.. |
bin2cpp.bat
|
move build to build3 to avoid naming conflict with Bullet 2.x
|
2013-06-19 14:54:28 -07:00 |
bin2cpp.lua
|
move build to build3 to avoid naming conflict with Bullet 2.x
|
2013-06-19 14:54:28 -07:00 |
findDirectX11.lua
|
move build to build3 to avoid naming conflict with Bullet 2.x
|
2013-06-19 14:54:28 -07:00 |
findOpenCL.lua
|
move build to build3 to avoid naming conflict with Bullet 2.x
|
2013-06-19 14:54:28 -07:00 |
findOpenGLGlewGlut.lua
|
move build to build3 to avoid naming conflict with Bullet 2.x
|
2013-06-19 14:54:28 -07:00 |
lcpp.lua
|
change lcpp Lua preprocessor, to keep #defines and comments, remove empty lines
|
2013-08-08 12:24:09 -07:00 |
premake4_linux
|
move build to build3 to avoid naming conflict with Bullet 2.x
|
2013-06-19 14:54:28 -07:00 |
premake4_linux64
|
move build to build3 to avoid naming conflict with Bullet 2.x
|
2013-06-19 14:54:28 -07:00 |
premake4_osx
|
move build to build3 to avoid naming conflict with Bullet 2.x
|
2013-06-19 14:54:28 -07:00 |
premake4.exe
|
move build to build3 to avoid naming conflict with Bullet 2.x
|
2013-06-19 14:54:28 -07:00 |
premake4.lua
|
remove m_localPosA for now (it breaks NVIDIA OpenCL, copy of structs > 128 bytes)
|
2013-08-08 13:28:23 -07:00 |
stringify_linux.sh
|
fix Linux version of ConstraintDemo
|
2013-07-09 14:41:56 -07:00 |
stringify_osx.sh
|
move build to build3 to avoid naming conflict with Bullet 2.x
|
2013-06-19 14:54:28 -07:00 |
stringify.bat
|
compute best axis on host and OpenCL for 1-axis SAP, based on best variance
|
2013-07-12 20:46:43 -07:00 |
stringifyKernel.lua
|
contact normal should point from B to A (to be consistent with Bullet 2.x)
|
2013-08-10 12:08:15 -07:00 |
stringifyShaders.bat
|
move shaders to .glsl files and stringify to .h file.
|
2013-06-28 14:10:23 -07:00 |
vs2010_bullet2gpu.bat
|
move build to build3 to avoid naming conflict with Bullet 2.x
|
2013-06-19 14:54:28 -07:00 |
vs2010.bat
|
move build to build3 to avoid naming conflict with Bullet 2.x
|
2013-06-19 14:54:28 -07:00 |
xcode.command
|
move build to build3 to avoid naming conflict with Bullet 2.x
|
2013-06-19 14:54:28 -07:00 |