_REQUEST_ACTUAL_STATE,
|
|
CMD_REQUEST_DEBUG_LINES,
|
|
CMD_REQUEST_BODY_INFO,
|
|
CMD_STEP_FORWARD_SIMULATION,
|
|
CMD_RESET_SIMULATION,
|
|
CMD_PICK_BODY,
|
|
CMD_MOVE_PICKED_BODY,
|
|
CMD_REMOVE_PICKING_CONSTRAINT_BODY,
|
|
CMD_REQUEST_CAMERA_IMAGE_DATA,
|
|
CMD_APPLY_EXTERNAL_FORCE,
|
|
CMD_CALCULATE_INVERSE_DYNAMICS,
|
|
CMD_CALCULATE_INVERSE_KINEMATICS,
|
|
CMD_CALCULATE_JACOBIAN,
|
|
CMD_CREATE_JOINT,
|
|
CMD_REQUEST_CONTACT_POINT_INFORMATION,
|
|
CMD_SAVE_WORLD,
|
|
CMD_REQUEST_VISUAL_SHAPE_INFO,
|
|
CMD_UPDATE_VISUAL_SHAPE,
|
|
CMD_LOAD_TEXTURE,
|
|
//don't go beyond this command!
|
|
CMD_MAX_CLIENT_COMMANDS,
|
|
|
|
};
|
|
|
|
enum EnumSharedMemoryServerStatus
|
|
{
|
|
CMD_SHARED_MEMORY_NOT_INITIALIZED=0,
|
|
CMD_WAITING_FOR_CLIENT_COMMAND,
|
|
//CMD_CLIENT_COMMAND_COMPLETED is a generic 'completed' status that doesn't need special handling on the client
|
|
CMD_CLIENT_COMMAND_COMPLETED,
|
|
//the server will skip unknown command and report a status 'CMD_UNKNOWN_COMMAND_FLUSHED'
|
|
CMD_UNKNOWN_COMMAND_FLUSHED,
|
|
CMD_SDF_LOADING_COMPLETED,
|
|
CMD_SDF_LOADING_FAILED,
|
|
CMD_URDF_LOADING_COMPLETED,
|
|
CMD_URDF_LOADING_FAILED,
|
|
CMD_BULLET_DATA_STREAM_RECEIVED_COMPLETED,
|
|
CMD_BULLET_DATA_STREAM_RECEIVED_FAILED,
|
|
CMD_BOX_COLLISION_SHAPE_CREATION_COMPLETED,
|
|
CMD_RIGID_BODY_CREATION_COMPLETED,
|
|
CMD_SET_JOINT_FEEDBACK_COMPLETED,
|
|
CMD_ACTUAL_STATE_UPDATE_COMPLETED,
|
|
CMD_ACTUAL_STATE_UPDATE_FAILED,
|
|
CMD_DEBUG_LINES_COMPLETED,
|
|
CMD_DEBUG_LINES_OVERFLOW_FAILED,
|
|
CMD_DESIRED_STATE_RECEIVED_COMPLETED,
|
|
CMD_STEP_FORWARD_SIMULATION_COMPLETED,
|
|
CMD_RESET_SIMULATION_COMPLETED,
|
|
CMD_CAMERA_IMAGE_COMPLETED,
|
|
CMD_CAMERA_IMAGE_FAILED,
|
|
CMD_BODY_INFO_COMPLETED,
|
|
CMD_BODY_INFO_FAILED,
|
|
CMD_INVALID_STATUS,
|
|
CMD_CALCULATED_INVERSE_DYNAMICS_COMPLETED,
|
|
CMD_CALCULATED_INVERSE_DYNAMICS_FAILED,
|
|
CMD_CALCULATED_JACOBIAN_COMPLETED,
|
|
CMD_CALCULATED_JACOBIAN_FAILED,
|
|
CMD_CONTACT_POINT_INFORMATION_COMPLETED,
|
|
CMD_CONTACT_POINT_INFORMATION_FAILED,
|
|
CMD_CALCULATE_INVERSE_KINEMATICS_COMPLETED,
|
|
CMD_CALCULATE_INVERSE_KINEMATICS_FAILED,
|
|
CMD_SAVE_WORLD_COMPLETED,
|
|
CMD_SAVE_WORLD_FAILED,
|
|
CMD_VISUAL_SHAPE_INFO_COMPLETED,
|
|
CMD_VISUAL_SHAPE_INFO_FAILED,
|
|
CMD_VISUAL_SHAPE_UPDATE_COMPLETED,
|
|
CMD_VISUAL_SHAPE_UPDATE_FAILED,
|
|
CMD_LOAD_TEXTURE_COMPLETED,
|
|
CMD_LOAD_TEXTURE_FAILED,
|
|
//don't go beyond 'CMD_MAX_SERVER_COMMANDS!
|
|
CMD_MAX_SERVER_COMMANDS
|
|
};
|
|
|
|
enum JointInfoFlags
|
|
{
|
|
JOINT_HAS_MOTORIZED_POWER=1,
|
|
};
|
|
|
|
enum
|
|
{
|
|
COLLISION_SHAPE_TYPE_BOX=1,
|
|
COLLISION_SHAPE_TYPE_CYLINDER_X,
|
|
COLLISION_SHAPE_TYPE_CYLINDER_Y,
|
|
COLLISION_SHAPE_TYPE_CYLINDER_Z,
|
|
COLLISION_SHAPE_TYPE_CAPSULE_X,
|
|
COLLISION_SHAPE_TYPE_CAPSULE_Y,
|
|
COLLISION_SHAPE_TYPE_CAPSULE_Z,
|
|
COLLISION_SHAPE_TYPE_SPHERE
|
|
};
|
|
|
|
// copied from btMultiBodyLink.h
|
|
enum JointType {
|
|
eRevoluteType = 0,
|
|
ePrismaticType = 1,
|
|
eFixedType = 2,
|
|
ePoint2PointType = 3,
|
|
};
|
|
|
|
struct b3JointInfo
|
|
{
|
|
char* m_linkName;
|
|
char* m_jointName;
|
|
int m_jointType;
|
|
int m_qIndex;
|
|
int m_uIndex;
|
|
int m_jointIndex;
|
|
int m_flags;
|
|
double m_jointDamping;
|
|
double m_jointFriction;
|
|
double m_parentFrame[7]; // position and orientation (quaternion)
|
|
double m_childFrame[7]; // ^^^
|
|
double m_jointAxis[3]; // joint axis in parent local frame
|
|
};
|
|
|
|
struct b3BodyInfo
|
|
{
|
|
const char* m_baseName;
|
|
};
|
|
|
|
|
|
|
|
struct b3JointSensorState
|
|
{
|
|
double m_jointPosition;
|
|
double m_jointVelocity;
|
|
double m_jointForceTorque[6]; /* note to roboticists: this is NOT the motor torque/force, but the spatial reaction force vector at joint */
|
|
double m_jointMotorTorque;
|
|
};
|
|
|
|
struct b3DebugLines
|
|
{
|
|
int m_numDebugLines;
|
|
const float* m_linesFrom;//float x,y,z times 'm_numDebugLines'.
|
|
const float* m_linesTo;//float x,y,z times 'm_numDebugLines'.
|
|
const float* m_linesColor;//float red,green,blue times 'm_numDebugLines'.
|
|
};
|
|
|
|
struct b3CameraImageData
|
|
{
|
|
int m_pixelWidth;
|
|
int m_pixelHeight;
|
|
const unsigned char* m_rgbColorData;//3*m_pixelWidth*m_pixelHeight bytes
|
|
const float* m_depthValues;//m_pixelWidth*m_pixelHeight floats
|
|
const int* m_segmentationMaskValues;//m_pixelWidth*m_pixelHeight ints
|
|
};
|
|
|
|
|
|
struct b3ContactPointData
|
|
{
|
|
//todo: expose some contact flags, such as telling which fields below are valid
|
|
int m_contactFlags;
|
|
int m_bodyUniqueIdA;
|
|
int m_bodyUniqueIdB;
|
|
int m_linkIndexA;
|
|
int m_linkIndexB;
|
|
double m_positionOnAInWS[3];//contact point location on object A, in world space coordinates
|
|
double m_positionOnBInWS[3];//contact point location on object A, in world space coordinates
|
|
double m_contactNormalOnBInWS[3];//the separating contact normal, pointing from object B towards object A
|
|
double m_contactDistance;//negative number is penetration, positive is distance.
|
|
|
|
double m_normalForce;
|
|
|
|
//todo: expose the friction forces as well
|
|
// double m_linearFrictionDirection0[3];
|
|
// double m_linearFrictionForce0;
|
|
// double m_linearFrictionDirection1[3];
|
|
// double m_linearFrictionForce1;
|
|
// double m_angularFrictionDirection[3];
|
|
// double m_angularFrictionForce;
|
|
};
|
|
|
|
|
|
struct b3ContactInformation
|
|
{
|
|
int m_numContactPoints;
|
|
struct b3ContactPointData* m_contactPointData;
|
|
};
|
|
|
|
#define VISUAL_SHAPE_MAX_PATH_LEN 128
|
|
|
|
struct b3VisualShapeData
|
|
{
|
|
int m_objectUniqueId;
|
|
int m_linkIndex;
|
|
int m_visualGeometryType;//box primitive, sphere primitive, triangle mesh
|
|
double m_dimensions[3];//meaning depends on m_visualGeometryType
|
|
char m_meshAssetFileName[VISUAL_SHAPE_MAX_PATH_LEN];
|
|
double m_localInertiaFrame[7];//pos[3], orn[4]
|
|
//todo: add more data if necessary (material color etc, although material can be in asset file .obj file)
|
|
};
|
|
|
|
struct b3VisualShapeInformation
|
|
{
|
|
int m_numVisualShapes;
|
|
struct b3VisualShapeData* m_visualShapeData;
|
|
};
|
|
|
|
///b3LinkState provides extra information such as the Cartesian world coordinates
|
|
///center of mass (COM) of the link, relative to the world reference frame.
|
|
///Orientation is a quaternion x,y,z,w
|
|
///Note: to compute the URDF link frame (which equals the joint frame at joint position 0)
|
|
///use URDF link frame = link COM frame * inertiaFrame.inverse()
|
|
struct b3LinkState
|
|
{
|
|
double m_worldPosition[3];
|
|
double m_worldOrientation[4];
|
|
|
|
double m_localInertialPosition[3];
|
|
double m_localInertialOrientation[4];
|
|
};
|
|
|
|
//todo: discuss and decide about control mode and combinations
|
|
enum {
|
|
// POSITION_CONTROL=0,
|
|
CONTROL_MODE_VELOCITY=0,
|
|
CONTROL_MODE_TORQUE,
|
|
CONTROL_MODE_POSITION_VELOCITY_PD,
|
|
};
|
|
|
|
///flags for b3ApplyExternalTorque and b3ApplyExternalForce
|
|
enum EnumExternalForceFlags
|
|
{
|
|
EF_LINK_FRAME=1,
|
|
EF_WORLD_FRAME=2,
|
|
};
|
|
|
|
///flags to pick the renderer for synthetic camera
|
|
enum EnumRenderer
|
|
{
|
|
ER_TINY_RENDERER=(1<<16),
|
|
ER_BULLET_HARDWARE_OPENGL=(1<<17),
|
|
//ER_FIRE_RAYS=(1<<18),
|
|
};
|
|
|
|
#endif//SHARED_MEMORY_PUBLIC_H
|