bullet3/examples/ThirdPartyLibs/openvr
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00
..
bin Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
headers Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
lib bump up openvr to 1.0.10 for Linux and Mac 2017-10-10 22:25:36 -07:00
samples/shared Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
LICENSE Allow to build PhysicsServer in VR mode, to see the URDF/SDF robots in proper scale in VR. 2016-07-02 18:53:19 -07:00
README Allow to build PhysicsServer in VR mode, to see the URDF/SDF robots in proper scale in VR. 2016-07-02 18:53:19 -07:00

OpenVR is an API and runtime that allows access to VR hardware from multiple 
vendors without requiring that applications have specific knowledge of the 
hardware they are targeting. This repository is an SDK that contains the API 
and samples. The runtime is under SteamVR in Tools on Steam. 

Documentation for the API is available in the wiki: https://github.com/ValveSoftware/openvr/wiki/API-Documentation

More information on OpenVR and SteamVR can be found on http://steamvr.com