bullet3/examples/OpenGLWindow
erwincoumans 9e28737b57
Merge pull request #2298 from erwincoumans/master
configureDebugVisualizer: expose lightPosition, shadowMapResolution (texture resolution) and shadowMapWorldSize
2019-06-19 11:48:25 -07:00
..
Shaders PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images 2018-09-30 07:10:40 -07:00
CMakeLists.txt Install examples lib 2019-01-12 11:06:06 +01:00
EGLOpenGLWindow.cpp fix EGL issue related to glViewport in startRender method 2018-10-01 18:51:02 -07:00
EGLOpenGLWindow.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
fontstash.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
fontstash.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
GLFWOpenGLWindow.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
GLFWOpenGLWindow.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
GLInstanceGraphicsShape.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
GLInstanceRendererInternalData.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
GLInstancingRenderer.cpp expose shadowMapResolution (texture resolution) and shadowMapWorldSize (size in meters in world space) 2019-06-19 09:01:16 -07:00
GLInstancingRenderer.h expose shadowMapResolution (texture resolution) and shadowMapWorldSize (size in meters in world space) 2019-06-19 09:01:16 -07:00
GLPrimInternalData.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
GLPrimitiveRenderer.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
GLPrimitiveRenderer.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
GLRenderToTexture.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
GLRenderToTexture.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
GwenOpenGL3CoreRenderer.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
LoadShader.cpp Fix shader example build / spotted by clang 2019-05-23 20:40:29 +01:00
LoadShader.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
MacOpenGLWindow.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
MacOpenGLWindow.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
MacOpenGLWindowObjC.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
MacOpenGLWindowObjC.m fix build 2018-08-30 13:24:25 +02:00
OpenGL2Include.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
opengl_fontstashcallbacks.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
opengl_fontstashcallbacks.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
OpenGLInclude.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
OpenSans.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
OpenSans.ttf add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it. 2015-04-16 09:55:32 -07:00
premake4.lua move stb_image/stb_image_write.cpp into a cpp file instead of random files with the magic 'STB_IMAGE_WRITE_IMPLEMENTATION' define 2018-09-10 23:18:34 -07:00
ShapeData.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
SimpleCamera.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
SimpleCamera.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
SimpleOpenGL2App.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
SimpleOpenGL2App.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
SimpleOpenGL2Renderer.cpp Fix issue 1883, OpenGL 2.x doesn't have glGenerateMipmap 2018-12-22 11:42:29 -08:00
SimpleOpenGL2Renderer.h expose shadowMapResolution (texture resolution) and shadowMapWorldSize (size in meters in world space) 2019-06-19 09:01:16 -07:00
SimpleOpenGL3App.cpp Add preliminary PhysX 4.0 backend for PyBullet 2019-01-22 21:08:37 -08:00
SimpleOpenGL3App.h PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images 2018-09-30 07:10:40 -07:00
TwFonts.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
TwFonts.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
Win32InternalWindowData.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
Win32OpenGLWindow.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
Win32OpenGLWindow.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
Win32Window.cpp allow pybullet_envs.deep_mimic.testrl --arg_file run_humanoid3d_backflip_args.txt to perform a backflip. Can only backflip twice, then drops on ground. 2019-02-10 20:56:31 -08:00
Win32Window.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
X11OpenGLWindow.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
X11OpenGLWindow.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00