mirror of
https://github.com/bulletphysics/bullet3
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2329c00faa
update to OpenVR sdk 1.03 from https://github.com/ValveSoftware/openvr add camPosX/Y/Z and camRotZ to adjust relative camera/world transform for VR (so you can align virtual table with real table etc) tweak quadruped.py to move a bit add mouse picking to physics server |
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.. | ||
cmidiin.cpp | ||
LICENSE.txt | ||
premake4.lua | ||
RtError.h | ||
RtMidi.cpp | ||
RtMidi.h |