bullet3/examples/ExampleBrowser/CollisionShape2TriangleMesh.h
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00

11 lines
462 B
C++

#ifndef COLLISION_SHAPE_2_GRAPHICS_H
#define COLLISION_SHAPE_2_GRAPHICS_H
#include "LinearMath/btAlignedObjectArray.h"
#include "LinearMath/btTransform.h"
class btCollisionShape;
void CollisionShape2TriangleMesh(btCollisionShape* collisionShape, const btTransform& parentTransform, btAlignedObjectArray<btVector3>& vertexPositions, btAlignedObjectArray<btVector3>& vertexNormals, btAlignedObjectArray<int>& indicesOut);
#endif //COLLISION_SHAPE_2_GRAPHICS_H