mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 13:50:04 +00:00
ae8e83988b
Add inverse dynamics / mass matrix code from DeepMimic, thanks to Xue Bin (Jason) Peng Add example how to use stable PD control for humanoid with spherical joints (see humanoidMotionCapture.py) Fix related to TinyRenderer object transforms not updating when using collision filtering
20 lines
694 B
CMake
20 lines
694 B
CMake
include(RegexUtils)
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test_escape_string_as_regex()
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file(GLOB Eigen_directory_files "*")
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escape_string_as_regex(ESCAPED_CMAKE_CURRENT_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}")
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foreach(f ${Eigen_directory_files})
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if(NOT f MATCHES "\\.txt" AND NOT f MATCHES "${ESCAPED_CMAKE_CURRENT_SOURCE_DIR}/[.].+" AND NOT f MATCHES "${ESCAPED_CMAKE_CURRENT_SOURCE_DIR}/src")
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list(APPEND Eigen_directory_files_to_install ${f})
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endif()
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endforeach(f ${Eigen_directory_files})
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install(FILES
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${Eigen_directory_files_to_install}
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DESTINATION ${INCLUDE_INSTALL_DIR}/Eigen COMPONENT Devel
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)
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install(DIRECTORY src DESTINATION ${INCLUDE_INSTALL_DIR}/Eigen COMPONENT Devel FILES_MATCHING PATTERN "*.h")
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