bullet3/examples/ExampleBrowser/CMakeLists.txt

132 lines
5.8 KiB
CMake

INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src
${BULLET_PHYSICS_SOURCE_DIR}/btgui
${BULLET_PHYSICS_SOURCE_DIR}/btgui/lua-5.2.3/src
${BULLET_PHYSICS_SOURCE_DIR}/Demos3/FiniteElementMethod
)
SET(App_AllBullet2Demos_SRCS
main.cpp
BulletDemoEntries.h
../../Demos/BasicDemo/BasicDemoPhysicsSetup.cpp
../../Demos/BasicDemo/BasicDemoPhysicsSetup.h
../../Demos/CcdPhysicsDemo/CcdPhysicsSetup.cpp
../../Demos/CcdPhysicsDemo/CcdPhysicsSetup.h
../../Demos/Raytracer/RaytracerSetup.cpp
../../Demos/Raytracer/RaytracerSetup.h
../../Demos/GyroscopicDemo/GyroscopicSetup.cpp
../../Demos/GyroscopicDemo/GyroscopicSetup.h
../../Demos/ForkLiftDemo/ForkLiftPhysicsSetup.cpp
../../Demos/ForkLiftDemo/ForkLiftPhysicsSetup.h
../../Demos/SerializeDemo/SerializeSetup.cpp
../../Extras/Serialize/BulletFileLoader/bChunk.cpp
../../Extras/Serialize/BulletFileLoader/bDNA.cpp
../../Extras/Serialize/BulletFileLoader/bFile.cpp
../../Extras/Serialize/BulletFileLoader/btBulletFile.cpp
../../Extras/Serialize/BulletWorldImporter/btBulletWorldImporter.cpp
../../Extras/Serialize/BulletWorldImporter/btWorldImporter.cpp
../bullet2/MultiBodyDemo/TestJointTorqueSetup.cpp
../bullet2/MultiBodyDemo/MultiBodyVehicle.cpp
../bullet2/ConstraintDemo/ConstraintPhysicsSetup.cpp
../bullet2/ConstraintDemo/ConstraintPhysicsSetup.h
../bullet2/ConstraintDemo/Dof6Spring2Setup.cpp
../bullet2/ConstraintDemo/Dof6Spring2Setup.h
../bullet2/CoordinateFrameDemo/CoordinateFrameDemoPhysicsSetup.cpp
../bullet2/CoordinateFrameDemo/CoordinateFrameDemoPhysicsSetup.h
../bullet2/FeatherstoneMultiBodyDemo/BulletMultiBodyDemos.cpp
../bullet2/FeatherstoneMultiBodyDemo/BulletMultiBodyDemos.h
../bullet2/FeatherstoneMultiBodyDemo/MultiDofDemo.cpp
../bullet2/FeatherstoneMultiBodyDemo/MultiDofDemo.h
../bullet2/BasicDemo/BasicDemo.cpp
../bullet2/BasicDemo/BasicDemo.h
# ../bullet2/SoftDemo/SoftDemo.cpp
# the next few demos are not converted to 'newer' structure yet
# target is to convert all Bullet 2 demos in new structure but need to settle down on features
# ../bullet2/BasicDemo/HingeDemo.cpp
# ../bullet2/BasicDemo/HingeDemo.h
# ../bullet2/ChainDemo/ChainDemo.cpp
# ../bullet2/ChainDemo/ChainDemo.h
# ../bullet2/RagdollDemo/RagdollDemo.cpp
# ../bullet2/RagdollDemo/RagdollDemo.h
../bullet2/LuaDemo/LuaPhysicsSetup.cpp
../bullet2/LuaDemo/LuaPhysicsSetup.h
../ImportURDFDemo/URDF2Bullet.cpp
../ImportURDFDemo/ImportURDFSetup.cpp
../ImportURDFDemo/ImportURDFSetup.h
../ImportObjDemo/ImportObjSetup.cpp
../ImportObjDemo/LoadMeshFromObj.cpp
../ImportObjDemo/LoadMeshFromObj.h
../ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp
../ImportColladaDemo/ImportColladaSetup.cpp
../ImportColladaDemo/LoadMeshFromCollada.cpp
../ImportSTLDemo/ImportSTLSetup.cpp
../Wavefront/tiny_obj_loader.cpp
../Wavefront/tiny_obj_loader.h
../FiniteElementMethod/FiniteElementDemo.cpp
../../btgui/Bullet3AppSupport/b3Clock.cpp
../../btgui/Bullet3AppSupport/b3Clock.h
../../btgui/urdf/urdfdom/urdf_parser/src/pose.cpp
../../btgui/urdf/urdfdom/urdf_parser/src/model.cpp
../../btgui/urdf/urdfdom/urdf_parser/src/link.cpp
../../btgui/urdf/urdfdom/urdf_parser/src/joint.cpp
../../btgui/urdf/urdfdom/urdf_parser/include/urdf_parser/urdf_parser.h
../../btgui/urdf/urdfdom_headers/urdf_exception/include/urdf_exception/exception.h
../../btgui/urdf/urdfdom_headers/urdf_model/include/urdf_model/pose.h
../../btgui/urdf/urdfdom_headers/urdf_model/include/urdf_model/model.h
../../btgui/urdf/urdfdom_headers/urdf_model/include/urdf_model/link.h
../../btgui/urdf/urdfdom_headers/urdf_model/include/urdf_model/joint.h
../../btgui/tinyxml/tinystr.cpp
../../btgui/tinyxml/tinyxml.cpp
../../btgui/tinyxml/tinyxmlerror.cpp
../../btgui/tinyxml/tinyxmlparser.cpp
../../btgui/urdf/boost_replacement/lexical_cast.h
../../btgui/urdf/boost_replacement/shared_ptr.h
../../btgui/urdf/boost_replacement/printf_console.cpp
../../btgui/urdf/boost_replacement/printf_console.h
../../btgui/urdf/boost_replacement/string_split.cpp
../../btgui/urdf/boost_replacement/string_split.h
${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
)
LINK_LIBRARIES(
Bullet3AppSupport lua-5.2.3 Bullet3Common BulletSoftBody BulletDynamics BulletCollision LinearMath OpenGLWindow gwen ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
)
IF (WIN32)
SET(App_AllBullet2Demos_SRCS ${App_AllBullet2Demos_SRCS} ${App_AllBullet2Demos_Common_SRCS})
INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
)
ADD_DEFINITIONS(-DGLEW_STATIC)
ELSE(WIN32)
IF(APPLE)
find_library(COCOA NAMES Cocoa)
MESSAGE(${COCOA})
link_libraries(${COCOA})
ELSE(APPLE)
ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1")
ADD_DEFINITIONS("-DGLEW_STATIC")
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
)
LINK_LIBRARIES( pthread dl)
ENDIF(APPLE)
ENDIF(WIN32)
ADD_EXECUTABLE(App_AllBullet2Demos
${App_AllBullet2Demos_SRCS}
)
IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
SET_TARGET_PROPERTIES(App_AllBullet2Demos PROPERTIES DEBUG_POSTFIX "_Debug")
SET_TARGET_PROPERTIES(App_AllBullet2Demos PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
SET_TARGET_PROPERTIES(App_AllBullet2Demos PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)