bullet3/Demos3/GpuDemos
2013-06-03 17:35:31 -07:00
..
broadphase reorder files, in preparation for Bullet 3 -> Bullet 2 merge 2013-04-29 19:04:08 -07:00
rigidbody add preliminary GPU ray cast (brute-force slow, only against sphere, allocates OpenCL buffers at every cast) 2013-05-28 18:39:53 -07:00
softbody fix Mac version of cloth rendering 2013-06-03 17:35:31 -07:00
GpuDemo.cpp improve the benchmark mode, with 2 files (csv and details) 2013-05-23 18:34:39 -07:00
GpuDemo.h GpuRaytraceScene work-in-progress, CPU only at the moment. 2013-05-27 00:42:28 -07:00
GpuDemoInternalData.h improve the benchmark mode, with 2 files (csv and details) 2013-05-23 18:34:39 -07:00
gwenUserInterface.cpp reorder files, in preparation for Bullet 3 -> Bullet 2 merge 2013-04-29 19:04:08 -07:00
gwenUserInterface.h reorder files, in preparation for Bullet 3 -> Bullet 2 merge 2013-04-29 19:04:08 -07:00
main_opengl3core.cpp fix Mac version of cloth rendering 2013-06-03 17:35:31 -07:00
ParticleDemo.cpp reorder files, in preparation for Bullet 3 -> Bullet 2 merge 2013-04-29 19:04:08 -07:00
ParticleDemo.h reorder files, in preparation for Bullet 3 -> Bullet 2 merge 2013-04-29 19:04:08 -07:00
ParticleKernels.cl reorder files, in preparation for Bullet 3 -> Bullet 2 merge 2013-04-29 19:04:08 -07:00
premake4.lua Add option to use clew to manually open the OpenCL dynamic library 2013-05-20 17:58:19 -07:00