bullet3/Demos/UserCollisionAlgorithm
2006-11-12 06:15:19 +00:00
..
CMakeLists.txt more refactoring for CMake buildsystem 2006-09-30 02:51:35 +00:00
Jamfile added buildsystem files 2006-09-17 06:34:40 +00:00
UserCollisionAlgorithm.cpp Added GIMPACT integration for moving concave meshes (interaction with all other Bullet collision shapes) 2006-11-12 06:15:19 +00:00
UserCollisionAlgorithm.h processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated. 2006-10-18 03:28:42 +00:00