bullet3/Demos3/GpuDemos/rigidbody
erwincoumans a5b73e7c76 use Syoyo Fujita's Wavefront obj loader. made some performance improvements in debug mode for Visual Studio
use Maya style controls under Windows (need to fix Linux/OSX) use ALT+mouse to rotate, and mouse pick to pick objects
2013-07-18 15:55:38 -07:00
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Bullet2FileDemo.cpp reorder files, in preparation for Bullet 3 -> Bullet 2 merge 2013-04-29 19:04:08 -07:00
Bullet2FileDemo.h reorder files, in preparation for Bullet 3 -> Bullet 2 merge 2013-04-29 19:04:08 -07:00
BulletDataExtractor.cpp use Syoyo Fujita's Wavefront obj loader. made some performance improvements in debug mode for Visual Studio 2013-07-18 15:55:38 -07:00
BulletDataExtractor.h reorder files, in preparation for Bullet 3 -> Bullet 2 merge 2013-04-29 19:04:08 -07:00
ConcaveScene.cpp use Syoyo Fujita's Wavefront obj loader. made some performance improvements in debug mode for Visual Studio 2013-07-18 15:55:38 -07:00
ConcaveScene.h reorder files, in preparation for Bullet 3 -> Bullet 2 merge 2013-04-29 19:04:08 -07:00
GpuCompoundScene.cpp Move b3Quickprof.* from Bullet 3.x src folder to btgui/Timing 2013-06-19 22:08:03 -07:00
GpuCompoundScene.h reorder files, in preparation for Bullet 3 -> Bullet 2 merge 2013-04-29 19:04:08 -07:00
GpuConvexScene.cpp Deterministic simulation for concave and compound collision shapes: added childShapeA/B to b3Contact4 + sort on them 2013-07-17 22:42:50 -07:00
GpuConvexScene.h move shaders to .glsl files and stringify to .h file. 2013-06-28 14:10:23 -07:00
GpuRigidBodyDemo.cpp use Syoyo Fujita's Wavefront obj loader. made some performance improvements in debug mode for Visual Studio 2013-07-18 15:55:38 -07:00
GpuRigidBodyDemo.h use Syoyo Fujita's Wavefront obj loader. made some performance improvements in debug mode for Visual Studio 2013-07-18 15:55:38 -07:00
GpuRigidBodyDemoInternalData.h use Syoyo Fujita's Wavefront obj loader. made some performance improvements in debug mode for Visual Studio 2013-07-18 15:55:38 -07:00
GpuSphereScene.cpp Move b3Quickprof.* from Bullet 3.x src folder to btgui/Timing 2013-06-19 22:08:03 -07:00
GpuSphereScene.h reorder files, in preparation for Bullet 3 -> Bullet 2 merge 2013-04-29 19:04:08 -07:00