mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 13:50:04 +00:00
35 lines
1023 B
C++
35 lines
1023 B
C++
#ifndef SIMPLE_OPENGL2_APP_H
|
|
#define SIMPLE_OPENGL2_APP_H
|
|
|
|
#include "../CommonInterfaces/CommonGraphicsAppInterface.h"
|
|
|
|
class SimpleOpenGL2App : public CommonGraphicsApp
|
|
{
|
|
protected:
|
|
struct SimpleOpenGL2AppInternalData* m_data;
|
|
|
|
public:
|
|
SimpleOpenGL2App(const char* title, int width, int height);
|
|
virtual ~SimpleOpenGL2App();
|
|
|
|
virtual void drawGrid(DrawGridData data=DrawGridData());
|
|
virtual void setUpAxis(int axis);
|
|
virtual int getUpAxis() const;
|
|
|
|
virtual void swapBuffer();
|
|
virtual void drawText( const char* txt, int posX, int posY);
|
|
|
|
virtual int registerCubeShape(float halfExtentsX,float halfExtentsY, float halfExtentsZ)
|
|
{
|
|
return 0;
|
|
}
|
|
virtual int registerGraphicsSphereShape(float radius, bool usePointSprites, int largeSphereThreshold, int mediumSphereThreshold)
|
|
{
|
|
return 0;
|
|
}
|
|
virtual void drawText3D( const char* txt, float posX, float posZY, float posZ, float size);
|
|
virtual void registerGrid(int xres, int yres, float color0[4], float color1[4]);
|
|
|
|
|
|
};
|
|
#endif //SIMPLE_OPENGL2_APP_H
|