mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-16 06:30:05 +00:00
ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
146 lines
3.4 KiB
C
146 lines
3.4 KiB
C
#ifndef COMMON_MULTI_BODY_SETUP_H
|
|
#define COMMON_MULTI_BODY_SETUP_H
|
|
|
|
#include "../CommonInterfaces/CommonExampleInterface.h"
|
|
#include "../CommonInterfaces/CommonGUIHelperInterface.h"
|
|
#include "../CommonInterfaces/CommonRenderInterface.h"
|
|
#include "../CommonInterfaces/CommonGraphicsAppInterface.h"
|
|
#include "../CommonInterfaces/CommonWindowInterface.h"
|
|
#include "../CommonInterfaces/CommonCameraInterface.h"
|
|
|
|
#include "GpuDemoInternalData.h"
|
|
#include "Bullet3Common/b3Scalar.h"
|
|
#include "Bullet3OpenCL/Initialize/b3OpenCLUtils.h"
|
|
|
|
struct CommonOpenCLBase : public CommonExampleInterface
|
|
{
|
|
struct GUIHelperInterface* m_guiHelper;
|
|
struct GpuDemoInternalData* m_clData;
|
|
|
|
CommonOpenCLBase(GUIHelperInterface* helper)
|
|
: m_guiHelper(helper),
|
|
m_clData(0)
|
|
{
|
|
m_clData = new GpuDemoInternalData();
|
|
}
|
|
|
|
virtual ~CommonOpenCLBase()
|
|
{
|
|
delete m_clData;
|
|
m_clData = 0;
|
|
}
|
|
|
|
virtual void stepSimulation(float deltaTime)
|
|
{
|
|
}
|
|
|
|
virtual void initCL(int preferredDeviceIndex, int preferredPlatformIndex)
|
|
{
|
|
// void* glCtx=0;
|
|
// void* glDC = 0;
|
|
|
|
int ciErrNum = 0;
|
|
|
|
cl_device_type deviceType = CL_DEVICE_TYPE_GPU;
|
|
//if (gAllowCpuOpenCL)
|
|
// deviceType = CL_DEVICE_TYPE_ALL;
|
|
|
|
// if (useInterop)
|
|
// {
|
|
// m_data->m_clContext = b3OpenCLUtils::createContextFromType(deviceType, &ciErrNum, glCtx, glDC);
|
|
// } else
|
|
{
|
|
m_clData->m_clContext = b3OpenCLUtils::createContextFromType(deviceType, &ciErrNum, 0, 0, preferredDeviceIndex, preferredPlatformIndex, &m_clData->m_platformId);
|
|
}
|
|
|
|
oclCHECKERROR(ciErrNum, CL_SUCCESS);
|
|
|
|
int numDev = b3OpenCLUtils::getNumDevices(m_clData->m_clContext);
|
|
|
|
if (numDev > 0)
|
|
{
|
|
m_clData->m_clDevice = b3OpenCLUtils::getDevice(m_clData->m_clContext, 0);
|
|
m_clData->m_clQueue = clCreateCommandQueue(m_clData->m_clContext, m_clData->m_clDevice, 0, &ciErrNum);
|
|
oclCHECKERROR(ciErrNum, CL_SUCCESS);
|
|
|
|
b3OpenCLDeviceInfo info;
|
|
b3OpenCLUtils::getDeviceInfo(m_clData->m_clDevice, &info);
|
|
m_clData->m_clDeviceName = info.m_deviceName;
|
|
m_clData->m_clInitialized = true;
|
|
}
|
|
}
|
|
|
|
virtual void exitCL()
|
|
{
|
|
if (m_clData && m_clData->m_clInitialized)
|
|
{
|
|
clReleaseCommandQueue(m_clData->m_clQueue);
|
|
clReleaseContext(m_clData->m_clContext);
|
|
m_clData->m_clInitialized = false;
|
|
}
|
|
}
|
|
|
|
virtual void renderScene()
|
|
{
|
|
if (m_guiHelper->getRenderInterface())
|
|
{
|
|
m_guiHelper->getRenderInterface()->renderScene();
|
|
}
|
|
}
|
|
|
|
virtual void physicsDebugDraw(int debugDrawFlags)
|
|
{
|
|
}
|
|
|
|
virtual bool keyboardCallback(int key, int state)
|
|
{
|
|
return false; //don't handle this key
|
|
}
|
|
|
|
virtual bool mouseMoveCallback(float x, float y)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
virtual bool mouseButtonCallback(int button, int state, float x, float y)
|
|
{
|
|
CommonRenderInterface* renderer = m_guiHelper->getRenderInterface();
|
|
|
|
if (!renderer)
|
|
{
|
|
b3Assert(0);
|
|
return false;
|
|
}
|
|
|
|
CommonWindowInterface* window = m_guiHelper->getAppInterface()->m_window;
|
|
|
|
if (state == 1)
|
|
{
|
|
if (button == 0 && (!window->isModifierKeyPressed(B3G_ALT) && !window->isModifierKeyPressed(B3G_CONTROL)))
|
|
{
|
|
/*btVector3 camPos;
|
|
renderer->getActiveCamera()->getCameraPosition(camPos);
|
|
|
|
btVector3 rayFrom = camPos;
|
|
btVector3 rayTo = getRayTo(int(x),int(y));
|
|
|
|
pickBody(rayFrom, rayTo);
|
|
*/
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (button == 0)
|
|
{
|
|
// removePickingConstraint();
|
|
//remove p2p
|
|
}
|
|
}
|
|
|
|
//printf("button=%d, state=%d\n",button,state);
|
|
return false;
|
|
}
|
|
};
|
|
|
|
#endif //COMMON_MULTI_BODY_SETUP_H
|